public void SetBits() { if (BackgroundImage != null) { //绘制绘图层背景 var bitmap = new Bitmap(BackgroundImage, Width, Height); if (!Image.IsCanonicalPixelFormat(bitmap.PixelFormat) || !Image.IsAlphaPixelFormat(bitmap.PixelFormat)) { throw new ApplicationException("图片必须是32位带Alhpa通道的图片。"); } var oldBits = IntPtr.Zero; var screenDC = NativeMethods.GetDC(IntPtr.Zero); var hBitmap = IntPtr.Zero; var memDc = NativeMethods.CreateCompatibleDC(screenDC); try { var topLoc = new Point(Left, Top); var bitMapSize = new Size(Width, Height); var blendFunc = new Win32.Struct.BLENDFUNCTION(); var srcLoc = new Point(0, 0); hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); oldBits = NativeMethods.SelectObject(memDc, hBitmap); blendFunc.BlendOp = AC.AC_SRC_OVER; blendFunc.SourceConstantAlpha = byte.Parse(Main.SkinOpacity.ToString()); blendFunc.AlphaFormat = AC.AC_SRC_ALPHA; blendFunc.BlendFlags = 0; NativeMethods.UpdateLayeredWindow(Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, ULW.ULW_ALPHA); } finally { if (hBitmap != IntPtr.Zero) { NativeMethods.SelectObject(memDc, oldBits); NativeMethods.DeleteObject(hBitmap); } NativeMethods.ReleaseDC(IntPtr.Zero, screenDC); NativeMethods.DeleteDC(memDc); } } }
public static void SetBits(Form form, Bitmap bitmap, byte opcity) { if (bitmap.PixelFormat != PixelFormat.Format32bppArgb) { throw new ApplicationException("The bitmap must be 32ppp with alpha-channel."); } // The ideia of this is very simple, // 1. Create a compatible DC with screen; // 2. Select the bitmap with 32bpp with alpha-channel in the compatible DC; // 3. Call the UpdateLayeredWindow. var screenDc = NativeMethods.GetDC(IntPtr.Zero); var memDc = NativeMethods.CreateCompatibleDC(screenDc); var hBitmap = IntPtr.Zero; var oldBitmap = IntPtr.Zero; try { hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); // grab a GDI handle from this GDI+ bitmap oldBitmap = NativeMethods.SelectObject(memDc, hBitmap); var size = new Size(bitmap.Width, bitmap.Height); var pointSource = new Point(0, 0); var topPos = new Point(form.Left, form.Top); var blend = new Win32.Struct.BLENDFUNCTION(); blend.BlendOp = AC.AC_SRC_OVER; blend.BlendFlags = 0; blend.SourceConstantAlpha = opcity; blend.AlphaFormat = AC.AC_SRC_ALPHA; NativeMethods.UpdateLayeredWindow(form.Handle, screenDc, ref topPos, ref size, memDc, ref pointSource, 0, ref blend, UpdateLayerWindowParameter.ULW_ALPHA); } finally { NativeMethods.ReleaseDC(IntPtr.Zero, screenDc); if (hBitmap != IntPtr.Zero) { NativeMethods.SelectObject(memDc, oldBitmap); //Windows.DeleteObject(hBitmap); // The documentation says that we have to use the Windows.DeleteObject... but since there is no such method I use the normal DeleteObject from NativeMethods.GDI and it's working fine without any resource leak. NativeMethods.DeleteObject(hBitmap); } NativeMethods.DeleteDC(memDc); } bitmap.Dispose(); }
public void SetBits() { var image = new Bitmap(Main.Width + (Main.ShadowWidth * 2), Main.Height + (Main.ShadowWidth * 2)); var g = Graphics.FromImage(image); g.SmoothingMode = SmoothingMode.HighQuality; g.PixelOffsetMode = PixelOffsetMode.HighQuality; DrawShadow(g); if (Image.IsCanonicalPixelFormat(image.PixelFormat) && Image.IsAlphaPixelFormat(image.PixelFormat)) { var zero = IntPtr.Zero; var dC = NativeMethods.GetDC(IntPtr.Zero); var hgdiobj = IntPtr.Zero; var hdc = NativeMethods.CreateCompatibleDC(dC); try { var pptDst = new Win32.Struct.POINT(Left, Top); var psize = new Win32.Struct.SIZE(Width, Height); var pblend = new Win32.Struct.BLENDFUNCTION(); var pprSrc = new Win32.Struct.POINT(0, 0); hgdiobj = image.GetHbitmap(Color.FromArgb(0)); zero = NativeMethods.SelectObject(hdc, hgdiobj); pblend.BlendOp = 0; pblend.SourceConstantAlpha = byte.Parse("255"); pblend.AlphaFormat = 1; pblend.BlendFlags = 0; NativeMethods.UpdateLayeredWindow(Handle, dC, ref pptDst, ref psize, hdc, ref pprSrc, 0, ref pblend, 2); return; } finally { if (hgdiobj != IntPtr.Zero) { NativeMethods.SelectObject(hdc, zero); NativeMethods.DeleteObject(hgdiobj); } NativeMethods.ReleaseDC(IntPtr.Zero, dC); NativeMethods.DeleteDC(hdc); } } throw new ApplicationException("图片必须是32位带Alhpa通道的图片。"); }
public static void SetBits(Form form, Bitmap bitmap) { // if (!haveHandle) return; if (!Image.IsCanonicalPixelFormat(bitmap.PixelFormat) || !Image.IsAlphaPixelFormat(bitmap.PixelFormat)) { throw new ApplicationException("图片必须是32位带Alhpa通道的图片。"); } var oldBits = IntPtr.Zero; var screenDC = NativeMethods.GetDC(IntPtr.Zero); var hBitmap = IntPtr.Zero; var memDc = NativeMethods.CreateCompatibleDC(screenDC); try { var topLoc = new Point(form.Left, form.Top); var bitMapSize = new Size(bitmap.Width, bitmap.Height); var blendFunc = new Win32.Struct.BLENDFUNCTION(); var srcLoc = new Point(0, 0); hBitmap = bitmap.GetHbitmap(Color.FromArgb(0)); oldBits = NativeMethods.SelectObject(memDc, hBitmap); blendFunc.BlendOp = AC.AC_SRC_OVER; blendFunc.SourceConstantAlpha = 255; blendFunc.AlphaFormat = AC.AC_SRC_ALPHA; blendFunc.BlendFlags = 0; NativeMethods.UpdateLayeredWindow(form.Handle, screenDC, ref topLoc, ref bitMapSize, memDc, ref srcLoc, 0, ref blendFunc, UpdateLayerWindowParameter.ULW_ALPHA); } finally { if (hBitmap != IntPtr.Zero) { NativeMethods.SelectObject(memDc, oldBits); NativeMethods.DeleteObject(hBitmap); } NativeMethods.ReleaseDC(IntPtr.Zero, screenDC); NativeMethods.DeleteDC(memDc); } }