Beispiel #1
0
        public void WriteData()
        {
            using (FileStream file = new FileStream("paramdb_gtc_eu.db", FileMode.Create, FileAccess.ReadWrite))
            {
                const uint DataTableCount = 0x24;
                file.WriteCharacters("GTAR");
                file.WriteUInt(DataTableCount);
                uint dataStart = ((DataTableCount + 2) * 4) + 16;
                file.WriteUInt(dataStart);
                file.WriteUInt(0x07);
                file.Position = dataStart;
                ushort tableNumber = 0;
                BrakeParts.Write(file, dataStart, tableNumber++);
                BrakeBalanceControllerParts.Write(file, dataStart, tableNumber++);
                SteeringParts.Write(file, dataStart, tableNumber++);
                ChassisParts.Write(file, dataStart, tableNumber++);
                WeightReductionParts.Write(file, dataStart, tableNumber++);
                BodyParts.Write(file, dataStart, tableNumber++);
                EngineParts.Write(file, dataStart, tableNumber++);
                PortPolishingParts.Write(file, dataStart, tableNumber++);
                EngineBalancingParts.Write(file, dataStart, tableNumber++);
                DisplacementIncreaseParts.Write(file, dataStart, tableNumber++);
                ComputerParts.Write(file, dataStart, tableNumber++);
                NATuneParts.Write(file, dataStart, tableNumber++);
                TurboKitParts.Write(file, dataStart, tableNumber++);
                DrivetrainParts.Write(file, dataStart, tableNumber++);
                FlywheelParts.Write(file, dataStart, tableNumber++);
                ClutchParts.Write(file, dataStart, tableNumber++);
                PropellerShaftParts.Write(file, dataStart, tableNumber++);
                GearboxParts.Write(file, dataStart, tableNumber++);
                SuspensionParts.Write(file, dataStart, tableNumber++);
                IntercoolerParts.Write(file, dataStart, tableNumber++);
                MufflerParts.Write(file, dataStart, tableNumber++);
                LSDParts.Write(file, dataStart, tableNumber++);
                TCSCParts.Write(file, dataStart, tableNumber++);
                ASCCParts.Write(file, dataStart, tableNumber++);
                WheelsParts.Write(file, dataStart, tableNumber++);
                TyreSizeParts.Write(file, dataStart, tableNumber++);
                TyreForceVolParts.Write(file, dataStart, tableNumber++);
                TyreCompounds.Write(file, dataStart, tableNumber++);
                TyresFrontParts.Write(file, dataStart, tableNumber++);
                TyresRearParts.Write(file, dataStart, tableNumber++);
                Opponents.Write(file, dataStart, tableNumber++);
                Events.Write(file, dataStart, tableNumber++);
                Regulations.Write(file, dataStart, tableNumber++);
                Courses.Write(file, dataStart, tableNumber++);
                ArcadeCars.Write(file, dataStart, tableNumber++);
                Cars.Write(file, dataStart, tableNumber++);

                file.Position = dataStart - 8;
                file.WriteUInt((uint)file.Length - dataStart);
            }
        }
Beispiel #2
0
 public void ImportData()
 {
     BrakeParts.Import();
     BrakeBalanceControllerParts.Import();
     SteeringParts.Import();
     ChassisParts.Import();
     WeightReductionParts.Import();
     BodyParts.Import();
     EngineParts.Import();
     PortPolishingParts.Import();
     EngineBalancingParts.Import();
     DisplacementIncreaseParts.Import();
     ComputerParts.Import();
     NATuneParts.Import();
     TurboKitParts.Import();
     DrivetrainParts.Import();
     FlywheelParts.Import();
     ClutchParts.Import();
     PropellerShaftParts.Import();
     GearboxParts.Import();
     SuspensionParts.Import();
     IntercoolerParts.Import();
     MufflerParts.Import();
     LSDParts.Import();
     TCSCParts.Import();
     ASCCParts.Import();
     WheelsParts.Import();
     TyreSizeParts.Import();
     TyreForceVolParts.Import();
     TyreCompounds.Import();
     TyresFrontParts.Import();
     TyresRearParts.Import();
     Opponents.Import();
     Events.Import();
     Regulations.Import();
     Courses.Import();
     ArcadeCars.Import();
     Cars.Import();
 }
Beispiel #3
0
        public void ReadData(string filename)
        {
            using (FileStream file = new FileStream(filename, FileMode.Open, FileAccess.Read))
            {
                byte[] magic = new byte[4];
                file.Read(magic);
                if (Encoding.ASCII.GetString(magic) != "GTAR")
                {
                    Console.WriteLine("Not a GTAR archive.");
                    return;
                }

                uint tableCount       = file.ReadUInt();
                uint dataStart        = file.ReadUInt();
                uint unknown          = file.ReadUInt();
                var  dataTableStreams = new MemoryStream[tableCount];

                for (int i = 0; i < tableCount; i++)
                {
                    file.Position = (i * 4) + 0x10;
                    uint start  = file.ReadUInt();
                    uint end    = file.ReadUInt();
                    uint length = end - start;

                    file.Position = start + dataStart;
                    byte[] buffer = new byte[length];
                    file.Read(buffer);
                    dataTableStreams[i] = new MemoryStream(buffer);
                }

                BrakeParts.Read(dataTableStreams[0]);
                BrakeBalanceControllerParts.Read(dataTableStreams[1]);
                SteeringParts.Read(dataTableStreams[2]);
                ChassisParts.Read(dataTableStreams[3]);
                WeightReductionParts.Read(dataTableStreams[4]);
                BodyParts.Read(dataTableStreams[5]);
                EngineParts.Read(dataTableStreams[6]);
                PortPolishingParts.Read(dataTableStreams[7]);
                EngineBalancingParts.Read(dataTableStreams[8]);
                DisplacementIncreaseParts.Read(dataTableStreams[9]);
                ComputerParts.Read(dataTableStreams[10]);
                NATuneParts.Read(dataTableStreams[11]);
                TurboKitParts.Read(dataTableStreams[12]);
                DrivetrainParts.Read(dataTableStreams[13]);
                FlywheelParts.Read(dataTableStreams[14]);
                ClutchParts.Read(dataTableStreams[15]);
                PropellerShaftParts.Read(dataTableStreams[16]);
                GearboxParts.Read(dataTableStreams[17]);
                SuspensionParts.Read(dataTableStreams[18]);
                IntercoolerParts.Read(dataTableStreams[19]);
                MufflerParts.Read(dataTableStreams[20]);
                LSDParts.Read(dataTableStreams[21]);
                TCSCParts.Read(dataTableStreams[22]);
                ASCCParts.Read(dataTableStreams[23]);
                WheelsParts.Read(dataTableStreams[24]);
                TyreSizeParts.Read(dataTableStreams[25]);
                TyreForceVolParts.Read(dataTableStreams[26]);
                TyreCompounds.Read(dataTableStreams[27]);
                TyresFrontParts.Read(dataTableStreams[28]);
                TyresRearParts.Read(dataTableStreams[29]);
                Opponents.Read(dataTableStreams[30]);
                Events.Read(dataTableStreams[31]);
                Regulations.Read(dataTableStreams[32]);
                Courses.Read(dataTableStreams[33]);
                ArcadeCars.Read(dataTableStreams[34]);
                Cars.Read(dataTableStreams[35]);

                foreach (var stream in dataTableStreams)
                {
                    stream.Dispose();
                }
            }
        }