/// <summary> /// Awake this instance. /// </summary> void Awake() { wavesInfo = FindObjectOfType <WavesInfo>(); Debug.Assert(timeBar && highlightedFX && wavesInfo && timeBar && currentWaveText && maxWaveNumberText, "Wrong initial settings"); }
/// <summary> /// Raises the enable event. /// </summary> void OnEnable() { wavesInfo = GetComponent <WavesInfo>(); Debug.Assert(wavesInfo, "Wrong stuff settings"); }