private static Quaternion ToXNA(Vrpn.Quaternion q) { return new Quaternion((float) q.X, (float) q.Y, (float) q.Z, (float) q.W); }
private static Vector3 ToXNA(Vrpn.Vector3 v) { return new Vector3((float) v.X, (float) v.Y, (float) v.Z); }