void Start()
 {
     shCollider = GetComponent <BoxCollider>();
     ws         = WinstonStats.Instance;
     wa         = WinstonAnimator.Instance;
     gs         = GameStatus.Instance;
     w          = Winston.Instance;
 }
    void Start()
    {
        src           = GetComponent <AudioSource>();
        shirtRend     = shirtNormal.GetComponent <Renderer>();
        shortRend     = shortNormal.GetComponent <Renderer>();
        M4CanvasGroup = Mision4AyudarWinston.GetComponent <CanvasGroup>();

        ws  = WinstonStats.Instance;
        wa  = WinstonAnimator.Instance;
        dph = DiaryPanelHandler.Instance;
        gs  = GameStatus.Instance;
        ch  = CameraHandler.Instance;
        da  = DiaryAnimation.Instance;
    }