private void InitWeaponPanel()
        {
            List <string> weaponList = new List <string>();

            for (int i = 0; i < datafile.GetNumWeapons(); i++)
            {
                weaponList.Add(datafile.GetWeaponName(i));
            }
            List <string> modelList = new List <string>();

            for (int i = 0; i < datafile.GetNumModels(); i++)
            {
                modelList.Add(datafile.GetModelName(i));
            }
            weaponPanel.Init(datafile.BaseHAM.SoundNames, datafile.BaseHAM.VClipNames, weaponList, modelList, datafile.BaseHAM.piggyFile, palette);
        }
Beispiel #2
0
 private void InitWeaponPanel()
 {
     SetElementControl(true, true);
     weaponPanel.Init(datafile.SoundNames, datafile.VClipNames, datafile.WeaponNames, datafile.ModelNames, piggyFile, palette);
 }