public static object Transform_WiimoteLib_ButtonState_WiimoteLib_Proxy_ButtonState(object transformObj)
 {
     WiimoteLib.Proxy.ButtonState target = new WiimoteLib.Proxy.ButtonState();
     WiimoteLib.ButtonState from = (WiimoteLib.ButtonState)transformObj;
     target.A = from.A;
     target.B = from.B;
     target.Plus = from.Plus;
     target.Home = from.Home;
     target.Minus = from.Minus;
     target.One = from.One;
     target.Two = from.Two;
     target.Up = from.Up;
     target.Down = from.Down;
     target.Left = from.Left;
     target.Right = from.Right;
     return target;
 }
 public static object Transform_WiimoteLib_ButtonState_WiimoteLib_Proxy_ButtonState(object transformObj)
 {
     WiimoteLib.Proxy.ButtonState target = new WiimoteLib.Proxy.ButtonState();
     WiimoteLib.ButtonState       from   = (WiimoteLib.ButtonState)transformObj;
     target.A     = from.A;
     target.B     = from.B;
     target.Plus  = from.Plus;
     target.Home  = from.Home;
     target.Minus = from.Minus;
     target.One   = from.One;
     target.Two   = from.Two;
     target.Up    = from.Up;
     target.Down  = from.Down;
     target.Left  = from.Left;
     target.Right = from.Right;
     return(target);
 }