Beispiel #1
0
        public static string GetPathFromTemplateName(this VisualTreeAsset vta, string templateName)
        {
            var templateAsset = vta.ResolveTemplate(templateName);
            if (templateAsset == null)
                return null;

            return AssetDatabase.GetAssetPath(templateAsset);
        }
Beispiel #2
0
        public static void Swallow(this VisualTreeAsset vta, VisualElementAsset parent, VisualTreeAsset other)
        {
            var otherIdToChildren = VisualTreeAssetUtilities.GenerateIdToChildren(other);

            if (parent == null)
            {
                parent = vta.GetRootUXMLElement();
            }

            var nextOrderInDocument = (vta.visualElementAssets.Count + vta.templateAssets.Count) * BuilderConstants.VisualTreeAssetOrderIncrement;
            var assetsList          = new List <VisualElementAsset>();

            assetsList.AddRange(other.visualElementAssets);
            assetsList.AddRange(other.templateAssets);
            assetsList = assetsList.OrderBy(x => x.orderInDocument).ToList();

            foreach (var asset in assetsList)
            {
                if (other.IsRootUXMLElement(asset))
                {
                    continue;
                }

                ReinitElementWithNewParentAsset(
                    vta, parent, other, otherIdToChildren, asset, ref nextOrderInDocument);
            }

            foreach (var vea in other.visualElementAssets)
            {
                if (other.IsRootUXMLElement(vea))
                {
                    continue;
                }

                vta.visualElementAssets.Add(vea);
            }

            foreach (var vea in other.templateAssets)
            {
                if (!vta.TemplateExists(vea.templateAlias))
                {
                    vta.RegisterTemplate(vea.templateAlias, other.ResolveTemplate(vea.templateAlias));
                }

                vta.templateAssets.Add(vea);
            }

            VisualTreeAssetUtilities.ReOrderDocument(vta);
        }
        static VisualElement CloneSetupRecursively(VisualTreeAsset vta, VisualElementAsset root,
                                                   Dictionary <int, List <VisualElementAsset> > idToChildren, CreationContext context)
        {
            var ve = VisualTreeAsset.Create(root, context);

            // Linking the new element with its VisualElementAsset.
            // All this copied code for this one line!
            ve.SetVisualElementAsset(root);
            ve.SetProperty(BuilderConstants.ElementLinkedBelongingVisualTreeAssetVEPropertyName, vta);

            // context.target is the created templateContainer
            if (root.id == context.visualTreeAsset.contentContainerId)
            {
                if (context.target is TemplateContainer)
                {
                    ((TemplateContainer)context.target).SetContentContainer(ve);
                }
                else
                {
                    Debug.LogError(
                        "Trying to clone a VisualTreeAsset with a custom content container into a element which is not a template container");
                }
            }

            // if the current element had a slot-name attribute, put it in the resulting slot mapping
            string slotName;

            if (context.slotInsertionPoints != null && vta.TryGetSlotInsertionPoint(root.id, out slotName))
            {
                context.slotInsertionPoints.Add(slotName, ve);
            }

            if (root.classes != null)
            {
                for (int i = 0; i < root.classes.Length; i++)
                {
                    ve.AddToClassList(root.classes[i]);
                }
            }

            if (root.ruleIndex != -1)
            {
                if (vta.inlineSheet == null)
                {
                    Debug.LogWarning("VisualElementAsset has a RuleIndex but no inlineStyleSheet");
                }
                else
                {
                    var rule = vta.inlineSheet.rules[root.ruleIndex];
                    ve.UpdateInlineRule(vta.inlineSheet, rule);
                }
            }

            var templateAsset = root as TemplateAsset;

            if (templateAsset != null)
            {
                var templatePath = vta.GetPathFromTemplateName(templateAsset.templateAlias);
                ve.SetProperty(BuilderConstants.LibraryItemLinkedTemplateContainerPathVEPropertyName, templatePath);
                var instancedTemplateVTA = vta.ResolveTemplate(templateAsset.templateAlias);
                if (instancedTemplateVTA != null)
                {
                    ve.SetProperty(BuilderConstants.ElementLinkedInstancedVisualTreeAssetVEPropertyName, instancedTemplateVTA);
                }
            }

            List <VisualElementAsset> children;

            if (idToChildren.TryGetValue(root.id, out children))
            {
                children.Sort(VisualTreeAssetUtilities.CompareForOrder);

                foreach (VisualElementAsset childVea in children)
                {
                    if (childVea is UxmlObjectAsset)
                    {
                        continue;
                    }

                    // this will fill the slotInsertionPoints mapping
                    var childVe = CloneSetupRecursively(vta, childVea, idToChildren, context);
                    if (childVe == null)
                    {
                        continue;
                    }

                    // if the parent is not a template asset, just add the child to whatever hierarchy we currently have
                    // if ve is a scrollView (with contentViewport as contentContainer), this will go to the right place
                    if (templateAsset == null)
                    {
                        ve.Add(childVe);
                        continue;
                    }

                    int index = templateAsset.slotUsages == null
                        ? -1
                        : templateAsset.slotUsages.FindIndex(u => u.assetId == childVea.id);
                    if (index != -1)
                    {
                        VisualElement parentSlot;
                        string        key = templateAsset.slotUsages[index].slotName;
                        Assert.IsFalse(String.IsNullOrEmpty(key),
                                       "a lost name should not be null or empty, this probably points to an importer or serialization bug");
                        if (context.slotInsertionPoints == null ||
                            !context.slotInsertionPoints.TryGetValue(key, out parentSlot))
                        {
                            Debug.LogErrorFormat("Slot '{0}' was not found. Existing slots: {1}", key,
                                                 context.slotInsertionPoints == null
                                ? String.Empty
                                : String.Join(", ",
                                              System.Linq.Enumerable.ToArray(context.slotInsertionPoints.Keys)));
                            ve.Add(childVe);
                        }
                        else
                        {
                            parentSlot.Add(childVe);
                        }
                    }
                    else
                    {
                        ve.Add(childVe);
                    }
                }
            }

            if (templateAsset != null && context.slotInsertionPoints != null)
            {
                context.slotInsertionPoints.Clear();
            }

            return(ve);
        }