private static void DrawFavouriteStar(Rect rect, PersistentColony colony)
        {
            var favoured = colony.ColonyData.Favoured;

            var size          = rect.size.x;
            var starRect      = new Rect(rect.x, rect.y, size, size);
            var starImageRect = new Rect(starRect.x + size * 0.1f, starRect.y + size * 0.05f, starRect.width * 0.9f, starRect.height * 0.9f);

            if (!favoured)
            {
                Widgets.DrawAltRect(starRect);
            }
            else
            {
                Widgets.DrawHighlight(starRect);
            }

            Widgets.DrawHighlightIfMouseover(starRect);

            if (ButtonTextureHover(starRect, starImageRect, FavouriteStar, FavouriteStarToBe,
                                   Color.gray, favoured ? Color.red : Color.green, GenUI.MouseoverColor, favoured))
            {
                colony.ColonyData.Favoured = !favoured;
                _sorted = null; // Reset favourites list
            }

            TooltipHandler.TipRegion(starRect, !favoured ? "FilUnderscore.PersistentRimWorlds.Colony.Favourite.Add".Translate() :
                                     "FilUnderscore.PersistentRimWorlds.Colony.Favourite.Remove".Translate());
        }
Beispiel #2
0
        private void DrawListEntry(Rect entryRect, AIPackageDef p, ref AIPackageDef selPackage, ref AIPackageDef unselPackage, bool alternate)
        {
            if (IsSelected(p))
            {
                Widgets.DrawHighlightSelected(entryRect);
                if (Mouse.IsOver(entryRect))
                    TooltipHandler.TipRegion(entryRect, p.Tooltip);
            }
            else if (Mouse.IsOver(entryRect))
            {
                Widgets.DrawHighlight(entryRect);
                TooltipHandler.TipRegion(entryRect, p.Tooltip);
            }
            else if (alternate)
                Widgets.DrawAltRect(entryRect);

            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(entryRect, $"   {p.LabelCap}");
            Text.Anchor = TextAnchor.UpperLeft;

            if (Widgets.ButtonInvisible(entryRect))
            {
                selPackage = p;
                unselPackage = null;
            }
        }
        private void DrawSelectedEntry(WorkPackageDef p, Rect entryRect, bool alternate)
        {
            try
            {
                if (entryRect.Contains(Event.current.mousePosition))
                {
                    Widgets.DrawHighlight(entryRect);
                }
                else if (alternate)
                {
                    Widgets.DrawAltRect(entryRect);
                }
                TooltipHandler.TipRegion(entryRect, p.Tooltip);

                GUI.BeginGroup(entryRect);

                Rect labelRect = new Rect(0f, 0f, entryRect.width - 25f, entryRect.height);
                Text.Anchor = TextAnchor.MiddleLeft;
                Widgets.Label(labelRect, p.LabelCap);
                Text.Anchor = TextAnchor.UpperLeft;

                Rect buttonRect = new Rect(entryRect.width - 25f, entryRect.height / 2 - 12.5f, 25f, 25f);
                if (Widgets.ImageButton(buttonRect, Widget.ArrowLeftTex, Color.white))
                {
                    _bp.WorkPackages.Remove(p);
                }
            }
            finally
            {
                GUI.EndGroup();
            }
        }
        private void DrawRequirementRow(ThingDefCount thingCount, Rect listHolder, int listPos, bool canDrawToolTips)
        {
            float yPosition      = listPos * listElementRectHeight;
            Rect  highlightRect  = new Rect(0f, yPosition, listHolder.width, listElementRectHeight);
            bool  rowShouldBeRed = Find.CurrentMap.GetCountOnMapDifference(thingCount) > 0;

            // Do tool tips and background.
            if (listPos % 2 == 0 && rowShouldBeRed)
            {
                GUI.DrawTexture(highlightRect, redAltTexture);
            }
            else if (listPos % 2 == 0)
            {
                Widgets.DrawAltRect(highlightRect);
            }
            if (canDrawToolTips)
            {
                TooltipHandler.TipRegion(highlightRect, new TipSignal(GetReqRowTooltip(thingCount)));
            }
            // Draw thingdef icon
            Rect mainElementsRect = highlightRect.WidthContractedBy(listElementsMargin);
            Rect iconRect         = new Rect(mainElementsRect.x, yPosition, listElementRectHeight, listElementRectHeight);

            Widgets.ThingIcon(iconRect, thingCount.ThingDef);
            // Do text labels
            Rect labelsRect = new Rect(listElementRectHeight, yPosition, listHolder.width - listElementRectHeight, listElementRectHeight).WidthContractedBy(2 * listElementsMargin);

            if (rowShouldBeRed)
            {
                GUI.color = Color.red;
            }
            DoTextLabel(labelsRect, thingCount.ThingDef.LabelCap);
            DoNumberLabel(labelsRect, thingCount);
            GUI.color = Color.white;
        }
Beispiel #5
0
        private void DrawEntry(Rect entryRect, AssemblyBill bill, bool alternate)
        {
            try
            {
                Rect inRect = entryRect.ContractedBy(5f);
                if (alternate)
                {
                    Widgets.DrawAltRect(entryRect);
                }
                GUI.BeginGroup(inRect);

                #region Label
                Rect   labelRect = new Rect(0f, 0f, inRect.width / 2f, inRect.height);
                string label     = "Blueprint".Translate() + ": " + bill.Blueprint.BpName + "\n" + "Name".Translate() + ": " +
                                   bill.Blueprint.Name;
                Text.Anchor = TextAnchor.MiddleCenter;
                Widgets.Label(labelRect, label);
                Text.Anchor = TextAnchor.UpperLeft;
                #endregion
            }
            finally
            {
                GUI.EndGroup();
            }
        }
Beispiel #6
0
        private static void DrawScrollBoxEntry(Rect inRect, Rect outRect, WorkPackageDef def, bool alternate)
        {
            try
            {
                if (inRect.Contains(Event.current.mousePosition) && outRect.Contains(Event.current.mousePosition))
                {
                    Widgets.DrawHighlight(inRect);
                    TooltipHandler.TipRegion(inRect, def.Tooltip);
                }
                else if (alternate)
                {
                    Widgets.DrawAltRect(inRect);
                }

                GUI.BeginGroup(inRect);
                Rect labelRect = new Rect(0f, 0f, inRect.width, inRect.height);
                Text.Anchor = TextAnchor.MiddleCenter;
                Widgets.Label(labelRect, def.label);
                Text.Anchor = TextAnchor.UpperLeft;
            }
            finally
            {
                GUI.EndGroup();
                Text.Anchor = TextAnchor.UpperLeft;
            }
        }
Beispiel #7
0
        public static void DrawColonistsMenu(ref Rect inRect, float margin, List <Pawn> colonists, Action <Pawn> set)
        {
            const int perRow = 3;
            var       gap    = (int)margin;

            inRect.width += gap;

            Log.Message("Open " + colonists.Count);

            UITools.DrawBoxGridView(out _, out _, ref inRect, ref _scrollPosition, perRow, gap, (i, boxRect) =>
            {
                var colonist = colonists[i];

                Widgets.DrawAltRect(boxRect);
                Widgets.DrawHighlightIfMouseover(boxRect);

                var portraitSize = new Vector2(boxRect.width / 2, boxRect.height);
                var portraitRect = new Rect(boxRect.x + boxRect.width * 0.5f - portraitSize.x / 2, boxRect.y, portraitSize.x, portraitSize.y);

                Texture pawnTexture = PortraitsCache.Get(colonist, portraitSize);

                GUI.DrawTexture(portraitRect, pawnTexture);
                TooltipHandler.TipRegion(portraitRect, colonist.Name.ToStringFull);

                if (Widgets.ButtonInvisible(boxRect))
                {
                    set(colonist);
                }

                return(true);
            }, colonists.Count);
        }
Beispiel #8
0
        private void DrawQualityProbabilitySection(Dictionary <QualityCategory, float> probability, QualityCategory quality, Rect rect)
        {
            byte qualityInt = (byte)quality;

            GUI.BeginGroup(rect);
            if (qualityInt % 2 == 1)
            {
                Widgets.DrawAltRect(rect.AtZero());
            }

            Text.Font   = GameFont.Tiny;
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(new Rect(0f, 0f, rect.width, 30f), quality.GetLabel());

            string probText = "-";

            if (probability.ContainsKey(quality))
            {
                probText = probability[quality].ToString("P");
            }
            Widgets.Label(new Rect(0f, 30f, rect.width, rect.height - 30f), probText);

            Text.Anchor = TextAnchor.UpperLeft;
            Text.Font   = GameFont.Small;

            GUI.EndGroup();
        }
Beispiel #9
0
        private void DrawDesignEntry(Rect rect, Blueprint bp, bool alternate)
        {
            try
            {
                GUI.BeginGroup(rect);
                Rect entryRect = new Rect(0f, 0f, rect.width, rect.height - DesignEntryMargin);

                if (Widgets.ButtonInvisible(entryRect))
                {
                    if (selBlueprint != null && selBlueprint == bp)
                    {
                        selBlueprint = null;
                    }
                    else
                    {
                        selBlueprint = bp;
                        bpHandler    = new BlueprintWindowHandler(selBlueprint, BlueprintHandlerState.Normal);
                        bpHandler.CloseButtonVisible = false;
                        bpHandler.EditButtonVisible  = true;
                    }
                }

                if (selBlueprint != null && selBlueprint == bp)
                {
                    Widgets.DrawHighlightSelected(entryRect);
                }
                else if (Mouse.IsOver(entryRect))
                {
                    Widgets.DrawHighlight(entryRect);
                }
                else if (alternate)
                {
                    Widgets.DrawAltRect(entryRect);
                }

                Rect textRect = new Rect(SectionMargin, 0, entryRect.width - SectionMargin, entryRect.height);
                Text.Anchor = TextAnchor.MiddleLeft;
                Widgets.Label(textRect, bp.Label);
                Text.Anchor = TextAnchor.UpperLeft;

                string text = bp.ChassisType == ChassisType.Small ? "SmallChassis".Translate() : bp.ChassisType == ChassisType.Medium ? "MediumChassis".Translate() : bp.ChassisType == ChassisType.Large ? "LargeChassis".Translate() : "Undefined droid chassis   ";
                text       += "   ";
                Text.Anchor = TextAnchor.LowerRight;
                Text.Font   = GameFont.Tiny;
                Widgets.Label(textRect, text);
                Text.Anchor = TextAnchor.UpperLeft;
                Text.Font   = GameFont.Small;
            }
            finally
            {
                GUI.EndGroup();
                Text.Anchor = TextAnchor.UpperLeft;
            }
        }
Beispiel #10
0
        private void DrawLeftRectAsOptions(Rect rect, IEnumerable <RecipeSpec> options)
        {
            Widgets.DrawMenuSection(rect, false);

            GUI.BeginGroup(rect);

            float y = 0;
            int   i = 0;

            Text.Anchor = TextAnchor.MiddleCenter;

            foreach (var s in options)
            {
                var row = new Rect(0f, y, rect.width, 50f);
                Widgets.DrawHighlightIfMouseover(row);

                var labelRec = new Rect(row.x, row.y, row.width, row.height);
                Widgets.Label(labelRec, s.ProductLabel);

                if (_selected == s.Label)
                {
                    Widgets.DrawHighlightSelected(row);
                }

                if (i++ % 2 == 1)
                {
                    Widgets.DrawAltRect(row);
                }
                y += 50f;

                if (Widgets.ButtonInvisible(row))
                {
                    _selected = s.Label;
                    SoundDefOf.CheckboxTurnedOn.PlayOneShotOnCamera();
                }
            }

            var buttonRect = new Rect(35f, rect.height - 80f, rect.width - 70f, 50f);

            Text.Anchor = TextAnchor.MiddleCenter;

            if (Widgets.ButtonText(buttonRect, "Choose"))
            {
                MateriaMod.Instance.SetChoice(_selected);
                SoundDefOf.Click.PlayOneShotOnCamera();
            }

            Text.Anchor = TextAnchor.UpperLeft;

            GUI.EndGroup();
        }
Beispiel #11
0
        public static void Label(ref Vector2 cur, float width, float height, string label, string tooltip = null,
                                 TextAnchor anchor = TextAnchor.MiddleLeft, float lrMargin = Margin,
                                 float tbMargin    = 0f, bool alt = false,
                                 GameFont font     = GameFont.Small, Color?color = null)
        {
            var rect = new Rect(cur.x, cur.y, width, height);

            if (alt)
            {
                Widgets.DrawAltRect(rect);
            }
            Label(rect, label, tooltip, anchor, lrMargin, tbMargin, font, color);
            cur.y += height;
        }
Beispiel #12
0
        private void DrawLan(Rect inRect)
        {
            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(new Rect(inRect.x, 8f, inRect.width, 40), "MpLanSearching".Translate() + MpUtil.FixedEllipsis());
            Text.Anchor  = TextAnchor.UpperLeft;
            inRect.yMin += 40f;

            float margin  = 100;
            Rect  outRect = new Rect(margin, inRect.yMin + 10, inRect.width - 2 * margin, inRect.height - 20);

            float height   = servers.Count * 40;
            Rect  viewRect = new Rect(0, 0, outRect.width - 16f, height);

            Widgets.BeginScrollView(outRect, ref lanScroll, viewRect, true);

            float y = 0;
            int   i = 0;

            foreach (LanServer server in servers)
            {
                Rect entryRect = new Rect(0, y, viewRect.width, 40);
                if (i % 2 == 0)
                {
                    Widgets.DrawAltRect(entryRect);
                }

                Text.Anchor = TextAnchor.MiddleLeft;
                Widgets.Label(entryRect.Right(5), "" + server.endpoint);

                Text.Anchor = TextAnchor.MiddleCenter;
                Rect playButton = new Rect(entryRect.xMax - 75, entryRect.y + 5, 70, 40 - 10);
                if (Widgets.ButtonText(playButton, ">>"))
                {
                    Close(false);
                    Log.Message("Connecting to lan server");
                    Find.WindowStack.Add(new ConnectingWindow(server.endpoint.Address, server.endpoint.Port)
                    {
                        returnToServerBrowser = true
                    });
                }

                Text.Anchor = TextAnchor.UpperLeft;

                y += entryRect.height;
                i++;
            }

            Widgets.EndScrollView();
        }
Beispiel #13
0
        private static void DrawAIEntry(Rect entryRect, AIPackageDef p, bool alternate)
        {
            if (Mouse.IsOver(entryRect))
            {
                Widgets.DrawHighlight(entryRect);
                TooltipHandler.TipRegion(entryRect, p.Tooltip);
            }
            else if (alternate)
            {
                Widgets.DrawAltRect(entryRect);
            }

            Text.Anchor = TextAnchor.MiddleCenter;
            Widgets.Label(entryRect, $"   {p.LabelCap}");
            Text.Anchor = TextAnchor.UpperLeft;
        }
        public override void DrawTriggerConfig( ref Vector2 cur, float width, float entryHeight, bool alt = false,
            string label = null, string tooltip = null)
        {
            // target threshold
            var thresholdLabelRect = new Rect( cur.x, cur.y, width, entryHeight );
            if ( alt )
            {
                Widgets.DrawAltRect( thresholdLabelRect );
            }
            Widgets.DrawHighlightIfMouseover( thresholdLabelRect );
            if ( label.NullOrEmpty() )
            {
                label = "FMP.ThresholdCount".Translate( CurCount, Count ) + ":";
            }
            if ( tooltip.NullOrEmpty() )
            {
                // TODO: Re-implement filter summary method.
                tooltip = "FMP.ThresholdCountTooltip".Translate( CurCount, Count );
            }

            Utilities.Label( thresholdLabelRect, label, tooltip );

            // add a little icon to mark interactivity
            var searchIconRect = new Rect( thresholdLabelRect.xMax - Utilities.Margin - entryHeight, cur.y, entryHeight,
                                           entryHeight );
            if ( searchIconRect.height > Utilities.SmallIconSize )
            {
                // center it.
                searchIconRect = searchIconRect.ContractedBy( ( searchIconRect.height - Utilities.SmallIconSize ) / 2 );
            }
            GUI.DrawTexture( searchIconRect, Resources.Search );

            cur.y += entryHeight;
            if ( Widgets.ButtonInvisible( thresholdLabelRect ) )
            {
                Find.WindowStack.Add( DetailsWindow );
            }

            var thresholdRect = new Rect( cur.x, cur.y, width, Utilities.SliderHeight );
            if ( alt )
            {
                Widgets.DrawAltRect( thresholdRect );
            }
            Count = (int)GUI.HorizontalSlider( thresholdRect, Count, 0, MaxUpperThreshold );
            cur.y += Utilities.SliderHeight;
        }
Beispiel #15
0
        private void DrawAvailableJobList(Rect outRect, Rect viewRect)
        {
            // set sizes
            viewRect.height = _availablePawnKinds.Count * LargeListEntryHeight;
            if (viewRect.height > outRect.height)
            {
                viewRect.width -= ScrollbarWidth;
            }

            Widgets.BeginScrollView(outRect, ref _scrollPosition, viewRect);
            GUI.BeginGroup(viewRect);

            for (var i = 0; i < _availablePawnKinds.Count; i++)
            {
                // set up rect
                var row = new Rect(0f, LargeListEntryHeight * i, viewRect.width, LargeListEntryHeight);

                // highlights
                Widgets.DrawHighlightIfMouseover(row);
                if (i % 2 == 0)
                {
                    Widgets.DrawAltRect(row);
                }
                if (_availablePawnKinds[i] == _selectedAvailable)
                {
                    Widgets.DrawHighlightSelected(row);
                }

                // draw label
                string label = _availablePawnKinds[i].LabelCap + "\n<i>" +
                               "FML.TameWildCount".Translate(
                    _availablePawnKinds[i].GetTame(manager).Count,
                    _availablePawnKinds[i].GetWild(manager).Count) + "</i>";
                Label(row, label, TextAnchor.MiddleLeft, margin: Margin * 2);

                // button
                if (Widgets.ButtonInvisible(row))
                {
                    _selectedAvailable = _availablePawnKinds[i];                                    // for highlighting to work
                    Selected           = new ManagerJob_Livestock(_availablePawnKinds[i], manager); // for details
                }
            }

            GUI.EndGroup();
            Widgets.EndScrollView();
        }
Beispiel #16
0
        private static void DrawPartsGroupListing(Rect rect, DroidCustomiseGroupDef group, List <PartCustomisePack> packs)
        {
            try
            {
                GUI.BeginGroup(rect);

                Rect labelRect = new Rect(10f, 0f, rect.width - 10f, PartGroupTitleHeight);
                Text.Anchor = TextAnchor.MiddleLeft;
                Text.Font   = GameFont.Medium;
                Widgets.Label(labelRect, group.LabelCap);
                Text.Anchor = TextAnchor.UpperLeft;
                Text.Font   = GameFont.Small;

                var   list      = packs.Where(x => x.Part.BasePart == false);
                float curY      = labelRect.yMax;
                bool  alternate = false;
                foreach (var part in list)
                {
                    Rect pRect = new Rect(0f, curY, rect.width, PartEntryHeight);
                    if (Mouse.IsOver(pRect))
                    {
                        Widgets.DrawHighlight(pRect);
                        TooltipHandler.TipRegion(pRect, part.Part.GetTooltip());
                    }
                    else if (alternate)
                    {
                        Widgets.DrawAltRect(pRect);
                    }

                    Text.Anchor = TextAnchor.MiddleLeft;
                    if (part.Part.color != null)
                    {
                        GUI.color = part.Part.color.GetColor();
                    }
                    Widgets.Label(pRect, $"   {part.Part.LabelCap}");
                    Text.Anchor = TextAnchor.UpperLeft;
                    GUI.color   = Color.white;
                    curY       += PartEntryHeight;
                    alternate   = !alternate;
                }
            }
            finally
            {
                GUI.EndGroup();
            }
        }
Beispiel #17
0
        public void DrawProgressBar(Rect rect, float value, float maxValue, StatModifier sm, string toolTip = "")
        {
            try
            {
                GUI.BeginGroup(rect);
                Rect bgRect = new Rect(0f, 0f, rect.width, rect.height);
                Widgets.DrawAltRect(bgRect);


                float percentage   = GetFillPercentage(value, maxValue);
                float width        = rect.width * percentage;
                Rect  progressRect = new Rect(0f, 0f, width, rect.height);

                Color color = Blue;
                if (percentage > 0.9f)
                {
                    color = Red;
                }
                else if (percentage > 0.75f)
                {
                    color = Orange;
                }
                Widgets.DrawBoxSolid(progressRect, color);

                Widgets.DrawBox(bgRect);

                if (Mouse.IsOver(bgRect))
                {
                    Widgets.DrawHighlight(bgRect);
                    if (!toolTip.NullOrEmpty())
                    {
                        TooltipHandler.TipRegion(bgRect, toolTip);
                    }
                }

                string text = $"{sm.stat.ValueToString(sm.value)} / {sm.stat.ValueToString(maxValue)}";
                Text.Anchor = TextAnchor.MiddleCenter;
                Widgets.Label(bgRect, text);
                Text.Anchor = TextAnchor.UpperLeft;
            }
            finally
            {
                GUI.EndGroup();
            }
        }
Beispiel #18
0
        private void DrawLan(Rect inRect)
        {
            using (MpStyle.Set(TextAnchor.MiddleCenter))
                Widgets.Label(new Rect(inRect.x, 8f, inRect.width, 40), "MpLanSearching".Translate() + MpUI.FixedEllipsis());
            inRect.yMin += 40f;

            float margin  = 100;
            Rect  outRect = new Rect(margin, inRect.yMin + 10, inRect.width - 2 * margin, inRect.height - 20);

            float height   = servers.Count * 40;
            Rect  viewRect = new Rect(0, 0, outRect.width - 16f, height);

            Widgets.BeginScrollView(outRect, ref lanScroll, viewRect, true);

            float y = 0;
            int   i = 0;

            foreach (LanServer server in servers)
            {
                Rect entryRect = new Rect(0, y, viewRect.width, 40);
                if (i % 2 == 0)
                {
                    Widgets.DrawAltRect(entryRect);
                }

                using (MpStyle.Set(TextAnchor.MiddleLeft))
                    Widgets.Label(entryRect.Right(5), "" + server.endpoint);

                Rect playButton = new Rect(entryRect.xMax - 75, entryRect.y + 5, 70, 40 - 10);
                if (Widgets.ButtonText(playButton, ">>"))
                {
                    Close(false);
                    Log.Message("Connecting to lan server");

                    var address = server.endpoint.Address.ToString();
                    var port    = server.endpoint.Port;
                    ClientUtil.TryConnectWithWindow(address, port);
                }

                y += entryRect.height;
                i++;
            }

            Widgets.EndScrollView();
        }
Beispiel #19
0
        private static void DrawSkillsEntry(Rect entryRect, SkillLevel skill, Blueprint bp, bool alternate, BlueprintHandlerState state)
        {
            try
            {
                if (Mouse.IsOver(entryRect))
                {
                    Widgets.DrawHighlight(entryRect);
                }
                else if (alternate)
                {
                    Widgets.DrawAltRect(entryRect);
                }

                GUI.BeginGroup(entryRect);

                if (state == BlueprintHandlerState.New || state == BlueprintHandlerState.Edit)
                {
                    Rect sliderRect = new Rect(0f, 0f, entryRect.width, entryRect.height);
                    int  prevLevel  = skill.Level;
                    skill.Level = Mathf.RoundToInt(Widgets.HorizontalSlider(sliderRect, skill.Level, 0, 20, true, $"{skill.Skill.LabelCap} ({skill.Level})", "0", "20"));
                    if (skill.Level != prevLevel)
                    {
                        bp.Recache();
                        bp.AddSkillsToDroid(StatDummy(bp));
                        StatsReportUtility.Reset();
                    }
                }
                else
                {
                    Rect skillLabelRect = new Rect(0f, 0f, (entryRect.width / 2), entryRect.height);
                    Text.Anchor = TextAnchor.MiddleLeft;
                    Widgets.Label(skillLabelRect, skill.Skill.LabelCap);

                    Rect skillLevelRect = new Rect(skillLabelRect.xMax, 0f, entryRect.width / 2 - 5f, entryRect.height);
                    Text.Anchor = TextAnchor.MiddleRight;
                    Widgets.Label(skillLevelRect, skill.Level.ToString());
                    Text.Anchor = TextAnchor.UpperLeft;
                }
            }
            finally
            {
                GUI.EndGroup();
            }
        }
Beispiel #20
0
        protected virtual void DrawElements(Rect inRect)
        {
            Text.Anchor = TextAnchor.MiddleLeft;
            Rect elemRect = new Rect(inRect.x, inRect.y, inRect.width, ElementHeight);

            Rect nameRect = new Rect(inRect.x, inRect.y, ElementNameWidth, ElementNameHeight);

            Rect deleteRect = new Rect(inRect.width - inRect.x - ElementDeleteWidth,
                                       inRect.y, ElementDeleteWidth, ElementDeleteHeight);
            Rect importRect = new Rect(deleteRect.x - ElementImportWidth,
                                       inRect.y, ElementImportWidth, ElementImportHeight);

            bool alternate = false;

            foreach (string name in GetAll())
            {
                if (alternate)
                {
                    Widgets.DrawAltRect(elemRect);
                }

                Widgets.Label(nameRect, name);

                if (Widgets.ButtonText(importRect, "FCImport".Translate()))
                {
                    OnImport(name);
                }

                if (Widgets.ButtonImage(deleteRect, TexLoad.deleteX))
                {
                    OnDelete(name);
                }

                elemRect.y   += ElementHeight + ElementPadding;
                nameRect.y   += ElementHeight + ElementPadding;
                importRect.y += ElementHeight + ElementPadding;
                deleteRect.y += ElementHeight + ElementPadding;
                alternate    ^= true;
            }
            Text.Anchor = TextAnchor.UpperLeft;
        }
Beispiel #21
0
        private void DrawCurrentJobList(Rect outRect, Rect viewRect)
        {
            // set sizes
            viewRect.height = _currentJobs.Count * LargeListEntryHeight;
            if (viewRect.height > outRect.height)
            {
                viewRect.width -= ScrollbarWidth;
            }

            Widgets.BeginScrollView(outRect, ref _scrollPosition, viewRect);
            GUI.BeginGroup(viewRect);

            for (var i = 0; i < _currentJobs.Count; i++)
            {
                // set up rect
                var row = new Rect(0f, LargeListEntryHeight * i, viewRect.width, LargeListEntryHeight);

                // highlights
                Widgets.DrawHighlightIfMouseover(row);
                if (i % 2 == 0)
                {
                    Widgets.DrawAltRect(row);
                }
                if (_currentJobs[i] == _selectedCurrent)
                {
                    Widgets.DrawHighlightSelected(row);
                }

                // draw label
                _currentJobs[i].DrawListEntry(row, false, true);

                // button
                if (Widgets.ButtonInvisible(row))
                {
                    Selected = _currentJobs[i];
                }
            }

            GUI.EndGroup();
            Widgets.EndScrollView();
        }
        public Rect DrawItem <T>(Rect inRect, T selectedObj, T obj, int ind, Action <Rect, T, int> drawFunc, Action <T> onClick) where T : class
        {
            Rect listItemRect = new Rect(inRect);

            listItemRect.height = 45f;

            if (ind % 2 == 0)
            {
                Widgets.DrawAltRect(listItemRect);
            }

            drawFunc(listItemRect, obj, ind);

            if (Event.current.type == EventType.MouseDown && Event.current.button == 0 && Mouse.IsOver(listItemRect))
            {
                onClick(obj);
                SoundDefOf.Click.PlayOneShotOnCamera();
            }

            Widgets.DrawHighlightIfMouseover(listItemRect);

            if (Mouse.IsOver(listItemRect) && lastMouseoverObj != obj)
            {
                SoundDefOf.Mouseover_Standard.PlayOneShotOnCamera();
                lastMouseoverObj = obj;
            }

            if (!Mouse.IsOver(listItemRect) && lastMouseoverObj == obj)
            {
                lastMouseoverObj = null;
            }

            if (selectedObj == obj)
            {
                Widgets.DrawHighlightSelected(listItemRect);
            }

            return(listItemRect);
        }
Beispiel #23
0
        /// <summary>
        ///     Draw billgivers info + details button
        /// </summary>
        public void DrawBillGiverConfig(ref Vector2 cur, float width, float entryHeight, bool alt = false)
        {
            // target threshold
            string potentialString  = string.Join("\n", PotentialBillGivers.Select(b => b.LabelCap).ToArray());
            string selectedString   = string.Join("\n", SelectedBillGivers.Select(b => b.LabelCap).ToArray());
            string assignedString   = string.Join("\n", AssignedBillGivers.Select(b => b.LabelCap).ToArray());
            string billgiverTooltip = "FMP.BillGiversTooltip".Translate(potentialString, selectedString, assignedString);

            var billgiverLabelRect = new Rect(cur.x, cur.y, width, entryHeight);

            if (alt)
            {
                Widgets.DrawAltRect(billgiverLabelRect);
            }
            Widgets.DrawHighlightIfMouseover(billgiverLabelRect);
            Utilities.Label(billgiverLabelRect,
                            "FMP.BillGiversCount".Translate(PotentialBillGivers.Count, SelectedBillGivers.Count,
                                                            AssignedBillGivers.Count),
                            billgiverTooltip,
                            TextAnchor.MiddleLeft,
                            Utilities.Margin);
            if (Widgets.ButtonInvisible(billgiverLabelRect))
            {
                Find.WindowStack.Add(DetailsWindow);
            }

            // add a little icon to mark interactivity
            var searchIconRect = new Rect(billgiverLabelRect.xMax - Utilities.Margin - entryHeight, cur.y, entryHeight,
                                          entryHeight);

            if (searchIconRect.height > Utilities.SmallIconSize)
            {
                // center it.
                searchIconRect = searchIconRect.ContractedBy((searchIconRect.height - Utilities.SmallIconSize) / 2);
            }
            GUI.DrawTexture(searchIconRect, Resources.Search);

            cur.y += entryHeight;
        }
        private static void DrawAbandonColony(Rect rect, PersistentColony colony)
        {
            // Delete button.
            var size        = rect.size.x;
            var abandonRect = new Rect(rect.x, rect.height - size, size, size);

            Widgets.DrawAltRect(abandonRect);
            Widgets.DrawHighlightIfMouseover(abandonRect);

            // Draw delete button first.
            if (ButtonTextureHover(abandonRect, abandonRect, AbandonHomeButton, AbandonButton, Color.white, GenUI.MouseoverColor))
            {
                ColonyUI.ShowAbandonColonyConfirmationDialog(colony, (colony) =>
                {
                    var persistentWorld = PersistentWorldManager.GetInstance().PersistentWorld;
                    persistentWorld.DeleteColony(colony);
                });
            }

            TooltipHandler.TipRegion(abandonRect,
                                     "FilUnderscore.PersistentRimWorlds.Colony.Abandon".Translate());
        }
 private void DrawLoadSection(Rect rect)
 {
     if (_saveFiles.NullOrEmpty())
     {
         // no saves found.
         GUI.color   = Color.gray;
         Text.Anchor = TextAnchor.MiddleCenter;
         Widgets.Label(rect, "FM.NoSaves".Translate());
         Text.Anchor = TextAnchor.UpperLeft;
         GUI.color   = Color.white;
     }
     else
     {
         GUI.BeginGroup(rect);
         Vector2 cur = Vector2.zero;
         try
         {
             // TODO: Scrollable
             var i = 1;
             foreach (SaveFileInfo file in _saveFiles)
             {
                 var row = new Rect(0f, cur.y, rect.width, _rowHeight);
                 if (i++ % 2 == 0)
                 {
                     Widgets.DrawAltRect(row);
                 }
                 DrawFileEntry(row, file);
                 cur.y += _rowHeight;
             }
         }
         finally
         {
             // make sure it gets ended even if something fails.
             GUI.EndGroup();
         }
     }
 }
Beispiel #26
0
        private void DrawEntry(DroidChassisPartDef d, Rect rect, bool alternate, string label = "")
        {
            string labelToUse = label.NullOrEmpty() ? d.LabelCap : label;

            if (d == selPart)
            {
                Widgets.DrawHighlightSelected(rect);
                if (Mouse.IsOver(rect))
                {
                    TooltipHandler.TipRegion(rect, d.GetTooltip());
                }
            }
            else if (Mouse.IsOver(rect))
            {
                Widgets.DrawHighlight(rect);
                TooltipHandler.TipRegion(rect, d.GetTooltip());
            }
            else if (alternate)
            {
                Widgets.DrawAltRect(rect);
            }

            if (Widgets.ButtonInvisible(rect))
            {
                selPart = d;
            }

            Text.Anchor = TextAnchor.MiddleLeft;
            if (d.color != null)
            {
                GUI.color = d.color.GetColor();
            }
            Widgets.Label(rect, labelToUse);
            Text.Anchor = TextAnchor.UpperLeft;
            GUI.color   = Color.white;
        }
        /// <summary>
        /// Draw colonies list on Persistent RimWorlds.
        /// </summary>
        /// <param name="inRect"></param>
        /// <param name="margin"></param>
        /// <param name="colonies"></param>
        /// <param name="load"></param>

        public static void DrawColoniesList(ref Rect inRect, float margin, Vector2 closeButtonSize,
                                            List <PersistentColony> colonies, Action <int> load, Action newColony)
        {
            const int perRow = 3;
            var       gap    = (int)margin;

            inRect.width += gap;

            // TODO: Update with sorting option
            SortColoniesOneTime(ref colonies);

            UITools.DrawBoxGridView(out _, out var outRect, ref inRect, ref _scrollPosition, perRow, gap,
                                    (i, boxRect) =>
            {
                if (i >= colonies.Count)
                {
                    return(false);
                }

                var colony = colonies[i];

                if (colony?.ColonyData == null ||
                    (colony.ColonyData.Leader != null && colony.ColonyData.Leader.LoadingTexture))
                {
                    return(false);
                }

                Widgets.DrawAltRect(boxRect);

                Widgets.DrawHighlightIfMouseover(boxRect);

                // Draw whole box button second.
                if (Widgets.ButtonInvisible(boxRect))
                {
                    load(i);
                }

                var texture = GetTexture(colony.ColonyData.ColonyFaction);
                var size    = Mathf.Clamp(boxRect.width * 0.65f, 0, texture.width);

                var textureRect = new Rect(boxRect.x + margin, boxRect.y + boxRect.height / 2 - size / 2, size, size);

                DrawTexture(textureRect, texture, colony.ColonyData.Color);

                DrawLeader(boxRect, colony, margin, 0.56f);

                const float nameMargin = 4f;

                var colonyNameRect = new Rect(boxRect.x + nameMargin, boxRect.y + nameMargin,
                                              boxRect.width - nameMargin,
                                              textureRect.y - boxRect.y);

                DrawNameLabel(colonyNameRect, colony, colony.ColonyData.ColonyFaction);

                return(true);
            }, colonies.Count + 1, (width, height) =>
            {
                /*
                 * New Colony Button
                 */
                var y = width * Mathf.Floor((float)colonies.Count / perRow) +
                        (colonies.Count / perRow) * gap;

                var boxRect = new Rect((width * (colonies.Count % perRow)) + (colonies.Count % perRow) * gap,
                                       y, width,
                                       width);

                Widgets.DrawHighlightIfMouseover(boxRect);
                Widgets.DrawAltRect(boxRect);

                if (Widgets.ButtonInvisible(boxRect))
                {
                    newColony();
                }

                TooltipHandler.TipRegion(boxRect,
                                         "FilUnderscore.PersistentRimWorlds.Create.NewColony".Translate());

                Widgets.DrawLine(new Vector2(boxRect.x + boxRect.width / 2, boxRect.y + boxRect.height / 3),
                                 new Vector2(boxRect.x + boxRect.width / 2, boxRect.y + boxRect.height * 0.66f), Color.white,
                                 1f);

                Widgets.DrawLine(new Vector2(boxRect.x + boxRect.width / 3, boxRect.y + boxRect.height / 2),
                                 new Vector2(boxRect.x + boxRect.width * 0.66f, boxRect.y + boxRect.height / 2), Color.white,
                                 1f);
            }, closeButtonSize);

            outRect.height -= closeButtonSize.y + margin;
        }
        /// <summary>
        /// Draw in-game colonies tab.
        /// </summary>
        /// <param name="inRect">The rect that is being modified - the rect that holds the colonies UI elements.</param>
        /// <param name="margin">The margin spacing/gap between each colony UI element.</param>
        /// <param name="colonies">List of colonies to be displayed.</param>
        /// <param name="load">Action to run on click (colony load/switch).</param>
        /// <param name="tabSize">The size of the tab when opened depending on screen resolution.</param>
        public static void DrawColoniesTab(ref Rect inRect, float margin,
                                           List <PersistentColony> colonies, Action <int> load, Vector2 tabSize)
        {
            var gap = (int)margin;

            var persistentWorld = PersistentWorldManager.GetInstance().PersistentWorld;

            // TODO: Update with sorting system
            SortColoniesOneTime(ref colonies);
            SortColonies(ref colonies);

            // Scale the number of rows depending on the current resolution.
            int         perRow = ((int)tabSize.x) / 160; // Reference is 6 per row @ 1920 resolution width.
            const float pct    = 0.925f;

            var insideRect = inRect.BottomPart(pct);

            UITools.DrawBoxGridView(out _, out _, ref insideRect, ref _scrollPosition, perRow, gap,
                                    (i, origBoxRect) =>
            {
                var boxRect = new Rect(origBoxRect.x, origBoxRect.y, origBoxRect.width * 0.8f, origBoxRect.height);
                var addRect = new Rect(boxRect.x + boxRect.width, boxRect.y, origBoxRect.width * 0.2f,
                                       origBoxRect.height);

                var colony = colonies[i];

                Faction faction;

                // The top-left most colony is the current colony the player is playing as.
                if (Equals(colony, persistentWorld.Colony))
                {
                    Widgets.DrawHighlight(boxRect);
                    faction = Find.FactionManager.OfPlayer;
                }
                else
                {
                    Widgets.DrawAltRect(boxRect);
                    faction = colony.ColonyData.ColonyFaction;
                }

                var texture = GetTexture(faction);
                var size    = Mathf.Clamp(boxRect.width * 0.65f, 0, texture.width);

                var textureRect = new Rect(boxRect.x, boxRect.y, size, size);

                if (Equals(colony, persistentWorld.Colony))
                {
                    if (Widgets.ButtonImage(textureRect, texture, colony.ColonyData.Color))
                    {
                        var callback = new Action <Color>(delegate(Color color) { colony.ColonyData.Color = color; });

                        Find.WindowStack.Add(new Dialog_ColourPicker(colony.ColonyData.Color, callback));
                    }
                }
                else
                {
                    DrawTexture(textureRect, texture, colony.ColonyData.Color);

                    Widgets.DrawHighlightIfMouseover(boxRect);

                    if (Widgets.ButtonInvisible(boxRect))
                    {
                        load(i);
                    }
                }

                GUI.color = Color.white;

                DrawDynamicLeader(boxRect, out var leaderRect, colony, persistentWorld, 0.485f);

                TooltipHandler.TipRegion(textureRect,
                                         Equals(colony, persistentWorld.Colony)
                            ? "FilUnderscore.PersistentRimWorlds.Colony.ChangeColor".Translate()
                            : "FilUnderscore.PersistentRimWorlds.Colony.SwitchTo".Translate());

                var colonyNameRect = new Rect(boxRect.x + 4f, textureRect.yMax, boxRect.width - leaderRect.width,
                                              boxRect.yMax - textureRect.yMax);

                DrawNameLabel(colonyNameRect, colony, faction);

                // Drawing additional stuff
                DrawFavouriteStar(addRect, colony);

                if (Equals(colony, persistentWorld.Colony))
                {
                    DrawAbandonColony(addRect, colony);
                }

                return(true);
            }, colonies.Count);

            // Draw Sort By Option
            var topRect = inRect.TopPart(1f - pct);

            DrawSortingDropdown(topRect);
        }
Beispiel #29
0
        public Rect DoInterface(float x, float y, float width, int index)
        {
            Rect  rect = new Rect(x, y, width, 53f);
            float num  = 0f;

            if (!this.StatusString.NullOrEmpty())
            {
                num = Mathf.Max(17f, this.StatusLineMinHeight);
            }
            rect.height += num;
            Color white = Color.white;

            if (!this.ShouldDoNow())
            {
                white = new Color(1f, 0.7f, 0.7f, 0.7f);
            }
            GUI.color = white;
            Text.Font = GameFont.Small;
            if (index % 2 == 0)
            {
                Widgets.DrawAltRect(rect);
            }
            GUI.BeginGroup(rect);
            Rect rect2 = new Rect(0f, 0f, 24f, 24f);

            if (this.billStack.IndexOf(this) > 0)
            {
                if (Widgets.ButtonImage(rect2, TexButton.ReorderUp, white))
                {
                    this.billStack.Reorder(this, -1);
                    SoundDefOf.Tick_High.PlayOneShotOnCamera(null);
                }
                TooltipHandler.TipRegion(rect2, "ReorderBillUpTip".Translate());
            }
            if (this.billStack.IndexOf(this) < this.billStack.Count - 1)
            {
                Rect rect3 = new Rect(0f, 24f, 24f, 24f);
                if (Widgets.ButtonImage(rect3, TexButton.ReorderDown, white))
                {
                    this.billStack.Reorder(this, 1);
                    SoundDefOf.Tick_Low.PlayOneShotOnCamera(null);
                }
                TooltipHandler.TipRegion(rect3, "ReorderBillDownTip".Translate());
            }
            Rect rect4 = new Rect(28f, 0f, rect.width - 48f - 20f, rect.height + 5f);

            Widgets.Label(rect4, this.LabelCap);
            this.DoConfigInterface(rect.AtZero(), white);
            Rect rect5 = new Rect(rect.width - 24f, 0f, 24f, 24f);

            if (Widgets.ButtonImage(rect5, TexButton.DeleteX, white, white * GenUI.SubtleMouseoverColor))
            {
                this.billStack.Delete(this);
                SoundDefOf.Click.PlayOneShotOnCamera(null);
            }
            TooltipHandler.TipRegion(rect5, "DeleteBillTip".Translate());
            Rect rect7;

            if (this.CanCopy)
            {
                Rect rect6 = new Rect(rect5);
                rect6.x -= rect6.width + 4f;
                if (Widgets.ButtonImageFitted(rect6, TexButton.Copy, white))
                {
                    BillUtility.Clipboard = this.Clone();
                    SoundDefOf.Tick_High.PlayOneShotOnCamera(null);
                }
                TooltipHandler.TipRegion(rect6, "CopyBillTip".Translate());
                rect7 = new Rect(rect6);
            }
            else
            {
                rect7 = new Rect(rect5);
            }
            rect7.x -= rect7.width + 4f;
            if (Widgets.ButtonImage(rect7, TexButton.Suspend, white))
            {
                this.suspended = !this.suspended;
                SoundDefOf.Click.PlayOneShotOnCamera(null);
            }
            TooltipHandler.TipRegion(rect7, "SuspendBillTip".Translate());
            if (!this.StatusString.NullOrEmpty())
            {
                Text.Font = GameFont.Tiny;
                Rect rect8 = new Rect(24f, rect.height - num, rect.width - 24f, num);
                Widgets.Label(rect8, this.StatusString);
                this.DoStatusLineInterface(rect8);
            }
            GUI.EndGroup();
            if (this.suspended)
            {
                Text.Font   = GameFont.Medium;
                Text.Anchor = TextAnchor.MiddleCenter;
                Rect rect9 = new Rect(rect.x + rect.width / 2f - 70f, rect.y + rect.height / 2f - 20f, 140f, 40f);
                GUI.DrawTexture(rect9, TexUI.GrayTextBG);
                Widgets.Label(rect9, "SuspendedCaps".Translate());
                Text.Anchor = TextAnchor.UpperLeft;
                Text.Font   = GameFont.Small;
            }
            Text.Font = GameFont.Small;
            GUI.color = Color.white;
            return(rect);
        }
        public void DoContent(Rect rect)
        {
            // layout: settings | trees
            // draw background
            Widgets.DrawMenuSection(rect);

            // some variables
            float width         = rect.width;
            float height        = rect.height - _topAreaHeight - _button.y - Margin;
            var   cols          = 2;
            float colWidth      = width / cols - Margin;
            var   colRects      = new List <Rect>();
            var   colTitleRects = new List <Rect>();
            var   buttonRect    = new Rect(rect.width - _button.x, rect.height - _button.y, _button.x - Margin,
                                           _button.y - Margin);

            // set up rects
            for (var j = 0; j < cols; j++)
            {
                colRects.Add(new Rect(j * colWidth + j * Margin + Margin / 2, _topAreaHeight, colWidth, height));
                colTitleRects.Add(new Rect(j * colWidth + j * Margin + Margin * 2.5f, 0f, colWidth, _topAreaHeight));
            }

            // keep track of location
            Vector2 cur;

            // begin window
            GUI.BeginGroup(rect);

            // settings.
            Text.Anchor = TextAnchor.LowerLeft;
            Text.Font   = GameFont.Tiny;
            Widgets.Label(colTitleRects[0], "FMF.Options".Translate());
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;

            GUI.DrawTexture(colRects[0], Resources.SlightlyDarkBackground);
            GUI.BeginGroup(colRects[0]);
            cur = Vector2.zero;

            // trigger config (1)
            int currentCount    = _selected.Trigger.CurCount;
            int designatedCount = _selected.GetWoodInDesignations();
            int targetCount     = _selected.Trigger.Count;

            _selected.Trigger.DrawTriggerConfig(ref cur, colRects[0].width, EntryHeight, true,
                                                "FMF.TargetCount".Translate(currentCount, designatedCount, targetCount),
                                                "FMF.TargetCountTooltip".Translate(currentCount, designatedCount,
                                                                                   targetCount));

            // Clear wind cells (2)
            var clearWindCellsRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Utilities.DrawToggle(clearWindCellsRect, "FMF.ClearWindCells".Translate(),
                                 ref ManagerJob_Forestry.ClearWindCells);
            cur.y += EntryHeight;

            // clear additional areas(3)
            var clearAdditionalAreasLabelRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Widgets.DrawAltRect(clearAdditionalAreasLabelRect);
            Utilities.Label(clearAdditionalAreasLabelRect, "FMF.ClearAreas".Translate(), anchor: TextAnchor.MiddleLeft,
                            lrMargin: Margin);
            cur.y += EntryHeight;

            var clearAdditionalAreasSelectorRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Widgets.DrawAltRect(clearAdditionalAreasSelectorRect);
            AreaAllowedGUI.DoAllowedAreaSelectorsMC(clearAdditionalAreasSelectorRect, ref _selected.ClearAreas, Margin);
            cur.y += EntryHeight;

            // Allow saplings (4)
            var allowSaplingsRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Utilities.DrawToggle(allowSaplingsRect, "FMF.AllowSaplings".Translate(), ref _selected.AllowSaplings);
            cur.y += EntryHeight;

            // Logging area (5)
            var loggingAreaTitleRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Widgets.DrawAltRect(loggingAreaTitleRect);
            Utilities.Label(loggingAreaTitleRect, "FMF.LoggingArea".Translate(), anchor: TextAnchor.MiddleLeft,
                            lrMargin: Margin);
            cur.y += EntryHeight;

            var loggingAreaRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Widgets.DrawAltRect(loggingAreaRect);
            AreaAllowedGUI.DoAllowedAreaSelectors(loggingAreaRect, ref _selected.LoggingArea, manager, lrMargin: Margin);
            cur.y += EntryHeight;

            GUI.EndGroup();

            // treedefs.
            Text.Anchor = TextAnchor.LowerLeft;
            Text.Font   = GameFont.Tiny;
            Widgets.Label(colTitleRects[1], "FMF.Trees".Translate());
            Text.Font   = GameFont.Small;
            Text.Anchor = TextAnchor.UpperLeft;

            GUI.DrawTexture(colRects[1], Resources.SlightlyDarkBackground);
            GUI.BeginGroup(colRects[1]);
            cur = Vector2.zero;

            Rect outRect  = colRects[1].AtZero().ContractedBy(1f);
            var  viewRect = new Rect(0f, 0f, outRect.width, _selected.AllowedTrees.Count * EntryHeight);

            if (viewRect.height > outRect.height)
            {
                viewRect.width -= 16f;
            }

            // start scrolling view
            Widgets.BeginScrollView(outRect, ref _contentScrollPosition, viewRect);

            // list of keys in allowed trees list (all plans that yield wood in biome, static)
            var treeDefs = new List <ThingDef>(_selected.AllowedTrees.Keys);

            // toggle all
            var toggleAllRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

            Widgets.DrawAltRect(toggleAllRect);
            Utilities.DrawToggle(toggleAllRect, "<i>" + "FM.All".Translate() + "</i>",
                                 _selected.AllowedTrees.Values.All(v => v), delegate
            {
                foreach (
                    ThingDef def in treeDefs)
                {
                    _selected.AllowedTrees[def] =
                        true;
                }
            }, delegate
            {
                foreach (
                    ThingDef def in
                    treeDefs)
                {
                    _selected.AllowedTrees
                    [def] = false;
                }
            });

            cur.y += EntryHeight;

            // toggle for each tree
            var i = 1;

            foreach (ThingDef def in treeDefs)
            {
                var toggleRect = new Rect(cur.x, cur.y, colWidth, EntryHeight);

                // highlight alternate rows
                if (i++ % 2 == 0)
                {
                    Widgets.DrawAltRect(toggleRect);
                }

                // draw the toggle
                Utilities.DrawToggle(toggleRect, def.LabelCap, _selected.AllowedTrees[def],
                                     delegate
                                     { _selected.AllowedTrees[def] = !_selected.AllowedTrees[def]; });

                // update current position
                cur.y += EntryHeight;
            }

            // close scrolling view
            Widgets.EndScrollView();

            // close tree list
            GUI.EndGroup();

            // do the button
            if (!_selected.Managed)
            {
                if (Widgets.ButtonText(buttonRect, "FM.Manage".Translate()))
                {
                    // activate job, add it to the stack
                    _selected.Managed = true;
                    manager.JobStack.Add(_selected);

                    // refresh source list
                    Refresh();
                }
            }
            else
            {
                if (Widgets.ButtonText(buttonRect, "FM.Delete".Translate()))
                {
                    // inactivate job, remove from the stack.
                    manager.JobStack.Delete(_selected);

                    // remove content from UI
                    _selected = null;

                    // refresh source list
                    Refresh();
                }
            }

            // close window
            GUI.EndGroup();
        }