public override int GetHashCode() { int hash = 1; if (PlayerLevel != 0) { hash ^= PlayerLevel.GetHashCode(); } if (WarningSeverity.Length != 0) { hash ^= WarningSeverity.GetHashCode(); } if (WeatherTag.Length != 0) { hash ^= WeatherTag.GetHashCode(); } if (MoonTag.Length != 0) { hash ^= MoonTag.GetHashCode(); } if (TimeOfDayTag.Length != 0) { hash ^= TimeOfDayTag.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public void SortWeather() { StopParticles(); float randomWeather = Random.value; if (randomWeather > 0.9f) { currentWeather = WeatherTag.Snownny; snownnyParticle.Play(); } else if (randomWeather > 0.7f) { currentWeather = WeatherTag.Rainy; rainyParticle.Play(); } else { currentWeather = WeatherTag.Sunny; } }