Beispiel #1
0
        static void Main(string[] args)
        {
            var dataToSend = new byte[3000 * 3000];

            bool usePipe = true;
            var  url     = new Uri("ws://localhost:8000/Tester");

            WebsocketPipe.IWebsocketPipeDataSocket datasocket;
            if (usePipe)
            {
                datasocket = new WebsocketPipe.WebsocketPipeMemoryMappedFileDataSocket();
            }
            else
            {
                datasocket = new WebsocketPipe.WebsocketPipeMSGInternalDataSocket();
            }


            ClientTester           = new WebsocketPipe.WebsocketPipe <byte[]>(url, datasocket);
            ClientTester.LogMethod = (s) =>
            {
                Console.WriteLine(s);
            };
            ClientTester.MessageRecived += ClientTester_MessageRecived;
            ClientTester.Connect();

            System.Threading.Thread.Sleep(100);
            ClientTester.Send(dataToSend, (esp) => { });

            Console.WriteLine("Press <enter> to exit.");
            Console.ReadLine();

            ClientTester.Disconnect();
            ClientTester.Dispose();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Console.WriteLine("Preparing data...");

            int  pixelNumberOfBytes = 4;
            int  imgWidth           = 10000;
            int  numberOfSends      = 100;
            int  imgHeight          = 1;
            bool usePipe            = true;
            bool requestResponses   = true;

            var url = new Uri("ws://localhost:8000/Tester");

            WebsocketPipe.IWebsocketPipeDataSocket datasocket;
            if (usePipe)
            {
                datasocket = new WebsocketPipe.WebsocketPipeMemoryMappedFileDataSocket();
            }
            else
            {
                datasocket = new WebsocketPipe.WebsocketPipeMSGInternalDataSocket();
            }
            var dataToSend = new byte[imgWidth * imgHeight * pixelNumberOfBytes];

            TestServer           = new WebsocketPipe.WebsocketPipe <byte[]>(url, datasocket);
            TestServer.LogMethod = (s) => Console.WriteLine(s);

            Console.WriteLine("Creating server..");
            TestServer.MessageRecived += TestServer_MessageRecived;
            TestServer.Listen();

            if (true)
            {
                Console.WriteLine("Creating internal client and testing..");
                InternalClient = new WebsocketPipe.WebsocketPipe <byte[]>(url, datasocket);
                InternalClient.MessageRecived += InternalClient_MessageRecived;
                InternalClient.Connect();

                // Testing send from server.
                Console.WriteLine("Testing send from server (with response).");
                TestServer.Send(new byte[120], (rsp) => { });

                Console.WriteLine("Sending single message with response. (Will wait for it...)");
                InternalClient.Send(dataToSend, (rsp) => {
                    Console.WriteLine("Recived a response from the server with length " + rsp.Length);
                });

                Stopwatch watch           = new Stopwatch();
                System.IO.MemoryStream ms = new System.IO.MemoryStream();

                // writing first to prepare the serializer.

                int numberOfSerializations = numberOfSends;

                ms.Seek(0, System.IO.SeekOrigin.Begin);
                InternalClient.Serializer.WriteTo(ms, dataToSend);
                ms.Seek(0, System.IO.SeekOrigin.Begin);
                InternalClient.Serializer.ReadFrom(ms);
                watch.Start();
                for (int i = 0; i < numberOfSerializations; i++)
                {
                    ms.Seek(0, System.IO.SeekOrigin.Begin);
                    InternalClient.Serializer.WriteTo(ms, dataToSend);
                    ms.Seek(0, System.IO.SeekOrigin.Begin);
                    InternalClient.Serializer.ReadFrom(ms);
                }

                watch.Stop();
                double serTime = watch.Elapsed.TotalMilliseconds / numberOfSerializations;
                Console.WriteLine("Serialization time: " + serTime);

                Action <byte[]> response = null;
                int             numberOfValidResponses = 0;
                if (requestResponses)
                {
                    response = (rsp) =>
                    {
                        if (rsp != null)
                        {
                            numberOfValidResponses++;
                        }
                    }
                }
                ;
                watch.Reset();
                watch.Start();

                for (int i = 0; i < numberOfSends; i++)
                {
                    InternalClient.Send(dataToSend, response);
                }

                int numberOfSleeps = 0;
                while (totalRecivedCount < numberOfSends)
                {
                    numberOfSleeps++;
                    System.Threading.Thread.Sleep(1);
                }

                watch.Stop();

                Console.WriteLine("Has slept " + numberOfSleeps + " times.");
                Console.WriteLine("Valid resp object count: " + numberOfValidResponses);

                Console.WriteLine("Total transaction:" + watch.Elapsed.TotalMilliseconds);
                Console.WriteLine("Total transaction per call:" + watch.Elapsed.TotalMilliseconds / numberOfSends);
                Console.WriteLine("Total transaction pipe overhead:" + (watch.Elapsed.TotalMilliseconds / numberOfSends - serTime));

                if (usePipe)
                {
                    var mmfds = datasocket as WebsocketPipe.WebsocketPipeMemoryMappedFileDataSocket;
                    Console.WriteLine("Total memory mapped file creations: " + mmfds.TotalNumberOfMemoryMappedFilesCreated);
                    Console.WriteLine("Total active memory mapped file: " + mmfds.TotalActiveMemoryMappedFiles);
                }

                InternalClient.Disconnect();
            }



            pingpong = true;
            Console.WriteLine("Listening to service at :" + TestServer.Address.ToString());
            Console.WriteLine("Press <enter> to exit.");
            Console.ReadLine();

            Console.Write("Stopping the server ... ");
            TestServer.StopListening();
            TestServer.Dispose();
            Console.WriteLine("OK.");
        }