Beispiel #1
0
    IEnumerator CheckIfGroupExists(string groupName, string password)
    {
        screenManager.ShowLoadingScreen();

        WWW result;

        yield return(result = WWWUtils.DoWebRequest("exists/" + groupName + "/"));

        //yield return result = WWWUtils.DoWebRequestWithSpecificURL("http://localhost/contagotas/group/exists/" + groupName + "/" );
        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR"))
        {
            screenManager.ShowErrorScreen("error creating group:" + result.text);
            yield break;
        }

        if (result.text == "true")
        {
            screenManager.ShowCreateScreen();
            ShowGroupExistentErrorScreen();
        }
        else
        {
            StartCoroutine(CreateGroup(groupName, password));
        }
    }
Beispiel #2
0
    IEnumerator HasGroup(int userID)
    {
        ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("hasGroup/" + userID + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text == "true")
        {
            yield return(result = WWWUtils.DoWebRequest("list_by_user_id/" + userID + "/"));

            Debug.Log("url result = " + result.text);

            if (result.text.ToUpper().Contains("ERROR"))
            {
                ShowErrorScreen("error checking group:" + result.text);
                yield break;
            }
            else
            {
                string json = StringUtils.DecodeBytesForUTF8(result.bytes);

                List <GroupData> account = JsonConvert.DeserializeObject <List <GroupData> >(json);
                groupInfo = account[0];
                existingGroupScreenManager.ShowExistingGroup(groupInfo);
            }
        }
        else
        {
            inviteReceivedScreenManager.StartSearchForInvites();
        }
    }
Beispiel #3
0
    IEnumerator JoinWithPassword(int groupID, string password)
    {
        StringBuilder sb = new StringBuilder();

        sb.Append("data={");
        sb.Append("\"groupid\"");
        sb.Append(":\"");
        sb.Append(groupID);
        sb.Append("\"");
        sb.Append(",");
        sb.Append("\"userid\"");
        sb.Append(":\"");
        sb.Append(PlayerPrefs.GetInt("user_id"));
        sb.Append("\"");
        sb.Append(",");
        sb.Append("\"password\"");
        sb.Append(":\"");
        sb.Append(password);
        sb.Append("\"");
        sb.Append("}");

        WWW result;

        screenManager.ShowLoadingScreen();
        yield return(result = WWWUtils.DoWebRequest("join/", sb.ToString()));

        ConfirmJoinPasswordInput.text = "";

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("Error joining group ->" + result.text);
        }
        else
        {
            string data = StringUtils.DecodeBytesForUTF8(result.bytes);

            if (data == "wrong password")
            {
                ConfirmJoinPasswordInput.text = "";
                joinConfirmFeedback.text      = LocalizationManager.GetTranslation("GroupWrongPass");
                screenManager.ShowGroup(ScreenType.CONFIRM_JOIN_GROUP);
                Debug.Log("Wrong Password");
            }
            else
            {
                List <GroupData> account   = JsonConvert.DeserializeObject <List <GroupData> >(data);
                GroupData        groupData = account[0];
                PlayerPrefs.SetInt("group_id", groupData.Id);
                Retry();
            }
        }
    }
Beispiel #4
0
    IEnumerator HasGroup()
    {
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("hasGroup/" + PlayerPrefs.GetInt("user_id") + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text == "false")
        {
            StartCoroutine(CheckInvite());
        }
    }
Beispiel #5
0
    IEnumerator StartSearchGroup()
    {
        if (groupToSearchInput.text == "")
        {
            yield break;
        }

        screenManager.ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("list_by_name/" + groupToSearchInput.text + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text == "[]")
        {
            screenManager.ShowErrorScreen(LocalizationManager.GetTranslation("GroupNotFound"));
            yield break;
        }

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("error searching group:" + result.text);
            yield break;
        }

        screenManager.ShowGroup(ScreenType.JOIN_GROUP);

        string json = StringUtils.DecodeBytesForUTF8(result.bytes);

        List <GroupData> foundGroups = JsonConvert.DeserializeObject <List <GroupData> >(json);

        foreach (var item in screenManager.temporaryObjsList)
        {
            Destroy(item);
        }
        screenManager.temporaryObjsList.Clear();

        foreach (var group in foundGroups)
        {
            GameObject item = Instantiate(screenManager.GroupObjectPrefabs, searchResultParent);
            screenManager.temporaryObjsList.Add(item);
            GroupInfo groupInfoScript = item.GetComponent <GroupInfo>();
            groupInfoScript.joinGroupClicked += HandleJoinClickWithPassword;
            groupInfoScript.SetupGroupInfo(group.Name, group.Score, group.Id, false);
        }
    }
Beispiel #6
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    IEnumerator AddScore(int groupid, int score)
    {
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("score/" + groupid.ToString() + "/" + score.ToString() + "/" + PlayerPrefs.GetInt("user_id") + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text == "success")
        {
            Debug.Log("Inserido score");
        }
        else
        {
            Debug.Log("ERROR:" + result.text);
        }
    }
Beispiel #7
0
    IEnumerator DeclineInvite(int inviteId)
    {
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("invite/deny/" + inviteId + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("Error declining invite ->" + result.text);
        }
        else
        {
            screenManager.CheckIfHasGroup();
        }
    }
Beispiel #8
0
    IEnumerator SearchForInvites()
    {
        screenManager.ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("invite/check/" + PlayerPrefs.GetInt("user_id") + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("error checking invite:" + result.text);
            yield break;
        }

        string jsonDecoded = StringUtils.DecodeBytesForUTF8(result.bytes);

        List <InviteData> invites = JsonConvert.DeserializeObject <List <InviteData> >(jsonDecoded);

        foreach (var obj in screenManager.temporaryObjsList)
        {
            Destroy(obj);
        }
        screenManager.temporaryObjsList.Clear();

        if (invites.Count > 0)
        {
            foreach (var invite in invites)
            {
                GameObject item = Instantiate(InvitePrefab, InviteGroupParent);
                screenManager.temporaryObjsList.Add(item);
                InviteObject inviteObj = item.GetComponent <InviteObject> ();
                inviteObj.acceptButtonClicked  += HandleAcceptInvite;
                inviteObj.declineButtonClicked += HandleDeclineInvite;
                inviteObj.closeButtonClicked   += HandleCloseButtonClicked;
                inviteObj.SetupInviteInfo(invite.sender_name, invite.group_name, invite.id_invite);
            }

            screenManager.ShowGroup(ScreenType.RECEIVE_INVITES);
        }
        else
        {
            screenManager.ShowGroup(ScreenType.NEW_GROUP);
        }
    }
Beispiel #9
0
    IEnumerator LoadRanking()
    {
        LoadingContent.SetActive(true);
        MyGroupContent.SetActive(false);
        RankingContent.SetActive(false);
        SetButtonOn(rankingButton);
        SetButtonOff(groupButton);

        WWW result;

        yield return(result = WWWUtils.DoWebRequest("score/top/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR"))
        {
            screenManager.ShowErrorScreen("error leaving group:" + result.text);
            yield break;
        }
        else
        {
            //clearing all texts
            for (int i = 0; i < 8; i++)
            {
                GroupsName [i].text  = "";
                GroupsScore [i].text = "";
            }

            string json = StringUtils.DecodeBytesForUTF8(result.bytes);

            List <GroupData> rankedGroups = JsonConvert.DeserializeObject <List <GroupData> >(json);

            int index = 0;
            foreach (var group in rankedGroups)
            {
                GroupsName [index].text  = group.Name;
                GroupsScore [index].text = group.Score.ToString();
                index++;
            }

            LoadingContent.SetActive(false);
            MyGroupContent.SetActive(false);
            RankingContent.SetActive(true);
        }
    }
Beispiel #10
0
    IEnumerator GetGroupInfo()
    {
        SetButtonOn(groupButton);
        SetButtonOff(rankingButton);
        LoadingContent.SetActive(true);
        MyGroupContent.SetActive(false);
        RankingContent.SetActive(false);

        WWW result;

        yield return(result = WWWUtils.DoWebRequest("score/get_detailed/" + groupData.Id + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("error getting group info:" + result.text);
            yield break;
        }

        string json = StringUtils.DecodeBytesForUTF8(result.bytes);

        List <PlayerInfo> foundPlayers = JsonConvert.DeserializeObject <List <PlayerInfo> >(json);

        foreach (var item in screenManager.temporaryObjsList)
        {
            Destroy(item);
        }
        screenManager.temporaryObjsList.Clear();

        foreach (var player in foundPlayers)
        {
            GameObject item = Instantiate(PlayerDataObject, playerDataParentTransform);
            screenManager.temporaryObjsList.Add(item);
            PlayerDetailedInfo playerInfo = item.GetComponent <PlayerDetailedInfo>();
            playerInfo.SetupPlayerInfo(player.Name, player.Score);
        }
        LoadingContent.SetActive(false);
        MyGroupContent.SetActive(true);
        RankingContent.SetActive(false);
        screenManager.ShowGroup(ScreenType.EXISTING_GROUP);
    }
Beispiel #11
0
    IEnumerator LeaveGroup(int userID)
    {
        screenManager.ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("leave/" + userID + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("SUCCESS"))
        {
            PlayerPrefs.DeleteKey("group_id");
            screenManager.ShowGroup(ScreenType.NEW_GROUP);
        }
        else
        {
            screenManager.ShowErrorScreen("error leaving group:" + result.text);
            yield break;
        }
    }
Beispiel #12
0
    IEnumerator CreateGroup(string groupName, string password)
    {
        StringBuilder sb = new StringBuilder();

        sb.Append("data={");
        sb.Append("\"name\"");
        sb.Append(":\"");
        sb.Append(groupName);
        sb.Append("\"");
        sb.Append(",");
        sb.Append("\"password\"");
        sb.Append(":\"");
        sb.Append(password);
        sb.Append("\"");
        sb.Append("}");

        screenManager.ShowLoadingScreen();

        WWW result;

        yield return(result = WWWUtils.DoWebRequest("create/", sb.ToString()));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR"))
        {
            screenManager.ShowErrorScreen("error creating group:" + result.text);
            yield break;
        }

        int groupID;

        if (!int.TryParse(result.text, out groupID))
        {
            screenManager.ShowErrorScreen("error on group id:" + result.text);
            yield break;
        }

        StartCoroutine(joinManager.Join(groupID));
    }
Beispiel #13
0
    IEnumerator AcceptInvite(int inviteId)
    {
        screenManager.ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("invite/accept/" + inviteId + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("Error accepting invite ->" + result.text);
        }
        else
        {
            string           json      = StringUtils.DecodeBytesForUTF8(result.bytes);
            List <GroupData> account   = JsonConvert.DeserializeObject <List <GroupData> >(json);
            GroupData        groupData = account[0];
            PlayerPrefs.SetInt("group_id", groupData.Id);
            Retry();
        }
    }
Beispiel #14
0
    public IEnumerator Join(int groupID)
    {
        screenManager.ShowLoadingScreen();
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("join/" + groupID + "/" + PlayerPrefs.GetInt("user_id") + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            screenManager.ShowErrorScreen("Error joining group ->" + result.text);
        }
        else
        {
            string json = StringUtils.DecodeBytesForUTF8(result.bytes);

            List <GroupData> account   = JsonConvert.DeserializeObject <List <GroupData> >(json);
            GroupData        groupData = account[0];
            PlayerPrefs.SetInt("group_id", groupData.Id);
            screenManager.ShowExistingGroup(groupData);
        }
    }
Beispiel #15
0
    public IEnumerator CheckInvite()
    {
        WWW result;

        yield return(result = WWWUtils.DoWebRequest("invite/check/" + PlayerPrefs.GetInt("user_id") + "/"));

        Debug.Log("url result = " + result.text);

        if (result.text.ToUpper().Contains("ERROR") || result.text.ToUpper().Contains("TIMEOUT"))
        {
            Debug.LogError("error checking invite:" + result.text);
            yield break;
        }

        string jsonDecoded = StringUtils.DecodeBytesForUTF8(result.bytes);

        List <InviteData> invites = JsonConvert.DeserializeObject <List <InviteData> >(jsonDecoded);

        if (invites.Count > 0)
        {
            notificationAssets.SetActive(true);
            notificationNumber.text = invites.Count.ToString();
        }
    }