internal Viewport(short id) : base(EntityType.Viewport, DxfObjectCode.Viewport) { this.center = Vector3.Zero; this.width = 297; this.height = 210; this.stacking = id; this.id = id; this.viewCenter = Vector2.Zero; this.snapBase = Vector2.Zero; this.snapSpacing = new Vector2(10.0); this.gridSpacing = new Vector2(10.0); this.viewDirection = Vector3.UnitZ; this.viewTarget = Vector3.Zero; this.lensLength = 50.0; this.frontClipPlane = 0.0; this.backClipPlane = 0.0; this.viewHeight = 250; this.snapAngle = 0.0; this.twistAngle = 0.0; this.circleZoomPercent = 1000; this.status = ViewportStatusFlags.AdaptiveGridDisplay | ViewportStatusFlags.DisplayGridBeyondDrawingLimits | ViewportStatusFlags.CurrentlyAlwaysEnabled | ViewportStatusFlags.UcsIconVisibility; this.frozenLayers = new List <Layer>(); this.ucsOrigin = Vector3.Zero; this.ucsXAxis = Vector3.UnitX; this.ucsYAxis = Vector3.UnitY; this.elevation = 0.0; this.boundary = null; }
internal Viewport(short id) : base(EntityType.Viewport, DxfObjectCode.Viewport) { this.center = Vector3.Zero; this.width = 297; this.height = 210; this.stacking = id; this.id = id; this.viewCenter = Vector2.Zero; this.snapBase = Vector2.Zero; this.snapSpacing = new Vector2(10.0); this.gridSpacing = new Vector2(10.0); this.viewDirection = Vector3.UnitZ; this.viewTarget = Vector3.Zero; this.lensLength = 50.0; this.frontClipPlane = 0.0; this.backClipPlane = 0.0; this.viewHeight = 250; this.snapAngle = 0.0; this.twistAngle = 0.0; this.circleZoomPercent = 1000; this.status = ViewportStatusFlags.AdaptiveGridDisplay | ViewportStatusFlags.DisplayGridBeyondDrawingLimits | ViewportStatusFlags.CurrentlyAlwaysEnabled | ViewportStatusFlags.UcsIconVisibility; this.frozenLayers = new List<Layer>(); this.ucsOrigin = Vector3.Zero; this.ucsXAxis = Vector3.UnitX; this.ucsYAxis = Vector3.UnitY; this.elevation = 0.0; this.boundary = null; }
/// <summary> /// Initializes a new viewport object. /// </summary> public Viewport() : this(2) { this.status |= ViewportStatusFlags.GridMode; }
/// <summary> /// Initializes a new viewport object. /// </summary> public Viewport() : this(2) { this.status |= ViewportStatusFlags.GridMode; }