private void Button_Click_2(object sender, RoutedEventArgs e) { // ReSharper disable once UnusedVariable var w = WeaponTypeScreenRecognizer.IsFirstWeaponActive(); }
private void MakeTestScreenShots() { WeaponTypeScreenRecognizer.TestWeapons(); }
private void Button_Click_2(object sender, RoutedEventArgs e) { // ReSharper disable once UnusedVariable var w = WeaponTypeScreenRecognizer.IsFirstWeaponActive(); }
private void MakeTestScreenShots() { WeaponTypeScreenRecognizer.TestWeapons(); }