public void VoxelUtils_WorldToLocalPosition_NegativeMax() { Assert.AreEqual( VoxelUtils.WorldToLocal(16, (-1, 0, 0)), (new Vector3i(-1, 0, 0), new Vector3i(15, 0, 0))); }
public void VoxelUtils_WorldToLocalPosition_NegativeMultiple() { Assert.AreEqual( VoxelUtils.WorldToLocal(16, (-20, 0, 0)), (new Vector3i(-2, 0, 0), new Vector3i(12, 0, 0))); }
public void VoxelUtils_WorldToLocalPosition_PositiveMin() { Assert.AreEqual( VoxelUtils.WorldToLocal(16, (0, 0, 0)), (new Vector3i(0, 0, 0), new Vector3i(0, 0, 0))); }