Beispiel #1
0
        public new virtual decimal GetPrice()
        {
            WidgetSmall  SmallWidgetPrice  = new WidgetSmall();
            WidgetMedium MediumWidgetPrice = new WidgetMedium();
            WidgetLarge  LargeWidgetPrice  = new WidgetLarge();

            return((NumberOfSmallWidgets * SmallWidgetPrice.GetPrice()) +
                   (NumberOfMediumWidgets * MediumWidgetPrice.GetPrice()) +
                   (NumberOfLargeWidgets * LargeWidgetPrice.GetPrice()) +
                   (NumberOfSwitches * ComponentPricing.SwitchCostPerUnit) +
                   (NumberOfButtons * ComponentPricing.ButtonCostPerUnit) +
                   (NumberOfLights * ComponentPricing.LightCostPerUnit) +
                   (ComponentPricing.GetPowerSourcePrice(PowerSource)));
        }
Beispiel #2
0
        // Using "new" with virtual to override GadgetAbstract definition and allow for classes
        //      that extend this one to override
        public new virtual void DisplayComponents()
        {
            WidgetSmall  SmallWidget  = new WidgetSmall();
            WidgetMedium MediumWidget = new WidgetMedium();
            WidgetLarge  LargeWidget  = new WidgetLarge();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Small Widgets: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfSmallWidgets);
            Console.WriteLine();
            Console.ForegroundColor = ConsoleColor.Cyan;
            Console.WriteLine("      Composed of:");

            Console.CursorLeft = 4;
            Console.Write("# of Gears....." + SmallWidget.NumOfGears + "\n");
            Console.CursorLeft = 5;
            Console.Write("# of Springs.." + SmallWidget.NumOfSprings + "\n");
            Console.CursorLeft = 6;
            Console.Write("# of Levers.." + SmallWidget.NumOfLevers + "\n");
            Console.WriteLine();
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Medium Widgets: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfMediumWidgets);
            Console.ForegroundColor = ConsoleColor.Cyan;
            Console.WriteLine();
            Console.WriteLine("      Composed of:");

            Console.CursorLeft = 4;
            Console.Write("# of Gears....." + MediumWidget.NumOfGears + "\n");
            Console.CursorLeft = 5;
            Console.Write("# of Springs.." + MediumWidget.NumOfSprings + "\n");
            Console.CursorLeft = 6;
            Console.Write("# of Levers.." + MediumWidget.NumOfLevers + "\n");
            Console.WriteLine();
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Large Widgets: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfLargeWidgets);
            Console.ForegroundColor = ConsoleColor.Cyan;
            Console.WriteLine();
            Console.WriteLine("      Composed of:");

            Console.CursorLeft = 4;
            Console.Write("# of Gears....." + LargeWidget.NumOfGears + "\n");
            Console.CursorLeft = 5;
            Console.Write("# of Springs.." + LargeWidget.NumOfSprings + "\n");
            Console.CursorLeft = 6;
            Console.Write("# of Levers.." + LargeWidget.NumOfLevers + "\n");
            Console.WriteLine();
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Switches: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfSwitches);
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Buttons: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfButtons);
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Number of Lights: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.NumberOfLights);
            Console.WriteLine();

            Console.ForegroundColor = ConsoleColor.White;
            Console.Write("Power Source: ");
            Console.CursorLeft = 30;
            Console.WriteLine(this.PowerSource);
            Console.ForegroundColor = ConsoleColor.White;
        }