public virtual void ExecuteWin(WinCommand command)
 {
     command.Sender = Player;
     Player.Win.OnNext(command);
 }
    //----------------Victory Commands---------------------//
    public void ExecuteWin(GameObject objectToActOn)
    {
        WinCommand command = new WinCommand();

        commandProcessor.ExecuteCommand(command, objectToActOn);
    }
 public virtual void WinHandler(WinCommand command)
 {
     this.Win(command.Sender as PlayerViewModel);
 }