public void PressedAccelerator(float acc) { float verticalAcc = acc * accRatio; BLwheel.AddAcc(verticalAcc); BRwheel.AddAcc(verticalAcc); }
public void PressedAccelerator(float acc) { float verticalAcc = acc * accRatio; BLwheel.AddAcc(verticalAcc); BRwheel.AddAcc(verticalAcc); }