Beispiel #1
0
 public override void Apply(WS_Entity entity)
 {
     ((WS_Culture)entity).FoodEfficiency -= 0.1f;
 }
Beispiel #2
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 public override void Apply(WS_Entity entity)
 {
     ((WS_Culture)entity).syncretism -= 2.0f;
 }
Beispiel #3
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 public override void Reverse(WS_Entity entity)
 {
     ((WS_Culture)entity).syncretism += 2.0f;
 }
Beispiel #4
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 public override void Apply(WS_Entity entity)
 {
     ((WS_Culture)entity).influenceBonus -= 2.0f;
 }
Beispiel #5
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 public override void Reverse(WS_Entity entity)
 {
     ((WS_Culture)entity).influenceBonus += 2.0f;
 }
Beispiel #6
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 public override void Reverse(WS_Entity entity)
 {
     ((WS_Culture)entity).healthcare += 0.05f;
 }
Beispiel #7
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 public override void Apply(WS_Entity entity)
 {
     ((WS_Culture)entity).healthcare -= 0.05f;
 }
Beispiel #8
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 public override void Reverse(WS_Entity entity)
 {
     ((WS_Culture)entity).expansionism += 20.0f;
 }
Beispiel #9
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 public override void Apply(WS_Entity entity)
 {
     ((WS_Culture)entity).expansionism -= 20.0f;
 }
Beispiel #10
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 public override void Reverse(WS_Entity entity)
 {
     ((WS_Culture)entity).FoodEfficiency -= 0.15f;
 }