Beispiel #1
0
    void Start()
    {
        spawner = GetComponent <Wavespawner>();
        game    = FindObjectOfType <GameManager>();
        extra   = FindObjectOfType <WaveEndExtraManager>();

        _waveNumber = 0;
        _spawning   = false;

        startTime = float.MinValue;
    }
Beispiel #2
0
    void Start()
    {
        waveDefiner = FindObjectOfType <WaveDefiner>();
        extra       = FindObjectOfType <WaveEndExtraManager>();
        timeText    = choiceMenu.transform.Find("time").GetComponent <Text>();

        choice1 = choiceMenu.transform.Find("left").gameObject;
        choice2 = choiceMenu.transform.Find("right").gameObject;
        choice3 = choiceMenu.transform.Find("points").gameObject;

        waitText = choice3.GetComponentInChildren <Text>();
    }
Beispiel #3
0
 void Start()
 {
     changer = GetComponent <SceneChanger>();
     extra   = FindObjectOfType <WaveEndExtraManager>();
 }