Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
private void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.GetComponent <Wall>()) { Wall wall = other.gameObject.GetComponent <Wall>(); if (walls.Contains(wall)) { Debug.LogError("This room is already registered to this wall1"); } walls.Add(wall); wall.AddRoom(this); } }