void OnGUI() { GUI.skin = skin; if (Event.current.keyCode == KeyCode.Tab) { if (Event.current.type == EventType.KeyDown) { m_HideFields = true; } else { m_HideFields = false; } } Rect rect = new Rect(new Vector2(padding.x, padding.y), size); GUILayout.BeginArea(rect); GUILayout.BeginHorizontal( ); GUILayout.BeginVertical(GUILayout.Width(size.x - volWidth - 32)); GUILayout.BeginHorizontal( ); GUILayout.Box("Ins " + keyboard.currentInstrument.ToString("X2")); if (GUILayout.Button("<")) { IncInstrument(-1); } if (GUILayout.Button(">")) { IncInstrument(1); } GUILayout.EndHorizontal( ); GUILayout.EndVertical( ); GUILayout.Space(16); GUILayout.BeginVertical(GUILayout.Width(volWidth)); GUILayout.BeginHorizontal( ); if (GUILayout.Button("Volume")) { m_CurrentScreen = EditorScreen.Volume; } if (GUILayout.Button("Note")) { m_CurrentScreen = EditorScreen.Pitch; } if (GUILayout.Button("Wave")) { m_CurrentScreen = EditorScreen.Wave; } GUILayout.EndHorizontal( ); switch (m_CurrentScreen) { case EditorScreen.Volume: ArraySlider(instrument.volumeTable, 0, 0xF); GUILayout.FlexibleSpace( ); GUILayout.BeginHorizontal( ); GUILayout.Box(instrument.volumeTable.Length.ToString("X2")); if (GUILayout.Button("-")) { ChangeVolTableSize(-1); } if (GUILayout.Button("+")) { ChangeVolTableSize(1); } GUILayout.EndHorizontal( ); break; case EditorScreen.Pitch: GUILayout.Box("Arpeggio"); arpEnvelope = TabSafeTextField(arpEnvelope); break; case EditorScreen.Wave: bool samp = instruments.presets [keyboard.currentInstrument].samplePlayback; samp = GUILayout.Toggle(samp, "Custom waves"); if (samp != instruments.presets [keyboard.currentInstrument].samplePlayback) { Instruments.InstrumentInstance ins = instruments.presets [keyboard.currentInstrument]; ins.samplePlayback = samp; instruments.presets [keyboard.currentInstrument] = ins; } if (samp) { GUILayout.BeginHorizontal( ); WaveButton(Instruments.InstrumentInstance.Wave.Pulse); WaveButton(Instruments.InstrumentInstance.Wave.Saw); WaveButton(Instruments.InstrumentInstance.Wave.Triangle); WaveButton(Instruments.InstrumentInstance.Wave.Sine); WaveButton(Instruments.InstrumentInstance.Wave.Sample); GUILayout.EndHorizontal( ); switch (instrument.customWaveform) { case Instruments.InstrumentInstance.Wave.Pulse: int pwmStart, pwmEnd, pwmSpeed; pwmStart = instrument.pulseWidthMin; pwmEnd = instrument.pulseWidthMax; pwmSpeed = instrument.pulseWidthPanSpeed; GUILayout.BeginHorizontal( ); GUILayout.Box("PWM min", GUILayout.Width(96)); pwmStart = (int)GUILayout.HorizontalSlider(pwmStart, 0, 100); GUILayout.Box(pwmStart.ToString(), GUILayout.Width(32)); GUILayout.EndHorizontal( ); GUILayout.BeginHorizontal( ); GUILayout.Box("PWM max", GUILayout.Width(96)); pwmEnd = ( int )GUILayout.HorizontalSlider(pwmEnd, 0, 100); GUILayout.Box(pwmEnd.ToString( ), GUILayout.Width(32)); GUILayout.EndHorizontal( ); GUILayout.BeginHorizontal( ); GUILayout.Box("PWM spd", GUILayout.Width(96)); pwmSpeed = ( int )GUILayout.HorizontalSlider(pwmSpeed, 0, Instruments.InstrumentInstance.PWMSPEED_MAX - 1); GUILayout.Box(pwmSpeed.ToString( ), GUILayout.Width(32)); GUILayout.EndHorizontal( ); if (pwmStart != instrument.pulseWidthMin || pwmEnd != instrument.pulseWidthMax || pwmSpeed != instrument.pulseWidthPanSpeed) { Instruments.InstrumentInstance ins = instrument; ins.pulseWidthMin = pwmStart; ins.pulseWidthMax = pwmEnd; ins.pulseWidthPanSpeed = pwmSpeed; instruments.presets [keyboard.currentInstrument] = ins; FileManagement.fileModified = true; } break; case Instruments.InstrumentInstance.Wave.Sample: if (GUILayout.Button("Load sample")) { Instruments.InstrumentInstance ins = instrument; if (fileMan.LoadSample(ref ins.waveTable, ref ins.waveTableSampleRate)) { instruments.presets [keyboard.currentInstrument] = ins; FileManagement.fileModified = true; } } if (instrument.waveTable != null && instrument.waveTable.Length > 0) { bool loopSamp = instrument.loopSample; GUILayout.BeginHorizontal( ); GUILayout.Box(instrument.waveTable.Length + " samples (" + instrument.waveTableSampleRate + "Hz)"); loopSamp = GUILayout.Toggle(loopSamp, "Loop"); GUILayout.EndHorizontal( ); GUILayout.BeginHorizontal( ); int relNote = instrument.sampleRelNote; if (GUILayout.Button("--")) { relNote -= 12; } if (GUILayout.Button("-")) { relNote--; } VirtualKeyboard.Note currNote = (VirtualKeyboard.Note)(relNote % 12 + 1); GUILayout.Box(currNote.ToString().Replace('s', '#') + (relNote / 12).ToString()); if (GUILayout.Button("+")) { relNote++; } if (GUILayout.Button("++")) { relNote += 12; } if (instrument.sampleRelNote != relNote || loopSamp) { Instruments.InstrumentInstance ins = instrument; ins.sampleRelNote = relNote; ins.loopSample = loopSamp; instruments.presets[keyboard.currentInstrument] = ins; FileManagement.fileModified = true; } //GUILayout.Toggle() GUILayout.EndHorizontal( ); } break; } } break; } GUILayout.EndVertical( ); GUILayout.EndHorizontal( ); GUILayout.EndArea( ); }
public void OnIrqCallback() { if (!m_IsPlaying) { return; } m_Counter++; if (m_Counter >= playbackSpeed) { if (m_IsStopping) { m_IsPlaying = false; m_IsStopping = true; return; } m_Counter = 0; int patternBreakTarget = -1; for (int i = 0; i < data.channels; i++) { m_PlayingPattern = m_CurrentPattern; SongData.ColumnEntry col = data.GetPatternColumn(m_CurrentPattern, i); if (col == null) { //m_Instruments [ i ].note = VirtualKeyboard.Note.NoteOff; //psg.SetAttenuation ( i, 0 ); continue; } if (mute[i]) { m_Instruments[i].note = VirtualKeyboard.Note.NoteOff; } else { int volume = col.data[m_CurrentLine, 2]; if (volume >= 0) { m_Instruments[i].relativeVolume = volume; } if (col.data[m_CurrentLine, 0] > 0) { VirtualKeyboard.Note note = VirtualKeyboard.GetNote(col.data[m_CurrentLine, 0]); if (note == VirtualKeyboard.Note.NoteOff) { m_Instruments[i].note = VirtualKeyboard.Note.NoteOff; psg.SetAttenuation(i, 0); } else if (col.data[m_CurrentLine, 1] < instruments.presets.Length) { m_PrevInstruments[i] = m_Instruments[i]; m_Instruments[i] = instruments.presets[col.data[m_CurrentLine, 1]]; m_Instruments[i].relativeVolume = volume >= 0 ? volume : 0xF; m_Instruments[i].note = note; m_Instruments[i].noteOffset = data.transposeTable[m_CurrentPattern][i]; m_Instruments[i].octave = VirtualKeyboard.GetOctave(col.data[m_CurrentLine, 0]); } } } int fxVal = col.data [m_CurrentLine, 4]; if (fxVal >= 0) { switch (col.data [m_CurrentLine, 3]) { //arpreggio case 0x00: if (fxVal == 0) { m_Instruments [i].arpeggio = new int [0]; } else { int hiArp, loArp; SplitByte(fxVal, out hiArp, out loArp); m_Instruments [i].arpeggio = new int [3] { 0, loArp, hiArp }; m_Instruments[i].arpLoopPoint = 3; } break; case 0x01: m_Instruments [i].portamentoSpeed = fxVal; break; case 0x02: m_Instruments [i].portamentoSpeed = -fxVal; break; case 0x03: if (m_Instruments [i].samplePlayback) { m_Instruments [i].pulseWidth = m_PrevInstruments [i].pulseWidth; } m_Instruments [i].SetAutoPortamento(m_PrevInstruments[i], fxVal); break; case 0x04: int speed, depth; SplitByte(fxVal, out depth, out speed); m_Instruments [i].vibratoDepth = depth; m_Instruments [i].vibratoSpeed = speed; break; case 0x08: int left, right; SplitByte(fxVal, out right, out left); psg.SetStereo(i, left != 0, right != 0); break; case 0x0B: //loop point break; case 0x0D: if (m_CurrentPattern >= data.numPatterns - 1) { break; } if (fxVal < data.patternLength) { m_PatternBreakTarget = fxVal; } else { m_PatternBreakTarget = 0; } patternBreakTarget = m_PatternBreakTarget; break; case 0x0F: playbackSpeed = fxVal; break; case 0x10: m_Instruments [i].noteDelay = fxVal; break; case 0x20: int mode, fb; SplitByte(fxVal, out mode, out fb); int val = (mode << 1) | fb; m_Instruments[i].noiseMode = new int[] { val }; break; case 0x40: m_Instruments [i].pulseWidthPanSpeed = fxVal; break; case 0xFF: psg.PSGDirectWrite(fxVal); break; } } } m_MoveLine++; if (patternBreakTarget >= 0) { m_CurrentLine = patternBreakTarget; m_CurrentPattern++; } else { m_CurrentLine++; if (m_CurrentLine >= data.patternLength) { m_CurrentLine = 0; m_CurrentPattern++; if (m_CurrentPattern >= data.numPatterns) { m_CurrentPattern = m_PatternLoop; if (m_Loops >= 0) { m_IsStopping = m_Loops == 0; m_Loops--; } } } } } for (int i = 0; i < data.channels; i++) { if (m_Instruments [i].noteDelay > 0) { m_Instruments [i].noteDelay--; m_PrevInstruments [i].UpdatePSG(psg, i); m_ChnAttenuation[i] = m_PrevInstruments[i].GetCurrentVol(); } else { m_Instruments [i].UpdatePSG(psg, i); m_ChnAttenuation[i] = m_Instruments[i].GetCurrentVol(); } if (mute[i]) { m_ChnAttenuation[i] = 0; } } }