void Start() { shCollider = GetComponent <BoxCollider>(); ws = WinstonStats.Instance; wa = WinstonAnimator.Instance; gs = GameStatus.Instance; w = Winston.Instance; }
void Start() { src = GetComponent <AudioSource>(); shirtRend = shirtNormal.GetComponent <Renderer>(); shortRend = shortNormal.GetComponent <Renderer>(); M4CanvasGroup = Mision4AyudarWinston.GetComponent <CanvasGroup>(); ws = WinstonStats.Instance; wa = WinstonAnimator.Instance; dph = DiaryPanelHandler.Instance; gs = GameStatus.Instance; ch = CameraHandler.Instance; da = DiaryAnimation.Instance; }