protected override void Seed(VideoGameMVCLayer.Models.ApplicationDbContext context)
        {
            //  This method will be called after migrating to the latest version.

            //  You can use the DbSet<T>.AddOrUpdate() helper extension method
            //  to avoid creating duplicate seed data. E.g.
            //
            //    context.People.AddOrUpdate(
            //      p => p.FullName,
            //      new Person { FullName = "Andrew Peters" },
            //      new Person { FullName = "Brice Lambson" },
            //      new Person { FullName = "Rowan Miller" }
            //    );
            //
            var userStore   = new UserStore <ApplicationUser>(context);
            var userManager = new UserManager <ApplicationUser>(userStore);

            if (!context.Users.Any(u => u.UserName == "*****@*****.**"))
            {
                var user = new ApplicationUser()
                {
                    UserName = "******",
                    Email    = "*****@*****.**",
                    //FirstName = "System",
                    //LastName  = "Admin"
                };

                /*Note that I would use a more secure password here, but I need to be able to remember this
                 * and I'm unwilling to use any of my normal passwords.*/
                IdentityResult result = userManager.Create(user, "password");

                if (result.Succeeded)
                {
                    userManager.AddClaim(user.Id, new Claim(ClaimTypes.GivenName, "Aaron"));
                    userManager.AddClaim(user.Id, new Claim(ClaimTypes.Surname, "Usher"));

                    context.Roles.AddOrUpdate(r => r.Name, new IdentityRole {
                        Name = "Administrator"
                    });
                    context.SaveChanges();

                    userManager.AddToRole(user.Id, "Administrator");
                    context.SaveChanges();

                    VideoGameLogicLayer.UserManager myUserManager = new VideoGameLogicLayer.UserManager();
                    myUserManager.RegisterUser(new User()
                    {
                        Roles    = { "Administrator" },
                        Username = "******"
                    });
                }
            }
        }
        public async Task <ActionResult> Register(RegisterViewModel model)
        {
            if (ModelState.IsValid)
            {
                var user = new ApplicationUser {
                    UserName = model.Email, Email = model.Email
                };
                var result = await UserManager.CreateAsync(user, model.Password);

                if (result.Succeeded)
                {
                    await SignInManager.SignInAsync(user, isPersistent : false, rememberBrowser : false);

                    VideoGameLogicLayer.UserManager myUserManaager = new VideoGameLogicLayer.UserManager();

                    myUserManaager.RegisterUser(new User()
                    {
                        Username = model.Email
                    });

                    // For more information on how to enable account confirmation and password reset please visit http://go.microsoft.com/fwlink/?LinkID=320771
                    // Send an email with this link
                    // string code = await UserManager.GenerateEmailConfirmationTokenAsync(user.Id);
                    // var callbackUrl = Url.Action("ConfirmEmail", "Account", new { userId = user.Id, code = code }, protocol: Request.Url.Scheme);
                    // await UserManager.SendEmailAsync(user.Id, "Confirm your account", "Please confirm your account by clicking <a href=\"" + callbackUrl + "\">here</a>");

                    //Now save the user to my database.


                    return(RedirectToAction("Index", "Home"));
                }
                AddErrors(result);
            }

            // If we got this far, something failed, redisplay form
            return(View(model));
        }