public override void MouseMove(float X, float Y) { if (WM.MouseStillSeconds > 0.5f && this.Item != null) { ToolTipWindow tip = new ToolTipWindow(this.WM, this.Item.GetTooltip(), WM.MouseX, WM.MouseY, true); WM.Add(tip); } }
ItemSlot makeslot(int id, GameObject.MapEntities.Actors.Player Player) { ItemSlot s = new ItemSlot(Player.Equipment[id]); s.X = 0; s.Y = 0; s.CanGrab = true; s.CanPut = true; s.BeforeItemChanged += new ItemSlot.ItemEventHandler((sender, e) => { GameObject.Item item = (GameObject.Item)(e as ItemSlot.ItemEventArgs).Item; if ((item as GameObject.Items.ItemEquip) == null) { e.Cancel = true; if (item == null) { Console.Write("^FF0000 No item."); } else { List <string> ToolTip = item.GetTooltip(); Console.WriteEx("^BEGINLINK " + GUI.Renderer.ColourToCode(item.NameColour) + "[" + item.GetName() + "] ^ENDLINK ^FF0000 is not a suitable item.", new List <Action> { new Action(() => { GUI.ToolTipWindow tip = new GUI.ToolTipWindow(this.WM, ToolTip, WM.MouseX, WM.MouseY, false); WM.Add(tip); }) }); } } }); s.ItemOut += new ItemSlot.ItemEventHandler((sender, e) => { int thisslot = id; GameObject.Items.ItemEquip item = (GameObject.Items.ItemEquip)(e as ItemSlot.ItemEventArgs).Item; List <string> ToolTip = item.GetTooltip(); Console.WriteEx("^BEGINLINK " + GUI.Renderer.ColourToCode(item.NameColour) + "[" + item.GetName() + "] ^ENDLINK ^FFFFFF is removed.", new List <Action> { new Action(() => { GUI.ToolTipWindow tip = new GUI.ToolTipWindow(this.WM, ToolTip, WM.MouseX, WM.MouseY, false); WM.Add(tip); }) }); Player.UnequipItem(item, thisslot); }); s.ItemIn += new ItemSlot.ItemEventHandler((sender, e) => { int thisslot = id; GameObject.Items.ItemEquip item = (GameObject.Items.ItemEquip)(e as ItemSlot.ItemEventArgs).Item; List <string> ToolTip = item.GetTooltip(); Console.WriteEx("^BEGINLINK " + GUI.Renderer.ColourToCode(item.NameColour) + "[" + item.GetName() + "] ^ENDLINK ^FFFFFF is equipped.", new List <Action> { new Action(() => { GUI.ToolTipWindow tip = new GUI.ToolTipWindow(this.WM, ToolTip, WM.MouseX, WM.MouseY, false); WM.Add(tip); }) }); Player.EquipItem(item, thisslot); }); return(s); }
private void MakeNewItem() { GameObject.Item Item = MakeRandomMat(); Item = MakeRandomEquip(); Item = MakeRandomGem(); List <string> ToolTip = Item.GetTooltip(); this.slot.Item = Item; Console.WriteEx("New item is ^BEGINLINK " + Renderer.ColourToCode(Item.NameColour) + "[" + Item.GetName() + "] ^ENDLINK .^FFFFFF Click name to see more.", new List <Action> { new Action(() => { ToolTipWindow tip = new ToolTipWindow(this.WM, ToolTip, WM.MouseX, WM.MouseY, false); WM.Add(tip); }) }); }
void OpenShop(NPCShop shop) { ShopWindow w = new ShopWindow(shop, player); Window p = this.GetParentWindow(); if (p != null) { w.X = p.X; w.Y = p.Y; p.Close(); } WM.Add(w); w.Visible = true; }
private void OKButton_Clicked(object sender, EventArgs e) { GameObject.Item Item; Item = GameObject.Items.Material.MaterialTemplates.GetRandomMaterial(); Item.SubType = GameObject.RNG.Next(GameObject.Items.Material.MaterialType.Max); Item.Description = "A " + GameObject.Items.Material.MaterialType.GetTypeName(Item.SubType) + " made from " + Item.Name + ". Used in crafting equipment."; this.OKButton.Title = Item.GetName(); this.slot.Item = Item; ItemEquip eq = new ItemEquip(); BonusPool p = BonusPool.Load("heavy_0_10"); eq.Bonuses.Add(p.PickBonus()); eq.Bonuses.Add(p.PickBonus()); Enchantment enc = new Enchantment(); int enctype = GameObject.RNG.Next(0, 3); switch (enctype) { case 0: { enc = new Enchantment() { Effecttext = "Fire damage +{0}%", Type = "dmg_scale_fire" }; enc.LineColour = new Color(255, 50, 30); enc.Multiplier = 0.15f; break; } case 1: { enc = new Enchantment() { Effecttext = "Water resistance +{0}%", Type = "element_multiplier_water" }; enc.LineColour = new Color(0, 50, 200); enc.Multiplier = 0.05f; break; } case 2: { enc = new Enchantment() { Effecttext = "Reduces poisoning duration by +{0}%", Type = "element_dot_time_poison" }; enc.LineColour = new Color(0, 150, 20); enc.Multiplier = 0.33f; break; } } eq.Enchant = enc; eq.SubType = GameObject.RNG.Next(0, 10); if (eq.SubType == 7) { eq.SubType = 18; } if (eq.SubType == 8) { eq.SubType = 27; } if (eq.SubType == 9) { eq.SubType = 15; } eq.PrimaryMaterial = Material.MaterialTemplates.GetRandomMaterial(); eq.SecondaryMaterial = Material.MaterialTemplates.GetRandomMaterial(); List <string> ToolTip = eq.GetTooltip(); this.slot.Item = eq; Console.WriteEx("New item is ^BEGINLINK " + Renderer.ColourToCode(eq.NameColour) + "[" + eq.GetName() + "] ^ENDLINK .^FFFFFF Click name to see more.", new List <Action> { new Action(() => { ToolTipWindow tip = new ToolTipWindow(this.WM, ToolTip, WM.MouseX, WM.MouseY, false); WM.Add(tip); }) }); //this.Player.EquipItem(eq); this.Title = this.Player.CalculateStat("HP").ToString(); }