Beispiel #1
0
 protected override void Execute(List <GameEntity> entities)
 {
     foreach (var e in entities)
     {
         _panel.SetWeatherName(_setting.GetData(e.weather.Type).Name);
     }
 }
        public void CreateWeather()
        {
            _weather = GetRandomWeather();
            var costType = _setting.GetData(_weather).Cost;

            CreateWeatherCost(costType);
        }
Beispiel #3
0
 public void Execute_WeatherStormAdded_DisplayNameOfWeatherStom()
 {
     _contexts.game.SetWeather(Weather.Storm);
     _systems.Execute();
     Assert.AreEqual(_setting.GetData(Weather.Storm).Name, _panel.WeatherNameText.text);
 }