Beispiel #1
0
    private void Awake()
    {
        if (m_PlayerManager == null)
        {
            m_PlayerManager = this;
            DontDestroyOnLoad(this);
        }
        else if (this != m_PlayerManager)
        {
            Destroy(gameObject);
        }

        main_playerInfo = LoadPlayerInfo_Local();
        m_webserver     = gameObject.AddComponent <Webserver>();
        m_webserver.set_playerManager(this);
    }