public void SetSecondaryWeapon(WeaponFunc Seconday) { SecondaryWeapon = Seconday; }
public void SetSecondaryWeaponRelease(WeaponFunc SecondaryR) { SecondaryWeaponRelease = SecondaryR; }
public void SetPrimaryWeapon(WeaponFunc Primary) { PrimaryWeapon = Primary; }
public void SetPrimaryWeaponRelease(WeaponFunc PrimaryR) { PrimaryWeaponRelease = PrimaryR; }