Beispiel #1
0
 public void Init()
 {
     Locations             = new List <NewVillage>();
     Types                 = new List <Classificator.VillTypeEnum>();
     AutoSettleNewVillages = true;
     NameTemplate          = "0#NUM#";
     DefaultSettings       = new VillSettings();
     DefaultSettings.Init();
 }
Beispiel #2
0
 public void Init(Account acc)
 {
     Troops = new VillTroops();
     Troops.Init();
     Res = new VillRes();
     Res.Init();
     Build = new VillBuilding();
     Build.Init(acc);
     Settings = new VillSettings();
     Settings.Init();
     Market = new VillMarket();
     Market.Init();
     Deffing   = new VillDeffing();
     Expansion = new VillExpansion();
     Timings   = new VillTiming();
 }
Beispiel #3
0
 public void Init(Account acc)
 {
     //When creating new village, init objects: coordinates, production and building array
     //Coordinates = new Coordinates();
     Troops = new VillTroops();
     Troops.Init(acc);
     Res = new VillRes();
     Res.Init();
     Build = new VillBuilding();
     Build.Init(acc);
     Settings = new VillSettings();
     Settings.Init();
     Market = new VillMarket();
     Market.Init();
     Deffing   = new VillDeffing();
     Expansion = new VillExpansion();
 }