Beispiel #1
0
        private void btnSaveChunkWave_Click(object sender, EventArgs e)
        {
            AudioChunk chunk = GetSelectedChunk();

            if (chunk != null)
            {
                SaveFileDialog dlg = new SaveFileDialog();

                dlg.Filter           = "wave files (*.wav)|*.wav|All files (*.*)|*.*";
                dlg.RestoreDirectory = true;
                dlg.FileName         = "chunk";
                dlg.DefaultExt       = ".wav";

                if (dlg.ShowDialog() == DialogResult.OK)
                {
                    using (FileStream stream = new FileStream(dlg.FileName, FileMode.Create, FileAccess.Write))
                    {
                        WaveStreamWriter streamWriter = new WaveStreamWriter(stream);

                        if (chunk.Oscillators.Count > 0)
                        {
                            streamWriter.WriteChunk(chunk);
                        }

                        streamWriter.Close();
                    }
                }
            }
        }
Beispiel #2
0
        private void WriteNote(WaveStreamWriter streamWriter, string name, int durationBefore, int duration, int amplitude)
        {
            Tone tone = Tones.Item(name);

            if (durationBefore > 0)
            {
                streamWriter.WriteSilenceChunk(durationBefore);
            }

            streamWriter.WriteChunk(SampleHelper.MakeBassChunk2(duration, tone.Frequency, amplitude, 2));
            //streamWriter.WriteOscillator(new Oscillator(WaveType.Sine, duration, tone.Frequency, amplitude, 2));
        }
Beispiel #3
0
        private void btnTestFullChunk_Click(object sender, EventArgs e)
        {
            AudioChunk chunk = GetSelectedChunk();

            if (chunk == null)
            {
                return;
            }

            using (MemoryStream stream = new MemoryStream())
            {
                WaveStreamWriter streamWriter = new WaveStreamWriter(stream);

                if (chunk.Oscillators.Count > 0)
                {
                    streamWriter.WriteChunk(chunk);
                }

                streamWriter.Close();

                PlayStream(stream);
            }
        }
Beispiel #4
0
        private void btnTestForm_Click(object sender, EventArgs e)
        {
            using (MemoryStream stream = new MemoryStream())
            {
                WaveStreamWriter streamWriter = new WaveStreamWriter(stream);

                //   streamWriter.WriteSilenceChunk(5);

                int freq     = (int)waveFormControl.Frequency;
                int duration = (int)waveFormControl.Duration;
                int amp      = (int)waveFormControl.Amplitude;

                List <Tone> tones = new List <Tone>();

                tones.Add(Tones.Item("Do3"));
                tones.Add(Tones.Item("Ré3"));
                tones.Add(Tones.Item("Mi3"));
                tones.Add(Tones.Item("Fa3"));
                tones.Add(Tones.Item("Sol3"));
                tones.Add(Tones.Item("La3"));
                tones.Add(Tones.Item("Si3"));
                tones.Add(Tones.Item("Do4"));

                //foreach (var item in tones)
                //{
                ////streamWriter.WriteOscillator(new Oscillator(WaveType.Sine, (int)numDuration.Value, item.Frequency, (int)numAmplitude.Value, 2));
                //streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration, freq, amp, 2));
                ////streamWriter.WriteChunk(SampleHelper.MakeChordChunk(duration, freq, -amp, 2));
                //streamWriter.WriteSilenceChunk(10);
                //}


                //foreach (var item in Tones.ToneList())
                //{
                //      streamWriter.WriteOscillator(new Oscillator(WaveType.Sine, 200, item.Frequency, item.Amplitude, 2));
                //      streamWriter.WriteSilenceChunk(100);

                //}
                List <WaveType> types = lvWaveForms.GetSelectedForms();
                AudioChunk      chunk = new AudioChunk();

                foreach (var item in types)
                {
                    chunk.AddOscillator(item, duration, freq, amp, 2);

                    //chunk.AddOscillator(item, duration, freq, -amp, 2);
                }
                ////chunk.AddOscillator(WaveType.Noise, duration, 40, 2000, 2);
                ////chunk.AddOscillator(WaveType.Noise, duration, 20, 1000, 2);

                ////for (int i = 0; i < 15; i++)
                ////{
                ////    chunk.AddOscillator(WaveType.Square, duration, freq - i, amp - (i * 200), 2);
                ////    chunk.AddOscillator(WaveType.Sawtooth, duration, freq - i, amp - (i * 200), 2);
                ////    //chunk.AddOscillator(WaveType.Sine, duration, freq -i, amp - (i * 100), 2);
                ////}

                if (chunk.Oscillators.Count > 0)
                {
                    streamWriter.WriteChunk(chunk);
                    streamWriter.WriteChunk(chunk);
                    streamWriter.WriteChunk(chunk);
                }

                streamWriter.Close();

                PlayStream(stream);
            }
        }