Beispiel #1
0
 private void SetActive()
 {
     Gen.SetActive(true);
     Laurence.SetActive(true);
     Wen.SetActive(true);
     Wally.SetActive(true);
     Yu.SetActive(true);
     QuestionMark.SetActive(true);
     ExclamationMark.SetActive(true);
     LaurenceMark.SetActive(true);
     TBoundary.SetActive(true);
     TColor.SetActive(true);
     S1Boundary.SetActive(true);
     S1Color.SetActive(true);
     S2Boundary.SetActive(true);
     S2Color.SetActive(true);
 }
Beispiel #2
0
        private void DoFadingOut()
        {
            float duration = 1.5f;

            Wally.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            Gen.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            Laurence.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            Yu.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            Wen.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            QuestionMark.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            ExclamationMark.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            LaurenceMark.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            TBoundary.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            TColor.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            S1Boundary.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            S1Color.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            S2Boundary.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            S2Color.GetComponent <Image>().CrossFadeAlpha(0, duration, false);
            Destroy();
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");

            Wizard harry = new Wizard();

            Vehicle.Drive(harry);

            Wally wally = new Wally();

            Vehicle.Drive(wally);

            HouseElf dobby = new HouseElf();

            Vehicle.Drive(dobby);

            IDrive myCar = wally;

            if (dobby is IDrive)
            {
            }
        }