private void ImageBG_CheckedChanged(object sender, EventArgs e) { if (!chbImage_Color.Checked) { WindowBG BG = 0; if (chbImage_BG1.Checked) { BG |= WindowBG.BG1; } if (chbImage_BG2.Checked) { BG |= WindowBG.BG2; } if (chbImage_BG3.Checked) { BG |= WindowBG.BG3; } if (chbImage_BG4.Checked) { BG |= WindowBG.BG4; } if (chbImage_Sprites.Checked) { BG |= WindowBG.OBJ; } Multi.BGToHide = BG; } else { Multi.BGToHide = WindowBG.Color | WindowBG.BG1 | WindowBG.BG2 | WindowBG.BG3 | WindowBG.OBJ; } UpdateMulti(); }
private void DynamicBG_CheckedChanged(object sender, EventArgs e) { if (!chbDynamic_Colors.Checked) { WindowBG BG = 0; if (chbDynamic_BG1.Checked) { BG |= WindowBG.BG1; } if (chbDynamic_BG2.Checked) { BG |= WindowBG.BG2; } if (chbDynamic_BG3.Checked) { BG |= WindowBG.BG3; } if (chbDynamic_BG4.Checked) { BG |= WindowBG.BG4; } if (chbDynamic_Sprites.Checked) { BG |= WindowBG.OBJ; } Dynamic_Circle.BGToHide = BG; } else { Dynamic_Circle.BGToHide = WindowBG.Color | WindowBG.BG1 | WindowBG.BG2 | WindowBG.BG3 | WindowBG.OBJ; } UpdateDynamicCircle(); }