Beispiel #1
0
 void SetupFloor()
 {
     if (VuforiaRuntimeUtilities.IsPlayMode())
     {
         this.floorName = "Emulator Ground Plane";
     }
     else
     {
         this.floorName = "Floor";
         GameObject floor = new GameObject(this.floorName, typeof(BoxCollider));
         floor.transform.SetParent(this.chair.transform.parent);
         floor.transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
         floor.transform.localScale = Vector3.one;
         floor.GetComponent <BoxCollider>().size = new Vector3(100f, 0, 100f);
     }
 }
    protected override void Start()
    {
        base.Start();

        this.canvasGroup = GetComponentInChildren <CanvasGroup>();
        this.fadeRange   = VuforiaRuntimeUtilities.IsPlayMode() ? new Vector2(0.5f, 0.6f) : new Vector2(0.9f, 1.0f);

        VuforiaARController.Instance.RegisterVuforiaStartedCallback(OnVuforiaStarted);

        if (this.mTrackableBehaviour is VuMarkBehaviour)
        {
            this.vumarkBehaviour = (VuMarkBehaviour)this.mTrackableBehaviour;
            this.vumarkBehaviour.RegisterVuMarkTargetAssignedCallback(OnVuMarkTargetAssigned);
            this.vumarkBehaviour.RegisterVuMarkTargetLostCallback(OnVuMarkTargetLost);
        }
    }
Beispiel #3
0
    void Update()
    {
        if (!VuforiaRuntimeUtilities.IsPlayMode() && !AnchorExists)
        {
            AnchorExists = DoAnchorsExist();
        }

        GroundPlaneHitReceived = (AutomaticHitTestFrameCount == Time.frameCount);

        if (m_Playmat.IsPlaced)
        {
            debugText.SetText("(" + m_PlaymatAugmentation.transform.position.x + ","
                              + m_PlaymatAugmentation.transform.position.y + ","
                              + m_PlaymatAugmentation.transform.position.z + ")");
        }
    }
Beispiel #4
0
    public void HandleInteractiveHitTest(HitTestResult result)
    {
        // If the PlaneFinderBehaviour's Mode is Automatic, then the Interactive HitTestResult will be centered.

        Debug.Log("HandleInteractiveHitTest() called.");

        m_PlacementPreview.SetActive(false);

        if (result == null)
        {
            Debug.LogError("Invalid Hit Test.");
            return;
        }


        if (m_PositionalDeviceTracker != null && m_PositionalDeviceTracker.IsActive)
        {
            if (m_PlacementAnchor == null || TouchHandler.DoubleTap)
            {
                DestroyAnchors();

                m_PlacementAnchor      = m_PositionalDeviceTracker.CreatePlaneAnchor("MyPlacementAnchor_" + (++m_AnchorCounter), result);
                m_PlacementAnchor.name = "PlacementAnchor";

                if (!VuforiaRuntimeUtilities.IsPlayMode())
                {
                    m_Floor.position = m_PlacementAnchor.transform.position;
                }
                m_PlacementAugmentation.transform.SetParent(m_PlacementAnchor.transform);
                m_PlacementAugmentation.transform.localPosition = Vector3.zero;
            }

            if (!m_PlacementAugmentation.activeInHierarchy)
            {
                Debug.Log("Setting Placement Augmentation to Active");
                // On initial placement, unhide the augmentation
                m_PlacementAugmentation.SetActive(true);

                Debug.Log("Positioning Placement Augmentation at: " + result.Position);
                // parent the augmentation to the anchor
                m_PlacementAugmentation.transform.SetParent(m_PlacementAnchor.transform);
                m_PlacementAugmentation.transform.localPosition = Vector3.zero;
                RotateTowardCamera(m_PlacementAugmentation);
                m_TouchHandler.enableRotation = true;
            }
        }
    }
    void Update()
    {
        if (PlaneManager.planeMode == PlaneManager.PlaneMode.PLACEMENT)
        {
            shadowRenderer.enabled = meshRenderer.enabled = (IsPlaced || PlaneManager.GroundPlaneHitReceived);
            EnablePreviewModeTransparency(!IsPlaced);
            if (!IsPlaced)
            {
                UtilityHelper.RotateTowardCamera(gameObject);
            }
        }
        else
        {
            shadowRenderer.enabled = meshRenderer.enabled = IsPlaced;
        }

        if (PlaneManager.planeMode == PlaneManager.PlaneMode.PLACEMENT && IsPlaced)
        {
            m_RotationIndicator.SetActive(Input.touchCount == 2);

            m_TranslationIndicator.SetActive(
                (TouchHandler.IsSingleFingerDragging || TouchHandler.IsSingleFingerStationary) && !m_GroundPlaneUI.IsCanvasButtonPressed());

            if (TouchHandler.IsSingleFingerDragging || (VuforiaRuntimeUtilities.IsPlayMode() && Input.GetMouseButton(0)))
            {
                if (!m_GroundPlaneUI.IsCanvasButtonPressed())
                {
                    cameraToPlaneRay = mainCamera.ScreenPointToRay(Input.mousePosition);

                    if (Physics.Raycast(cameraToPlaneRay, out cameraToPlaneHit))
                    {
                        if (cameraToPlaneHit.collider.gameObject.name ==
                            (VuforiaRuntimeUtilities.IsPlayMode() ? EmulatorGroundPlane : Floor.name))
                        {
                            gameObject.PositionAt(cameraToPlaneHit.point);
                        }
                    }
                }
            }
        }
        else
        {
            m_RotationIndicator.SetActive(false);
            m_TranslationIndicator.SetActive(false);
        }
    }
    void Start()
    {
        this.mainCamera          = Camera.main;
        this.groundPlaneUI       = FindObjectOfType <GroundPlaneUI>();
        this.chairShadowRenderer = this.chairShadow.GetComponent <MeshRenderer>();

        SetupMaterials();
        SetupFloor();


        this.augmentationScale = VuforiaRuntimeUtilities.IsPlayMode() ? 0.1f : this.productSize;

        this.productScale =
            new Vector3(this.augmentationScale,
                        this.augmentationScale,
                        this.augmentationScale);

        //this.chair.transform.localScale = this.productScale;
    }
Beispiel #7
0
    void DestroyAnchors()
    {
        if (!VuforiaRuntimeUtilities.IsPlayMode())
        {
            IEnumerable <TrackableBehaviour> trackableBehaviours = m_StateManager.GetActiveTrackableBehaviours();

            string destroyed = "Destroying: ";

            foreach (TrackableBehaviour behaviour in trackableBehaviours)
            {
                Debug.Log(behaviour.name +
                          "\n" + behaviour.Trackable.Name +
                          "\n" + behaviour.Trackable.ID +
                          "\n" + behaviour.GetType());

                if (behaviour is AnchorBehaviour)
                {
                    // First determine which mode (Plane or MidAir) and then delete only the anchors for that mode
                    // Leave the other mode's anchors intact
                    // PlaneAnchor_<GUID>
                    // Mid AirAnchor_<GUID>


                    destroyed +=
                        "\nGObj Name: " + behaviour.name +
                        "\nTrackable Name: " + behaviour.Trackable.Name +
                        "\nTrackable ID: " + behaviour.Trackable.ID +
                        "\nPosition: " + behaviour.transform.position.ToString();

                    m_StateManager.DestroyTrackableBehavioursForTrackable(behaviour.Trackable);
                    m_StateManager.ReassociateTrackables();
                }
            }

            Debug.Log(destroyed);
        }
        else
        {
            m_PlacementAugmentation.transform.parent = null;
            DestroyObject(m_PlacementAnchor);
        }
    }
    void Update()
    {
        /*
         * if(m_PlaneFinder != null){
         *  m_PlaneFinder.enabled = !IsPointerOverUIObject();
         * }
         */


        if (!VuforiaRuntimeUtilities.IsPlayMode() && !AnchorExists)
        {
            AnchorExists = DoAnchorsExist();
        }

        GroundPlaneHitReceived = (AutomaticHitTestFrameCount == Time.frameCount);

        SetSurfaceIndicatorVisible(
            GroundPlaneHitReceived &&
            (planeMode == PlaneMode.GROUND || (planeMode == PlaneMode.PLACEMENT && Input.touchCount == 0)));
    }
Beispiel #9
0
    void Update()
    {
        if (PlaneManager.CurrentPlaneMode == PlaneManager.PlaneMode.PLACEMENT)
        {
            EnablePreviewModeTransparency(!this.IsPlaced);
            if (!this.IsPlaced)
            {
                UtilityHelper.RotateTowardCamera(this.chair);
            }
        }

        if (PlaneManager.CurrentPlaneMode == PlaneManager.PlaneMode.PLACEMENT && this.IsPlaced)
        {
            this.rotationIndicator.SetActive(Input.touchCount == 2);

            this.translationIndicator.SetActive(
                (TouchHandler.IsSingleFingerDragging || TouchHandler.IsSingleFingerStationary) && !this.groundPlaneUI.IsCanvasButtonPressed());

            if (TouchHandler.IsSingleFingerDragging || (VuforiaRuntimeUtilities.IsPlayMode() && Input.GetMouseButton(0)))
            {
                if (!this.groundPlaneUI.IsCanvasButtonPressed())
                {
                    this.cameraToPlaneRay = this.mainCamera.ScreenPointToRay(Input.mousePosition);

                    if (Physics.Raycast(this.cameraToPlaneRay, out this.cameraToPlaneHit))
                    {
                        if (this.cameraToPlaneHit.collider.gameObject.name == floorName)
                        {
                            this.chair.PositionAt(this.cameraToPlaneHit.point);
                        }
                    }
                }
            }
        }
        else
        {
            this.rotationIndicator.SetActive(false);
            this.translationIndicator.SetActive(false);
        }
    }
Beispiel #10
0
    void Start()
    {
        Debug.Log("Start() called.");

        VuforiaARController.Instance.RegisterVuforiaStartedCallback(OnVuforiaStarted);
        VuforiaARController.Instance.RegisterOnPauseCallback(OnVuforiaPaused);
        DeviceTrackerARController.Instance.RegisterTrackerStartedCallback(OnTrackerStarted);
        DeviceTrackerARController.Instance.RegisterDevicePoseStatusChangedCallback(OnDevicePoseStatusChanged);

        m_PlaneFinder.HitTestMode = HitTestMode.AUTOMATIC;

        m_PlacementAugmentationScale = VuforiaRuntimeUtilities.IsPlayMode() ? 0.1f : ProductSize;
        ProductScaleVector           =
            new Vector3(m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale);
        m_PlacementPreview.transform.localScale      = ProductScaleVector;
        m_PlacementAugmentation.transform.localScale = ProductScaleVector;

        m_GroundToggle.interactable    = false;
        m_MidAirToggle.interactable    = false;
        m_PlacementToggle.interactable = false;
        m_ResetButton.interactable     = false;

        // Enable floor collider if running on device; Disable if running in PlayMode
        Floor.gameObject.SetActive(!VuforiaRuntimeUtilities.IsPlayMode());

        m_IconGroundMode    = Resources.Load <Sprite>("icon_ground_mode");
        m_IconMidAirMode    = Resources.Load <Sprite>("icon_midair_mode");
        m_IconPlacementMode = Resources.Load <Sprite>("icon_placement_mode");

        m_TitleMode.text       = TITLE_PLACEMENT;
        m_PlaneModeIcon.sprite = m_IconPlacementMode;

        mainCamera = Camera.main;

        m_TouchHandler     = FindObjectOfType <TouchHandler>();
        m_GraphicRayCaster = FindObjectOfType <GraphicRaycaster>();
        m_EventSystem      = FindObjectOfType <EventSystem>();
    }
Beispiel #11
0
 // Update is called once per frame
 void Update()
 {
     if (m_PlacementAugmentation.activeInHierarchy)
     {
         m_RotationIndicator.SetActive(Input.touchCount == 2);
         m_TranslationIndicator.SetActive(TouchHandler.IsSingleFingerDragging());
         if (TouchHandler.IsSingleFingerDragging() || (VuforiaRuntimeUtilities.IsPlayMode() && Input.GetMouseButton(0)))
         {
             if (!IsCanvasButtonPressed())
             {
                 cameraPlaneRay = mainCamera.ScreenPointToRay(Input.mousePosition);
                 if (Physics.Raycast(cameraPlaneRay, out cameraToPlaneHit))
                 {
                     if (cameraToPlaneHit.collider.gameObject.name == (VuforiaRuntimeUtilities.IsPlayMode() ? EmulatorGroundPlane : m_Floor.name))
                     {
                         m_PlacementAugmentation.PositionAt(cameraToPlaneHit.point);
                     }
                 }
             }
         }
     }
 }
    void Start()
    {
        meshRenderer = GetComponent <MeshRenderer>();


        chairMaterials = new Material[]
        {
            Resources.Load <Material>("ChairBody"),
            Resources.Load <Material>("ChairFrame")
        };

        chairMaterialsTransparent = new Material[]
        {
            Resources.Load <Material>("ChairBodyTransparent"),
            Resources.Load <Material>("ChairFrameTransparent")
        };


        ChairShadow            = Resources.Load <Material>("ChairShadow");
        ChairShadowTransparent = Resources.Load <Material>("ChairShadowTransparent");


        m_GroundPlaneUI = FindObjectOfType <GroundPlaneUI>();

        // Enable floor collider if running on device; Disable if running in PlayMode
        Floor.gameObject.SetActive(!VuforiaRuntimeUtilities.IsPlayMode());


        mainCamera = Camera.main;

        m_PlacementAugmentationScale = VuforiaRuntimeUtilities.IsPlayMode() ? 0.1f : ProductSize;

        ProductScaleVector =
            new Vector3(m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale);

        gameObject.transform.localScale = ProductScaleVector;
    }
    void UpdateVuMarkBorderOutline()
    {
        if (this.lineRenderer)
        {
            // Only enable line renderer when target becomes Extended Tracked or when running in Unity Editor.
            this.lineRenderer.enabled =
                (m_NewStatus == TrackableBehaviour.Status.EXTENDED_TRACKED) || VuforiaRuntimeUtilities.IsPlayMode();

            if (this.lineRenderer.enabled)
            {
                // If the Device Tracker is enabled and the target becomes Extended Tracked,
                // set the VuMark outline to green. If in Unity Editor PlayMode, set to cyan.
                // Note that on HoloLens, the Device Tracker is always enabled (as of Vuforia 7.2).
                this.lineRenderer.material.color =
                    (m_NewStatus == TrackableBehaviour.Status.EXTENDED_TRACKED) ? Color.green : Color.cyan;
            }
        }
        else
        {
            this.lineRenderer = GetComponentInChildren <LineRenderer>();
        }
    }
Beispiel #14
0
    void Start()
    {
        m_GroundPlaneUI = FindObjectOfType <GroundPlaneUI>();

        // Enable floor collider if running on device; Disable if running in PlayMode
        Floor.gameObject.SetActive(!VuforiaRuntimeUtilities.IsPlayMode());

        mainCamera = Camera.main;

        m_PlacementAugmentationScale = VuforiaRuntimeUtilities.IsPlayMode() ? 1f : ProductSize;

        ProductScaleVector =
            new Vector3(m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale,
                        m_PlacementAugmentationScale);

        gameObject.transform.localScale = ProductScaleVector;

        copyShoe      = GameObject.Find("CopyShoe");
        shoeRenderers = copyShoe.GetComponentsInChildren <MeshRenderer>();
        doesHitShoe   = false;
        meshColliders.AddRange(copyShoe.GetComponentsInChildren <MeshCollider>());
    }
Beispiel #15
0
    void Update()
    {
        objectRenderer.enabled = (IsPlaced);


        if (PlaneManagerTest.planeMode == PlaneManagerTest.PlaneMode.TGO && IsPlaced)
        {
            m_RotationIndicator.SetActive(Input.touchCount == 2);
            Debug.Log("Input.touchCount is " + Input.touchCount);
            Debug.Log("Is RotationIndicator active?" + m_RotationIndicator.activeSelf);
            m_TranslationIndicator.SetActive(
                (TGOTouchHandlerTest.IsSingleFingerDragging || TGOTouchHandlerTest.IsSingleFingerStationary) && !m_GroundPlaneUI.IsCanvasButtonPressed());

            if (TGOTouchHandlerTest.IsSingleFingerDragging || (VuforiaRuntimeUtilities.IsPlayMode() && Input.GetMouseButton(0)))
            {
                if (!m_GroundPlaneUI.IsCanvasButtonPressed())
                {
                    cameraToPlaneRay = mainCamera.ScreenPointToRay(Input.mousePosition);

                    if (Physics.Raycast(cameraToPlaneRay, out cameraToPlaneHit))
                    {
                        if (cameraToPlaneHit.collider.gameObject.name ==
                            (VuforiaRuntimeUtilities.IsPlayMode() ? EmulatorGroundPlane : Floor.name))
                        {
                            gameObject.PositionAt(cameraToPlaneHit.point);
                        }
                    }
                }
            }
        }
        else
        {
            m_RotationIndicator.SetActive(false);

            m_TranslationIndicator.SetActive(false);
        }
    }
Beispiel #16
0
    void Update()
    {
        if (PlaneManager.planeMode == PlaneManager.PlaneMode.PLACEMENT)
        {
            // shadowRenderer.enabled =
            foreach (Renderer shoeRenderer in shoeRenderers)
            {
                shoeRenderer.enabled = (IsPlaced || PlaneManager.GroundPlaneHitReceived || PlaneManager.indicator);
            }
            foreach (MeshCollider meshCollider in meshColliders)
            {
                meshCollider.enabled = !doesHitShoe;
            }
        }
        else
        {
            foreach (Renderer shoeRenderer in shoeRenderers)
            {
                shoeRenderer.enabled = !IsPlaced;
            }
        }

        if (PlaneManager.planeMode == PlaneManager.PlaneMode.PLACEMENT && !IsPlaced)
        {
            m_RotationIndicator.SetActive(Input.touchCount == 2);
            if (m_RotationIndicator.activeSelf)
            {
                m_RotationIndicator.transform.position  = copyShoe.transform.position;
                m_RotationIndicator.transform.position -= Vector3.up * 0.2f;
            }

            m_TranslationIndicator.SetActive(
                !m_GroundPlaneUI.IsCanvasUIPressed() && (TouchHandler.IsSingleFingerDragging || TouchHandler.IsSingleFingerStationary) && doesHitShoe);
            if (m_TranslationIndicator.activeSelf)
            {
                m_TranslationIndicator.transform.position  = copyShoe.transform.position;
                m_TranslationIndicator.transform.position -= Vector3.up * 0.2f;
            }

            if (!m_GroundPlaneUI.IsCanvasUIPressed())
            {
                if (Input.GetMouseButtonDown(0))
                {
                    cameraToPlaneRay = mainCamera.ScreenPointToRay(Input.mousePosition);
                    if (Physics.Raycast(cameraToPlaneRay, out hit))
                    {
                        if (hit.collider.name.Equals(VuforiaRuntimeUtilities.IsPlayMode() ? EmulatorGroundPlane : Floor.name))
                        {
                            doesHitShoe = false;
                        }
                        else
                        {
                            doesHitShoe = true;
                        }
                    }
                }
                else if (TouchHandler.IsSingleFingerDragging || (VuforiaRuntimeUtilities.IsPlayMode() && Input.GetMouseButton(0)))
                {
                    cameraToPlaneRay = mainCamera.ScreenPointToRay(Input.mousePosition);
                    if (Physics.Raycast(cameraToPlaneRay, out hit))
                    {
                        if (hit.collider.gameObject.name ==
                            (VuforiaRuntimeUtilities.IsPlayMode() ? EmulatorGroundPlane : Floor.name) && doesHitShoe)
                        {
                            gameObject.PositionAt(hit.point);
                        }
                    }
                }
                else if (Input.GetMouseButtonUp(0))
                {
                    doesHitShoe = false;
                }
            }
        }
        else
        {
            m_RotationIndicator.SetActive(false);
            m_TranslationIndicator.SetActive(false);
        }
    }
Beispiel #17
0
    /// <summary>
    /// Try to pick video at tap screen position
    /// </summary>
    public void TryPickingVideo()
    {
        Debug.Log("rrrrr+fff");
        if (VuforiaRuntimeUtilities.IsPlayMode())
        {
            if (PickVideo(Input.mousePosition) != null)
            {
                Debug.LogWarning("Playing videos is currently not supported in Play Mode.");
            }
        }

        // Find out which video was tapped, if any
        currentVideo = PickVideo(Input.mousePosition);

        if (currentVideo != null)
        {
            if (playFullscreen)
            {
                if (currentVideo.VideoPlayer.IsPlayableFullscreen())
                {
                    //On Android, we use Unity's built in player, so Unity application pauses before going to fullscreen.
                    //So we have to handle the orientation from within Unity.
#if UNITY_ANDROID
                    Screen.orientation = ScreenOrientation.LandscapeLeft;
#endif
                    // Pause the video if it is currently playing
                    currentVideo.VideoPlayer.Pause();

                    // Seek the video to the beginning();
                    currentVideo.VideoPlayer.SeekTo(0.0f);

                    // Display the busy icon
                    currentVideo.ShowBusyIcon();

                    // Play the video full screen
                    StartCoroutine(PlayFullscreenVideoAtEndOfFrame(currentVideo));
                }
            }
            else
            {
                if (currentVideo.VideoPlayer.IsPlayableOnTexture())
                {
                    // This video is playable on a texture, toggle playing/paused
                    VideoPlayerHelper.MediaState state = currentVideo.VideoPlayer.GetStatus();
                    if (state == VideoPlayerHelper.MediaState.PAUSED ||
                        state == VideoPlayerHelper.MediaState.READY ||
                        state == VideoPlayerHelper.MediaState.STOPPED)
                    {
                        // Pause other videos before playing this one
                        PauseOtherVideos(currentVideo);

                        // Play this video on texture where it left off
                        currentVideo.VideoPlayer.Play(false, currentVideo.VideoPlayer.GetCurrentPosition());
                    }
                    else if (state == VideoPlayerHelper.MediaState.REACHED_END)
                    {
                        // Pause other videos before playing this one
                        PauseOtherVideos(currentVideo);

                        // Play this video from the beginning
                        currentVideo.VideoPlayer.Play(false, 0);
                    }
                    else if (state == VideoPlayerHelper.MediaState.PLAYING)
                    {
                        // Video is already playing, pause it
                        currentVideo.VideoPlayer.Pause();
                    }
                }
                else
                {
                    // Display the busy icon
                    currentVideo.ShowBusyIcon();

                    // This video cannot be played on a texture, play it full screen
                    StartCoroutine(PlayFullscreenVideoAtEndOfFrame(currentVideo));
                }
            }
        }
    }
Beispiel #18
0
    void Update()
    {
        // Determine the number of taps
        // Note: Input.tapCount doesn't work on Android

        if (Input.touchCount > 0)
        {
            Touch touch = Input.touches[0];
            if (touch.phase == TouchPhase.Began)
            {
                mTouchStartPos = touch.position;
                mTouchMoved    = false;
                mTimeElapsed   = 0.0f;
            }
            else
            {
                mTimeElapsed += Time.deltaTime;
            }

            if (touch.phase == TouchPhase.Moved)
            {
                if (Vector2.Distance(mTouchStartPos, touch.position) > 40)
                {
                    // Touch moved too far
                    mTouchMoved = true;
                }
            }
            else if (touch.phase == TouchPhase.Ended)
            {
                if (!mTouchMoved && mTimeElapsed < 1.0)
                {
                    if (mTapped)
                    {
                        // Second tap
                        HandleDoubleTap();
                        mTapped = false;
                    }
                    else
                    {
                        // Wait to see if this is a double tap
                        mTapped = true;
                        mTimeElapsedSinceTap = 0.0f;
                    }
                }
            }
        }

        if (mTapped)
        {
            if (mTimeElapsedSinceTap >= 0.5f)
            {
                // Not a double tap
                HandleTap();
                mTapped = false;
            }
            else
            {
                mTimeElapsedSinceTap += Time.deltaTime;
            }
        }

        // special handling in play mode:
        if (VuforiaRuntimeUtilities.IsPlayMode())
        {
            if (Input.GetMouseButtonUp(0))
            {
                if (PickVideo(Input.mousePosition) != null)
                {
                    Debug.LogWarning("Playing videos is currently not supported in Play Mode.");
                }
            }
        }
    }
    public void HandleInteractiveHitTest(HitTestResult result)
    {
        if (result == null)
        {
            Debug.LogError("Invalid hit test result!");
            return;
        }

        if (m_StatusInfo == TrackableBehaviour.StatusInfo.NORMAL ||
            (m_StatusInfo == TrackableBehaviour.StatusInfo.UNKNOWN && !VuforiaRuntimeUtilities.IsPlayMode()))
        {
            if (!m_GroundPlaneUI.IsCanvasButtonPressed())
            {
                Debug.Log("HandleInteractiveHitTest() called.");

                // If the PlaneFinderBehaviour's Mode is Automatic, then the Interactive HitTestResult will be centered.

                // PlaneMode.Ground and PlaneMode.Placement both use PlaneFinder's ContentPositioningBehaviour
                m_ContentPositioningBehaviour = m_PlaneFinder.GetComponent <ContentPositioningBehaviour>();
                m_ContentPositioningBehaviour.DuplicateStage = false;

                // Place object based on Ground Plane mode
                switch (planeMode)
                {
                case PlaneMode.NONE:
                    /*
                     * m_ContentPositioningBehaviour.AnchorStage = m_PlaneAnchor;
                     * m_ContentPositioningBehaviour.PositionContentAtPlaneAnchor(result);
                     * UtilityHelper.EnableRendererColliderCanvas(m_PlaneAugmentation, true);
                     *
                     * // Astronaut should rotate toward camera with each placement
                     * m_PlaneAugmentation.transform.localPosition = Vector3.zero;
                     * UtilityHelper.RotateTowardCamera(m_PlaneAugmentation);
                     */
                    UtilityHelper.EnableRendererColliderCanvas(m_PlacementAugmentation, false);
                    ResetScene();
                    ResetTrackers();

                    arRCM.FadeCanvas(false);

                    break;

                /*
                 *
                 * case PlaneMode.GROUND:
                 *
                 * m_ContentPositioningBehaviour.AnchorStage = m_PlaneAnchor;
                 * m_ContentPositioningBehaviour.PositionContentAtPlaneAnchor(result);
                 * UtilityHelper.EnableRendererColliderCanvas(m_PlaneAugmentation, true);
                 *
                 * // Astronaut should rotate toward camera with each placement
                 * m_PlaneAugmentation.transform.localPosition = Vector3.zero;
                 * UtilityHelper.RotateTowardCamera(m_PlaneAugmentation);
                 *
                 * break;
                 */


                case PlaneMode.PLACEMENT:

                    if (!m_ProductPlacement.IsPlaced || TouchHandler.DoubleTap)
                    {
                        m_ContentPositioningBehaviour.AnchorStage = m_PlacementAnchor;
                        m_ContentPositioningBehaviour.PositionContentAtPlaneAnchor(result);
                        UtilityHelper.EnableRendererColliderCanvas(m_PlacementAugmentation, true);

                        arRCM.FadeCanvas(true);
                    }

                    if (!m_ProductPlacement.IsPlaced)
                    {
                        m_ProductPlacement.SetProductAnchor(m_PlacementAnchor.transform);
                        m_TouchHandler.enableRotation = true;
                    }

                    break;
                }
            }
        }
    }
Beispiel #20
0
    public void HandleInteractiveHitTest(HitTestResult result)
    {
        // If the PlaneFinderBehaviour's Mode is Automatic, then the Interactive HitTestResult will be centered.

        Debug.Log("HandleInteractiveHitTest() called.");

        if (result == null)
        {
            Debug.LogError("Invalid hit test result!");
            return;
        }

        // Place object based on Ground Plane mode
        switch (planeMode)
        {
        case PlaneMode.GROUND:

            if (m_PositionalDeviceTracker != null && m_PositionalDeviceTracker.IsActive)
            {
                DestroyAnchors();

                m_PlaneAnchor      = m_PositionalDeviceTracker.CreatePlaneAnchor("MyPlaneAnchor_" + (++m_AnchorCounter), result);
                m_PlaneAnchor.name = "PlaneAnchor";

                if (!m_MidAirToggle.interactable)
                {
                    // Runs only once after first successful Ground Anchor is created
                    m_MidAirToggle.interactable = true;
                    m_ResetButton.interactable  = true;
                }
            }

            if (!m_PlaneAugmentation.activeInHierarchy)
            {
                Debug.Log("Setting Plane Augmentation to Active");
                // On initial run, unhide the augmentation
                m_PlaneAugmentation.SetActive(true);
            }

            Debug.Log("Positioning Plane Augmentation at: " + result.Position);
            // parent the augmentation to the anchor

            m_PlaneAugmentation.transform.SetParent(m_PlaneAnchor.transform);
            m_PlaneAugmentation.transform.localPosition = Vector3.zero;
            RotateTowardCamera(m_PlaneAugmentation);

            break;

        case PlaneMode.PLACEMENT:

            if (m_PositionalDeviceTracker != null && m_PositionalDeviceTracker.IsActive)
            {
                if (m_PlacementAnchor == null || TouchHandler.DoubleTap)
                {
                    DestroyAnchors();

                    m_PlacementAnchor      = m_PositionalDeviceTracker.CreatePlaneAnchor("MyPlacementAnchor_" + (++m_AnchorCounter), result);
                    m_PlacementAnchor.name = "PlacementAnchor";

                    if (!VuforiaRuntimeUtilities.IsPlayMode())
                    {
                        Floor.position = m_PlacementAnchor.transform.position;
                    }
                    m_PlacementAugmentation.transform.SetParent(m_PlacementAnchor.transform);
                    m_PlacementAugmentation.transform.localPosition = Vector3.zero;
                }

                if (!m_MidAirToggle.interactable)
                {
                    // Runs only once after first successful Ground Anchor is created
                    m_MidAirToggle.interactable = true;
                    m_ResetButton.interactable  = true;
                }
            }

            if (!m_PlacementAugmentation.activeInHierarchy)
            {
                Debug.Log("Setting Placement Augmentation to Active");
                // On initial placement, unhide the augmentation
                m_PlacementAugmentation.SetActive(true);

                Debug.Log("Positioning Placement Augmentation at: " + result.Position);
                // parent the augmentation to the anchor
                m_PlacementAugmentation.transform.SetParent(m_PlacementAnchor.transform);
                m_PlacementAugmentation.transform.localPosition = Vector3.zero;
                RotateTowardCamera(m_PlacementAugmentation);
                m_TouchHandler.enableRotation = true;
            }

            break;
        }
    }