Beispiel #1
0
        public Weg FindClosestWegOnPath(Vector3 pt, out float minpathlength)
        {
            Weg   rweg    = null;
            float mindist = 9e30f;

            minpathlength = 9e30f;
            float curpathlength = 0;

            if (_path != null)
            {
                foreach (var w in _path.waypts)
                {
                    var wp1    = sman.rgo.transform.TransformPoint(w.frNode.pt);
                    var wp2    = sman.rgo.transform.TransformPoint(w.toNode.pt);
                    var lamb   = (float)GraphUtil.FindClosestLambClampedTo01(pt, wp1, wp2);
                    var nearpt = lamb * (wp2 - wp1) + wp1;
                    var dist   = Vector3.Distance(pt, nearpt);
                    if (dist < mindist)
                    {
                        rweg          = w;
                        mindist       = dist;
                        minpathlength = curpathlength + lamb * w.distance;
                    }
                    curpathlength += w.distance;
                }
            }
            //RegionMan.Log("fclp:" + i);
            return(rweg);
        }
Beispiel #2
0
        Vector3 GetPathPoint(float gpprdist, bool curpos = true)
        {
            if (path == null)
            {
                return(Vector3.zero);
            }
            var pp = path.MovePositionAlongPath(gpprdist);

            if (curpos)
            {
                pathpos     = pp;
                pathweg     = pp.weg;
                spathweg    = pathweg.frNode.name + " to " + pathweg.toNode.name;
                wegguid     = pp.weg.id;
                swegguid    = wegguid.ToString();
                wegdistance = pp.wegDistSoFar;
                cntgp++;
            }

            var pt = new Vector3(pp.pt.x, pp.pt.y + BirdFlyHeight, pp.pt.z);

            return(pt);
        }