void Awake()
 {
     mCountdown = FindObjectOfType<Countdown> ();
     mRecordingPlayer = FindObjectOfType<RecordingPlayer> ();
     mDialogueManager = FindObjectOfType<DialogueManager> ();
     mNetworkManager = FindObjectOfType<NetworkManager> ();
     mScreen = GameObject.FindGameObjectWithTag ("Screen");
     mViewerChart = FindObjectOfType<ViewerChart> ();
 }
Beispiel #2
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 void Awake()
 {
     mCountdown       = FindObjectOfType <Countdown> ();
     mRecordingPlayer = FindObjectOfType <RecordingPlayer> ();
     mDialogueManager = FindObjectOfType <DialogueManager> ();
     mNetworkManager  = FindObjectOfType <NetworkManager> ();
     mScreen          = GameObject.FindGameObjectWithTag("Screen");
     mViewerChart     = FindObjectOfType <ViewerChart> ();
 }