Beispiel #1
0
    private void consumeWSMessage(object sender, WakingSightModeEventArgs wsModeChange)
    {
        switch (wsModeChange.ActiveMode)
        {
        case 1:
            inWakingSight     = true;
            counter_clockwise = false;

            blackholeSprite.color          = wakingGlow.colorKeys[0].color;
            pSystemTrail.colorOverLifetime = wakingGlow;

            pSystemShape.radius = P_SYSTEM_SHAPE_RADIUS_INNER;
            break;

        case 0:
            inWakingSight     = false;
            counter_clockwise = true;

            blackholeSprite.color          = normalGlow.colorKeys[0].color;
            pSystemTrail.colorOverLifetime = normalGlow;

            pSystemShape.radius = P_SYSTEM_SHAPE_RADIUS;
            break;
        }
    }
Beispiel #2
0
    void consumeWakingSightActiveEvent(object sender, WakingSightModeEventArgs wakingSightState)
    {
        print(wakingSightState.ActiveMode + ", " + wakingSightState.PickupLevel);

        if (wakingSightState.PickupLevel < WSPickupLevel.BlazingTaiga)
        {
            redFlame.GetComponent <ParticleSystem>().GetComponent <Renderer>().sortingOrder  = -20;
            blueFlame.GetComponent <ParticleSystem>().GetComponent <Renderer>().sortingOrder = -20;
        }
        else
        {
            redFlame.GetComponent <ParticleSystem>().GetComponent <Renderer>().sortingOrder  = 0;
            blueFlame.GetComponent <ParticleSystem>().GetComponent <Renderer>().sortingOrder = 0;
            if (wakingSightState.ActiveMode == 1)
            {
                isRedFlame  = false;
                isBlueFlame = true;
            }
            else if (wakingSightState.ActiveMode == 0)
            {
                isRedFlame  = true;
                isBlueFlame = false;
            }
        }
    }
Beispiel #3
0
 private void consumeExampleMessage(object sender, WakingSightModeEventArgs example)
 {
     if (example.ActiveMode == 0)
     {
         SetImage(WSoff);
     }
     if (example.ActiveMode == 1)
     {
         SetImage(WSon);
     }
 }
Beispiel #4
0
 void consumeWakingSightActiveEvent(object sender, WakingSightModeEventArgs wakingSightState)
 {
     print(wakingSightState.ActiveMode);
     if (wakingSightState.ActiveMode == 1)
     {
         GetComponent <TilemapCollider2D>().enabled = false;
     }
     else if (wakingSightState.ActiveMode == 0)
     {
         GetComponent <TilemapCollider2D>().enabled = true;
     }
 }
 private void consumeExampleMessage(object sender, WakingSightModeEventArgs example)
 {
     if (example.ActiveMode == 0)
     {
         SetImage(WSoff);
         SetParameter(emitter.EventInstance, "Waking Sight", 0.0f);
     }
     if (example.ActiveMode == 1)
     {
         SetImage(WSon);
         SetParameter(emitter.EventInstance, "Waking Sight", 1.0f);
     }
 }
Beispiel #6
0
 void consumeWakingSightActiveEvent(object sender, WakingSightModeEventArgs wakingSightState)
 {
     print(wakingSightState.ActiveMode);
     if (wakingSightState.ActiveMode == 0)
     {
         isRedFlame  = false;
         isBlueFlame = true;
     }
     else if (wakingSightState.ActiveMode == 1)
     {
         isRedFlame  = true;
         isBlueFlame = false;
     }
 }
Beispiel #7
0
 private void consumeExampleMessage(object sender, WakingSightModeEventArgs example)
 {
     if (example.ActiveMode == 0)
     {
         hazardCollider.enabled = true;
         // flower.SetActive(false);
         animator.SetBool("wakingSight", false);
     }
     if (example.ActiveMode == 1)
     {
         hazardCollider.enabled = false;
         // flower.SetActive(true);
         animator.SetBool("wakingSight", true);
     }
 }
Beispiel #8
0
 private void consumeWakingSightActiveEvent(object sender, WakingSightModeEventArgs wsArgs)
 {
     print(wsArgs.PickupLevel);
     if (wsArgs.ActiveMode == 0 || wsArgs.PickupLevel < WSPickupLevel.Glade)
     {
         hazardCollider.enabled = true;
         // flower.SetActive(false);
         animator.SetBool("wakingSight", false);
     }
     if (wsArgs.ActiveMode == 1 && wsArgs.PickupLevel >= WSPickupLevel.Glade)
     {
         hazardCollider.enabled = false;
         // flower.SetActive(true);
         animator.SetBool("wakingSight", true);
     }
 }
Beispiel #9
0
 private void consumeExampleMessage(object sender, WakingSightModeEventArgs example)
 {
     SetWakingSight(example.ActiveMode == 1);
 }