Beispiel #1
0
 public void CheckIfVulcanHitSelfTank(UpdateEvent e, VulcanStreamHitNode vulcan, [JoinAll] CameraShakerNode cameraShaker, [JoinAll] SingleNode <GameCameraShakerSettingsComponent> settings)
 {
     if (this.ValidateShakeOnVulcanImpact(vulcan, cameraShaker, settings) && !vulcan.Entity.HasComponent <VulcanImpactCameraShakerInstanceComponent>())
     {
         vulcan.Entity.AddComponent(new VulcanImpactCameraShakerInstanceComponent(vulcan.impactCameraShakerConfig.FadeOutTime));
     }
 }
Beispiel #2
0
 public void CheckIfVulcanHitSelfTank(NodeAddedEvent e, [Combine] VulcanStreamHitNode vulcan, CameraShakerNode cameraShaker, SingleNode <GameCameraShakerSettingsComponent> settings)
 {
     if (this.ValidateShakeOnVulcanImpact(vulcan, cameraShaker, settings))
     {
         if (!vulcan.Entity.HasComponent <VulcanImpactCameraShakerInstanceComponent>())
         {
             vulcan.Entity.AddComponent(new VulcanImpactCameraShakerInstanceComponent(vulcan.impactCameraShakerConfig.FadeOutTime));
         }
         else
         {
             vulcan.Entity.GetComponent <VulcanImpactCameraShakerInstanceComponent>().Init(vulcan.impactCameraShakerConfig.FadeOutTime);
         }
     }
 }
Beispiel #3
0
        private bool ValidateShakeOnVulcanImpact(VulcanStreamHitNode vulcan, CameraShakerNode cameraShaker, SingleNode <GameCameraShakerSettingsComponent> settings)
        {
            StreamHitComponent streamHit = vulcan.streamHit;

            return(settings.component.Enabled ? ((streamHit.TankHit != null) ? streamHit.TankHit.Entity.HasComponent <SelfTankComponent>() : false) : false);
        }