Beispiel #1
0
    /// <summary>
    /// Start is called on the frame when a script is enabled just before
    /// any of the Update methods is called the first time.
    /// </summary>
    public override void Start()
    {
        base.Start();
        VisiblePlayer vp = this.GetComponent <InteractableVisible>().visiblePlayer;

        if (vp == VisiblePlayer.PLAYER_1)
        {
            this.GetComponent <SpriteRenderer>().sprite = BKey;
        }
        else
        {
            this.GetComponent <SpriteRenderer>().sprite = OKey;
        }
    }
Beispiel #2
0
 private void Start()
 {
     visibility    = this.GetComponent <InteractableVisible>();
     visiblePlayer = visibility.visiblePlayer;
 }