Beispiel #1
0
        /// <summary>
        /// Create the view hierarchy for this view mode.
        /// </summary>
        protected override void CreateCheckItemView()
        {
            // Create a canvas for containing the selected page and put old root inside it
            _drawGroup = new ViewDrawCanvas(Navigator.StateNormal.HeaderGroup.Back,
                                            Navigator.StateNormal.HeaderGroup.Border,
                                            VisualOrientation.Top);

            _drawGroup.Add(_oldRoot);

            // Create the view element that lays out the check/tab buttons
            ViewLayoutBarForTabs layoutBar = new ViewLayoutBarForTabs(Navigator.Bar.ItemSizing,
                                                                      Navigator.Bar.ItemAlignment,
                                                                      Navigator.Bar.BarMultiline,
                                                                      Navigator.Bar.ItemMinimumSize,
                                                                      Navigator.Bar.ItemMaximumSize,
                                                                      Navigator.Bar.BarMinimumHeight,
                                                                      Navigator.Bar.TabBorderStyle,
                                                                      true);

            _layoutBar = layoutBar;

            // Create the scroll spacer that restricts display
            _layoutBarViewport = new ViewLayoutViewport(Navigator.StateCommon.Bar,
                                                        PaletteMetricPadding.BarPaddingTabs,
                                                        PaletteMetricInt.CheckButtonGap,
                                                        Navigator.Bar.BarOrientation,
                                                        Navigator.Bar.ItemAlignment,
                                                        Navigator.Bar.BarAnimation);
            _layoutBarViewport.Add(_layoutBar);

            // Create the button bar area docker
            _layoutBarDocker = new ViewLayoutDocker();
            _layoutBarDocker.Add(_layoutBarViewport, ViewDockStyle.Fill);

            // Add a separators for insetting items
            _layoutBarSeparatorFirst = new ViewLayoutSeparator(0);
            _layoutBarSeparatorLast  = new ViewLayoutSeparator(0);
            _layoutBarDocker.Add(_layoutBarSeparatorFirst, ViewDockStyle.Left);
            _layoutBarDocker.Add(_layoutBarSeparatorLast, ViewDockStyle.Right);

            // Create the layout that insets the contents to allow for rounding of the group border
            _layoutOverlap = new ViewLayoutInsetOverlap(_drawGroup);
            _layoutOverlap.Add(_layoutBarDocker);

            // Create the docker used to layout contents of main panel and fill with group
            _layoutPanelDocker = new ViewLayoutDockerOverlap(_drawGroup, _layoutOverlap, layoutBar);
            _layoutPanelDocker.Add(_layoutOverlap, ViewDockStyle.Top);
            _layoutPanelDocker.Add(_drawGroup, ViewDockStyle.Fill);

            // Create the top level panel and put a layout docker inside it
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back);
            _drawPanel.Add(_layoutPanelDocker);
            _newRoot = _drawPanel;

            // Set the correct tab style
            UpdateTabStyle();

            // Must call the base class to perform common actions
            base.CreateCheckItemView();
        }
        /// <summary>
        /// Construct the view appropriate for this builder.
        /// </summary>
        /// <param name="navigator">Reference to navigator instance.</param>
        /// <param name="manager">Reference to current manager.</param>
        /// <param name="redirector">Palette redirector.</param>
        public override void Construct(KryptonNavigator navigator,
                                       ViewManager manager,
                                       PaletteRedirect redirector)
        {
            // Let base class perform common operations
            base.Construct(navigator, manager, redirector);

            // Get the current root element
            _oldRoot = ViewManager.Root;

            // Create a canvas for the background
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back)
            {
                // Put the exisint root into the canvas
                _oldRoot
            };

            // Update the child panel to have panel appearance
            Navigator.ChildPanel.PanelBackStyle = Navigator.Panel.PanelBackStyle;

            // Set the correct palettes based on enabled state and selected page
            UpdateStatePalettes();

            // Canvas becomes the new root
            ViewManager.Root = _drawPanel;

            // Need to monitor changes in the enabled state
            Navigator.EnabledChanged += OnEnabledChanged;
        }
Beispiel #3
0
        /// <summary>
        /// Initialize a new instance of the KryptonBorderEdge class.
        /// </summary>
        public KryptonBorderEdge()
        {
            // The label cannot take the focus
            SetStyle(ControlStyles.Selectable, false);

            // Set default label style
            _orientation = Orientation.Horizontal;

            // Create the palette storage
            _borderRedirect = new PaletteBorderInheritRedirect(Redirector, PaletteBorderStyle.ControlClient);
            StateCommon     = new PaletteBorderEdgeRedirect(_borderRedirect, NeedPaintDelegate);
            StateDisabled   = new PaletteBorderEdge(StateCommon, NeedPaintDelegate);
            StateNormal     = new PaletteBorderEdge(StateCommon, NeedPaintDelegate);
            _stateCurrent   = StateNormal;
            _state          = PaletteState.Normal;

            // Our view contains just a simple canvas that covers entire client area
            _drawPanel = new ViewDrawPanel(StateNormal);

            // Create the view manager instance
            ViewManager = new ViewManager(this, _drawPanel);

            // We want to be auto sized by default, but not the property default!
            AutoSize     = true;
            AutoSizeMode = AutoSizeMode.GrowAndShrink;
        }
        /// <summary>
        /// Create the view hierarchy for this view mode.
        /// </summary>
        protected override void CreateCheckItemView()
        {
            // Create a canvas for containing the selected page and put old root inside it
            _drawGroup = new ViewDrawCanvas(Navigator.StateNormal.HeaderGroup.Back, Navigator.StateNormal.HeaderGroup.Border, VisualOrientation.Top)
            {
                _oldRoot
            };

            // Create the view element that lays out the check buttons
            _layoutBar = new ViewLayoutBar(Navigator.StateCommon.Bar,
                                           PaletteMetricInt.CheckButtonGap,
                                           Navigator.Bar.ItemSizing,
                                           Navigator.Bar.ItemAlignment,
                                           Navigator.Bar.BarMultiline,
                                           Navigator.Bar.ItemMinimumSize,
                                           Navigator.Bar.ItemMaximumSize,
                                           Navigator.Bar.BarMinimumHeight,
                                           false);

            // Create the scroll spacer that restricts display
            _layoutBarViewport = new ViewLayoutViewport(Navigator.StateCommon.Bar,
                                                        PaletteMetricPadding.BarPaddingOutside,
                                                        PaletteMetricInt.CheckButtonGap,
                                                        Navigator.Bar.BarOrientation,
                                                        Navigator.Bar.ItemAlignment,
                                                        Navigator.Bar.BarAnimation)
            {
                _layoutBar
            };

            // Create the button bar area docker
            _layoutBarDocker = new ViewLayoutDocker
            {
                { _layoutBarViewport, ViewDockStyle.Fill }
            };

            // Add a separators for insetting items
            _layoutBarSeparatorFirst = new ViewLayoutSeparator(0);
            _layoutBarSeparatorLast  = new ViewLayoutSeparator(0);
            _layoutBarDocker.Add(_layoutBarSeparatorFirst, ViewDockStyle.Left);
            _layoutBarDocker.Add(_layoutBarSeparatorLast, ViewDockStyle.Right);

            // Create the docker used to layout contents of main panel and fill with group
            _layoutPanelDocker = new ViewLayoutDocker
            {
                { _drawGroup, ViewDockStyle.Fill },
                { _layoutBarDocker, ViewDockStyle.Top }
            };

            // Create the top level panel and put a layout docker inside it
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back)
            {
                _layoutPanelDocker
            };
            _newRoot = _drawPanel;

            // Must call the base class to perform common actions
            base.CreateCheckItemView();
        }
        /// <summary>
        /// Update the displayed position to reflect a change in selected tab.
        /// </summary>
        /// <param name="tabsArea">Tabs area of the </param>
        /// <param name="drawMinimizedPanel"></param>
        public void UpdatePosition(ViewLayoutRibbonTabsArea tabsArea,
                                   ViewDrawPanel drawMinimizedPanel)
        {
            // Move to the newly calculated position
            Rectangle popupRect = CalculatePopupRect(tabsArea, drawMinimizedPanel);

            SetBounds(popupRect.X, popupRect.Y, popupRect.Width, popupRect.Height);
        }
Beispiel #6
0
        /// <summary>
        /// Create the view hierarchy for this view mode.
        /// </summary>
        protected override void CreateCheckItemView()
        {
            // Create the view element that lays out the check buttons
            _layoutBar = new ViewLayoutBar(Navigator.StateCommon.Bar,
                                           PaletteMetricInt.CheckButtonGap,
                                           Navigator.Bar.ItemSizing,
                                           Navigator.Bar.ItemAlignment,
                                           Navigator.Bar.BarMultiline,
                                           Navigator.Bar.ItemMinimumSize,
                                           Navigator.Bar.ItemMaximumSize,
                                           Navigator.Bar.BarMinimumHeight,
                                           false);

            // Create the scroll spacer that restricts display
            _layoutBarViewport = new ViewLayoutViewport(Navigator.StateCommon.Bar,
                                                        PaletteMetricPadding.BarPaddingInside,
                                                        PaletteMetricInt.CheckButtonGap,
                                                        Navigator.Header.HeaderPositionBar,
                                                        Navigator.Bar.ItemAlignment,
                                                        Navigator.Bar.BarAnimation)
            {
                _layoutBar
            };

            // Create the button bar area docker
            _layoutBarDocker = new ViewLayoutDocker
            {
                { _layoutBarViewport, ViewDockStyle.Fill }
            };

            // Place the bar inside a header style area
            _viewHeadingBar = new ViewDrawDocker(Navigator.StateNormal.HeaderGroup.HeaderBar.Back,
                                                 Navigator.StateNormal.HeaderGroup.HeaderBar.Border,
                                                 Navigator.StateNormal.HeaderGroup.HeaderBar,
                                                 PaletteMetricBool.None,
                                                 PaletteMetricPadding.HeaderGroupPaddingSecondary,
                                                 VisualOrientation.Top)
            {
                { _layoutBarDocker, ViewDockStyle.Fill }
            };

            // Create the docker used to layout contents of main panel and fill with group
            _layoutPanelDocker = new ViewLayoutDocker
            {
                { new ViewLayoutPageHide(Navigator), ViewDockStyle.Fill },
                { _viewHeadingBar, ViewDockStyle.Top }
            };

            // Create the top level panel and put a layout docker inside it
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back)
            {
                _layoutPanelDocker
            };
            _newRoot = _drawPanel;

            // Must call the base class to perform common actions
            base.CreateCheckItemView();
        }
Beispiel #7
0
        /// <summary>
        /// Create the view hierarchy for this view mode.
        /// </summary>
        protected override void CreateCheckItemView()
        {
            // Create the view element that lays out the check buttons
            _layoutBar = new ViewLayoutBar(Navigator.StateCommon.Bar,
                                           PaletteMetricInt.RibbonTabGap,
                                           Navigator.Bar.ItemSizing,
                                           Navigator.Bar.ItemAlignment,
                                           Navigator.Bar.BarMultiline,
                                           Navigator.Bar.ItemMinimumSize,
                                           Navigator.Bar.ItemMaximumSize,
                                           Navigator.Bar.BarMinimumHeight,
                                           Navigator.Bar.TabBorderStyle,
                                           true);

            // Create the scroll spacer that restricts display
            _layoutBarViewport = new ViewLayoutViewport(Navigator.StateCommon.Bar,
                                                        PaletteMetricPadding.BarPaddingTabs,
                                                        PaletteMetricInt.RibbonTabGap,
                                                        Navigator.Bar.BarOrientation,
                                                        Navigator.Bar.ItemAlignment,
                                                        Navigator.Bar.BarAnimation);
            _layoutBarViewport.Add(_layoutBar);

            // Create the button bar area docker
            _layoutBarDocker = new ViewLayoutDocker();
            _layoutBarDocker.Add(_layoutBarViewport, ViewDockStyle.Fill);

            // Add a separators for insetting items
            _layoutBarSeparatorFirst = new ViewLayoutSeparator(0);
            _layoutBarSeparatorLast  = new ViewLayoutSeparator(0);
            _layoutBarDocker.Add(_layoutBarSeparatorFirst, ViewDockStyle.Left);
            _layoutBarDocker.Add(_layoutBarSeparatorLast, ViewDockStyle.Right);

            // Create the docker used to layout contents of main panel and fill with group
            _layoutPanelDocker = new ViewLayoutDocker();
            _layoutPanelDocker.Add(_layoutBarDocker, ViewDockStyle.Fill);
            _layoutPanelDocker.Add(new ViewLayoutPageHide(Navigator), ViewDockStyle.Top);

            // Create the top level panel and put a layout docker inside it
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back);
            _drawPanel.Add(_layoutPanelDocker);
            _newRoot = _drawPanel;

            // Must call the base class to perform common actions
            base.CreateCheckItemView();
        }
Beispiel #8
0
        /// <summary>
        /// Initialize a new instance of the KryptonGroupPanel class.
        /// </summary>
        /// <param name="alignControl">Container control for alignment.</param>
        /// <param name="stateCommon">Common appearance state to inherit from.</param>
        /// <param name="stateDisabled">Disabled appearance state.</param>
        /// <param name="stateNormal">Normal appearance state.</param>
        /// <param name="layoutHandler">Callback delegate for layout processing.</param>
        public KryptonGroupPanel(Control alignControl,
                                 PaletteDoubleRedirect stateCommon,
                                 PaletteDouble stateDisabled,
                                 PaletteDouble stateNormal,
                                 NeedPaintHandler layoutHandler)
            : base(stateCommon, stateDisabled, stateNormal)
        {
            // Remember the delegate used to notify layouts
            _layoutHandler = layoutHandler;

            // Create the forced overrides to enforce the graphics option we want
            _forcedDisabled = new PaletteBackInheritForced(stateDisabled.Back);
            _forcedNormal   = new PaletteBackInheritForced(stateNormal.Back);

            // We never allow the anti alias option as it prevent transparent background working
            _forcedDisabled.ForceGraphicsHint = PaletteGraphicsHint.None;
            _forcedNormal.ForceGraphicsHint   = PaletteGraphicsHint.None;

            // Set the correct initial palettes
            ViewDrawPanel.SetPalettes(Enabled ? _forcedNormal : _forcedDisabled);

            // Make sure the alignment of the group panel is as that of the parent
            ViewManager.AlignControl = alignControl;
        }
        private Rectangle CalculatePopupRect(ViewLayoutRibbonTabsArea tabsArea,
                                             ViewDrawPanel drawMinimizedPanel)
        {
            Size popupSize;

            // Get the preferred size of the groups area, we only really want the height
            using (ViewLayoutContext context = new ViewLayoutContext(_ribbon, Renderer))
                popupSize = drawMinimizedPanel.GetPreferredSize(context);

            // The width should default to being the same width as the ribbon control
            popupSize.Width = _ribbon.Width;

            // Get the screen rectangles for the ribbon and the tabs area of the ribbon
            Rectangle parentRibbonRect = _ribbon.RectangleToScreen(_ribbon.ClientRectangle);
            Rectangle parentTabsRect   = _ribbon.RectangleToScreen(tabsArea.ClientRectangle);

            // Default popup is placed below the ribbon
            Rectangle popupRect = new Rectangle(parentRibbonRect.X, parentTabsRect.Bottom - 1, popupSize.Width, popupSize.Height);

            // Get the view element for the currently selected tab
            ViewDrawRibbonTab viewTab = tabsArea.LayoutTabs.GetViewForRibbonTab(_ribbon.SelectedTab);

            //!!!!betauser. can crash
            if (viewTab == null)
            {
                return(new Rectangle(0, 0, 0, 0));
            }

            // Convert the view tab client area to screen coordinates
            Rectangle viewTabRect = _ribbon.RectangleToScreen(viewTab.ClientRectangle);

            // Get the screen that the tab is mostly within
            Screen    screen      = Screen.FromRectangle(viewTabRect);
            Rectangle workingArea = screen.WorkingArea;

            workingArea.Width  -= BOTTOMRIGHT_GAP;
            workingArea.Height -= BOTTOMRIGHT_GAP;

            // Is the right side of the popup extending over the right edge of the screen...
            if (popupRect.Right > workingArea.Right)
            {
                // Reduce width to bring it back onto the screen
                popupRect.Width -= (popupRect.Right - workingArea.Right);

                // Enforce a minimum useful width for the popup
                if (popupRect.Width < MINIMUM_WIDTH)
                {
                    popupRect.X    -= (MINIMUM_WIDTH - popupRect.Width);
                    popupRect.Width = MINIMUM_WIDTH;
                }
            }
            else
            {
                // Is the left side of the popup extending over left edge of screen...
                if (popupRect.Left < workingArea.Left)
                {
                    // Reduce left side of popup to start at screen left edge
                    int reduce = (workingArea.Left - popupRect.Left);
                    popupRect.Width -= reduce;
                    popupRect.X     += reduce;

                    // Enforce a minimum useful width for the popup
                    if (popupRect.Width < MINIMUM_WIDTH)
                    {
                        popupRect.Width = MINIMUM_WIDTH;
                    }
                }
            }

            // If there is not enough room to place the popup below the tabs area
            if (popupRect.Bottom > workingArea.Bottom)
            {
                // Is there enough room above the parent for the entire popup height?
                if ((parentTabsRect.Top - popupRect.Height) >= workingArea.Top)
                {
                    // Place the popup above the parent
                    popupRect.Y = parentTabsRect.Top - popupSize.Height;
                }
                else
                {
                    // Cannot show entire popup above or below, find which has most space
                    int spareAbove = parentTabsRect.Top - workingArea.Top;
                    int spareBelow = workingArea.Bottom - parentTabsRect.Bottom;

                    // Place it in the area with the most space
                    if (spareAbove > spareBelow)
                    {
                        popupRect.Y = workingArea.Top;
                    }
                    else
                    {
                        popupRect.Y = parentTabsRect.Bottom;
                    }
                }
            }

            return(popupRect);
        }
 /// <summary>
 /// Show the minimized popup relative to the tabs area of the ribbon.
 /// </summary>
 /// <param name="tabsArea">Tabs area of the </param>
 /// <param name="drawMinimizedPanel"></param>
 public void Show(ViewLayoutRibbonTabsArea tabsArea,
                  ViewDrawPanel drawMinimizedPanel)
 {
     // Show at the calculated position
     Show(CalculatePopupRect(tabsArea, drawMinimizedPanel));
 }
        /// <summary>
        /// Create the view hierarchy for this view mode.
        /// </summary>
        protected override void CreateCheckItemView()
        {
            // Create the two headers and header content
            _viewContentPrimary = new ViewDrawContent(Navigator.StateNormal.HeaderGroup.HeaderPrimary.Content,
                                                      Navigator.Header.HeaderValuesPrimary,
                                                      VisualOrientation.Top);

            _viewHeadingPrimary = new ViewDrawDocker(Navigator.StateNormal.HeaderGroup.HeaderPrimary.Back,
                                                     Navigator.StateNormal.HeaderGroup.HeaderPrimary.Border,
                                                     Navigator.StateNormal.HeaderGroup.HeaderPrimary,
                                                     PaletteMetricBool.None,
                                                     PaletteMetricPadding.HeaderGroupPaddingPrimary,
                                                     VisualOrientation.Top);

            _viewContentSecondary = new ViewDrawContent(Navigator.StateNormal.HeaderGroup.HeaderSecondary.Content,
                                                        Navigator.Header.HeaderValuesSecondary,
                                                        VisualOrientation.Top);

            _viewHeadingSecondary = new ViewDrawDocker(Navigator.StateNormal.HeaderGroup.HeaderSecondary.Back,
                                                       Navigator.StateNormal.HeaderGroup.HeaderSecondary.Border,
                                                       Navigator.StateNormal.HeaderGroup.HeaderSecondary,
                                                       PaletteMetricBool.None,
                                                       PaletteMetricPadding.HeaderGroupPaddingSecondary,
                                                       VisualOrientation.Top);

            // Place the the content as fillers in the headers
            _viewHeadingPrimary.Add(_viewContentPrimary, ViewDockStyle.Fill);
            _viewHeadingSecondary.Add(_viewContentSecondary, ViewDockStyle.Fill);

            // Create a canvas for containing the selected page and put old root inside it
            _drawGroup = new ViewDrawCanvas(Navigator.StateNormal.HeaderGroup.Back,
                                            Navigator.StateNormal.HeaderGroup.Border,
                                            VisualOrientation.Top)
            {
                ApplyIncludeBorderEdge = true
            };
            _drawGroup.Add(_oldRoot);

            // Create the view element that lays out the check/tab buttons
            ViewLayoutBarForTabs layoutBar = new ViewLayoutBarForTabs(Navigator.Bar.ItemSizing,
                                                                      Navigator.Bar.ItemAlignment,
                                                                      Navigator.Bar.BarMultiline,
                                                                      Navigator.Bar.ItemMinimumSize,
                                                                      Navigator.Bar.ItemMaximumSize,
                                                                      Navigator.Bar.BarMinimumHeight,
                                                                      Navigator.Bar.TabBorderStyle,
                                                                      true);

            _layoutBar = layoutBar;

            // Create the scroll spacer that restricts display
            _layoutBarViewport = new ViewLayoutViewport(Navigator.StateCommon.Bar,
                                                        PaletteMetricPadding.BarPaddingTabs,
                                                        PaletteMetricInt.CheckButtonGap,
                                                        Navigator.Bar.BarOrientation,
                                                        Navigator.Bar.ItemAlignment,
                                                        Navigator.Bar.BarAnimation)
            {
                _layoutBar
            };

            // Create the button bar area docker
            _layoutBarDocker = new ViewLayoutDocker
            {
                { _layoutBarViewport, ViewDockStyle.Fill }
            };

            // Add a separators for insetting items
            _layoutBarSeparatorFirst = new ViewLayoutSeparator(0);
            _layoutBarSeparatorLast  = new ViewLayoutSeparator(0);
            _layoutBarDocker.Add(_layoutBarSeparatorFirst, ViewDockStyle.Left);
            _layoutBarDocker.Add(_layoutBarSeparatorLast, ViewDockStyle.Right);

            // Create the layout that insets the contents to allow for rounding of the group border
            _layoutOverlap = new ViewLayoutInsetOverlap(_drawGroup)
            {
                _layoutBarDocker
            };

            // Create the docker used to layout contents of main panel and fill with group
            _layoutPanelDocker = new ViewLayoutDockerOverlap(_drawGroup, _layoutOverlap, layoutBar)
            {
                { _layoutOverlap, ViewDockStyle.Top },
                { _drawGroup, ViewDockStyle.Fill }
            };

            // Place the headers and page holding area into the group
            _topGroup = new ViewLayoutDocker
            {
                { _viewHeadingSecondary, ViewDockStyle.Bottom },
                { _viewHeadingPrimary, ViewDockStyle.Top },
                { _layoutPanelDocker, ViewDockStyle.Fill }
            };

            // Prevent adjacent headers from having two borders
            _topGroup.RemoveChildBorders = true;

            // Create the top level panel and put a layout docker inside it
            _drawPanel = new ViewDrawPanel(Navigator.StateNormal.Back)
            {
                _topGroup
            };
            _newRoot = _drawPanel;

            // Set initial visible state of headers
            _viewHeadingPrimary.Visible   = Navigator.Header.HeaderVisiblePrimary;
            _viewHeadingSecondary.Visible = Navigator.Header.HeaderVisibleSecondary;

            // Set the correct tab style
            UpdateTabStyle();

            // Must call the base class to perform common actions
            base.CreateCheckItemView();
        }
        public KryptonListView()
        {
            SetStyle(ControlStyles.AllPaintingInWmPaint
                     | ControlStyles.OptimizedDoubleBuffer
                     | ControlStyles.SupportsTransparentBackColor // Cannot get thi sto work (Code removed)!!
                     | ControlStyles.EnableNotifyMessage
                     , true);

            base.OwnerDraw = true;
            // We need to repaint entire control whenever resized
            SetStyle(ControlStyles.ResizeRedraw, true);
            // Yes, we want to be drawn double buffered by default
            DoubleBuffered = true;

            // Default fields
            _alwaysActive    = true;
            _style           = ButtonStyle.ListItem;
            Padding          = new Padding(1);
            base.BorderStyle = System.Windows.Forms.BorderStyle.None;

            // We need to create and cache a device context compatible with the display
            _screenDC = PI.CreateCompatibleDC(IntPtr.Zero);

            // Set the palette and renderer to the defaults as specified by the manager
            Redirector = new PaletteRedirect(null);
            CacheNewPalette(KryptonManager.CurrentGlobalPalette);

            KryptonManager.GlobalPaletteChanged += OnGlobalPaletteChanged;

            NeedPaintDelegate = OnNeedPaint;

            // Create the palette storage
            Images = new CheckBoxImages(NeedPaintDelegate);
            _paletteCheckBoxImages = new PaletteRedirectCheckBox(Redirector, Images);
            StateCommon            = new PaletteListStateRedirect(Redirector, PaletteBackStyle.InputControlStandalone, PaletteBorderStyle.InputControlStandalone, NeedPaintDelegate);
            OverrideFocus          = new PaletteListItemTripleRedirect(Redirector, PaletteBackStyle.ButtonListItem, PaletteBorderStyle.ButtonListItem, PaletteContentStyle.ButtonListItem, NeedPaintDelegate);
            StateDisabled          = new PaletteListState(StateCommon, NeedPaintDelegate);
            StateActive            = new PaletteDouble(StateCommon, NeedPaintDelegate);
            StateNormal            = new PaletteListState(StateCommon, NeedPaintDelegate);
            StateTracking          = new PaletteListItemTriple(StateCommon.Item, NeedPaintDelegate);
            StatePressed           = new PaletteListItemTriple(StateCommon.Item, NeedPaintDelegate);
            StateCheckedNormal     = new PaletteListItemTriple(StateCommon.Item, NeedPaintDelegate);
            StateCheckedTracking   = new PaletteListItemTriple(StateCommon.Item, NeedPaintDelegate);
            StateCheckedPressed    = new PaletteListItemTriple(StateCommon.Item, NeedPaintDelegate);
            // Create manager and view for drawing the background
            ViewDrawPanel = new ViewDrawPanel(StateNormal.Back);

            // Create the override handling classes
            _overrideNormal          = new PaletteTripleOverride(OverrideFocus.Item, StateNormal.Item, PaletteState.FocusOverride);
            _overrideTracking        = new PaletteTripleOverride(OverrideFocus.Item, StateTracking.Item, PaletteState.FocusOverride);
            _overridePressed         = new PaletteTripleOverride(OverrideFocus.Item, StatePressed.Item, PaletteState.FocusOverride);
            _overrideCheckedNormal   = new PaletteTripleOverride(OverrideFocus.Item, StateCheckedNormal.Item, PaletteState.FocusOverride);
            _overrideCheckedTracking = new PaletteTripleOverride(OverrideFocus.Item, StateCheckedTracking.Item, PaletteState.FocusOverride);
            _overrideCheckedPressed  = new PaletteTripleOverride(OverrideFocus.Item, StateCheckedPressed.Item, PaletteState.FocusOverride);

            // Create the check box image drawer and place inside element so it is always centered
            _drawCheckBox   = new ViewDrawCheckBox(_paletteCheckBoxImages);
            _layoutCheckBox = new ViewLayoutCenter
            {
                _drawCheckBox
            };
            _layoutCheckBoxAfter = new ViewLayoutSeparator(3, 0);
            _layoutCheckBoxStack = new ViewLayoutStack(true)
            {
                _layoutCheckBox,
                _layoutCheckBoxAfter
            };
            // Stack used to layout the location of the node image
            _layoutImage       = new ViewLayoutSeparator(0, 0);
            _layoutImageAfter  = new ViewLayoutSeparator(3, 0);
            _layoutImageCenter = new ViewLayoutCenter(_layoutImage);
            _layoutImageStack  = new ViewLayoutStack(true)
            {
                _layoutImageCenter,
                _layoutImageAfter
            };
            _layoutImageState       = new ViewLayoutSeparator(16, 16);
            _layoutImageCenterState = new ViewLayoutCenter(_layoutImageState);
            // Create the draw element for owner drawing individual items
            _contentValues = new ShortTextValue();
            _drawButton    = new ViewDrawButton(StateDisabled.Item, _overrideNormal,
                                                _overrideTracking, _overridePressed,
                                                _overrideCheckedNormal, _overrideCheckedTracking,
                                                _overrideCheckedPressed,
                                                new PaletteMetricRedirect(Redirector),
                                                _contentValues, VisualOrientation.Top, false);

            // Place check box on the left and the label in the remainder
            _layoutDockerTile = new ViewLayoutDocker
            {
                { _layoutImageStack, ViewDockStyle.Left },
                { _layoutImageCenterState, ViewDockStyle.Left },
                { _layoutCheckBoxStack, ViewDockStyle.Left },
                { _drawButton, ViewDockStyle.Fill }
            };

            _layoutDockerSmall = new ViewLayoutDocker
            {
                { _drawButton, ViewDockStyle.Left },
                { _layoutImageStack, ViewDockStyle.Left },
                { _layoutImageCenterState, ViewDockStyle.Left },
                { _layoutCheckBoxStack, ViewDockStyle.Left }
            };

            // Place check box on the left and the text to match the width
            _layoutDockerCheckLarge = new ViewLayoutDocker
            {
                { _layoutImageStack, ViewDockStyle.Left },
                { _layoutImageCenterState, ViewDockStyle.Left },
                { _layoutCheckBoxStack, ViewDockStyle.Left },
                { _drawButton, ViewDockStyle.Bottom }
            };

            // Create the element that fills the remainder space and remembers fill rectangle
            _layoutFill = new ViewLayoutFill(this)
            {
                DisplayPadding = new Padding(1)
            };

            // Create inner view for placing inside the drawing docker
            _drawDockerInner = new ViewLayoutDocker
            {
                { _layoutFill, ViewDockStyle.Fill }
            };

            // Create view for the control border and background
            _drawDockerOuter = new ViewDrawDocker(StateNormal.Back, StateNormal.Border)
            {
                { _drawDockerInner, ViewDockStyle.Fill }
            };

            // Create the view manager instance
            ViewManager = new ViewManager(this, _drawDockerOuter);
            // We need to create and cache a device context compatible with the display
            _screenDC = PI.CreateCompatibleDC(IntPtr.Zero);
            StateCommon.Item.Content.ShortText.MultiLine  = InheritBool.True;
            StateCommon.Item.Content.ShortText.MultiLineH = PaletteRelativeAlign.Center;
            StateCommon.Item.Content.ShortText.TextH      = PaletteRelativeAlign.Center;
        }