public void OnDrop(PointerEventData eventData)
    {
        WearableItemScript script = DragHandler.itemBeingDragged.GetComponent <WearableItemScript> ();

        if (script.Disenchantable())
        {
            Debug.Log("Dissable");
            Destroy(DragHandler.itemBeingDragged);
            ItemObjInst.GetComponent <ItemObjectInster>().CreatItemObject(3, "Dust", 0, 0, 0, 0, false, false, icon);
        }
    }
    public void OnPointerClick(PointerEventData eventData)
    {
        WearableItemScript  wScript = GetComponent <WearableItemScript> ();
        StackableItemScript sScript = GetComponent <StackableItemScript> ();

        InspectPanelScript script = GameObject.Find("InspectPanel").GetComponent <InspectPanelScript> ();

        script.setOnScreen();

        if (wScript != null)
        {
            script.setGeneral(wScript.getName(), wScript.getIcon());
            script.setStats(wScript.getSLot(), wScript.getPrimary(), wScript.getPrimaryVal(), wScript.getStatVal(), wScript.getVitality());
            script.setActions(wScript.Upgradable(), wScript.Disenchantable());
        }
        else if (sScript != null)
        {
            script.setGeneral(sScript.getName(), sScript.getIcon());
        }
    }