Beispiel #1
0
    void UpdateWeapons()
    {
        if (Input.GetButtonDown("Pickup"))
        {
            Weapon desiredWeapon = weaponsManager.GetClosestWeapon();
            if (desiredWeapon != null)
            {
                if (weapons [currentWeapon].name != "None" && weapons [currentWeapon].name != "")
                {
                    DropWeapon();
                }
                weapons [currentWeapon] = desiredWeapon;
            }
        }

        if (Input.GetButtonDown("Drop"))
        {
            DropWeapon();
        }

        AttemptWeaponFire();
    }