Beispiel #1
0
    private void CreatePath()
    {
        Waypoint currentCheckingWaypoint = endWaypoint;

        while (currentCheckingWaypoint != startWaypoint)
        {
            path.Add(currentCheckingWaypoint);
            currentCheckingWaypoint.ColorPath();
            currentCheckingWaypoint = currentCheckingWaypoint.exploredFrom;
        }
        path.Add(startWaypoint);


        path.Reverse();

        /* EnemyMovement myEnemy = FindObjectOfType<EnemyMovement>();
         * myEnemy.StartMove(path); */
    }