Beispiel #1
0
 public void OnPointerClick(PointerEventData eventData)
 {
     // O vírus plague é destruído por click
     _anim.SetTrigger("hurt");
     Vibrator.vibrate(new long[] { 20, 20, 50, 20, 50, 10 }, -1);
     onDefeated();
     _isHit = true;
 }
Beispiel #2
0
 /// <summary>
 /// Retira Item, quando não está vázio
 /// </summary>
 /// <param name="eventData"></param>
 public void OnPointerDown(PointerEventData eventData)
 {
     //print("Pointer down over Slot");
     if (hasItem)
     {
         Vibrator.vibrate(15);
     }
 }
Beispiel #3
0
    private void detonate()
    {
        SpriteRenderer spr = GetComponent <SpriteRenderer>();

        spr.enabled = false;
        if (effectActive != null)
        {
            Instantiate(effectActive, transform.position, Quaternion.identity);
            Vibrator.vibrate(new long[] { 20, 100, 50, 50, 20, 10, 20, 10 }, -1);
        }
    }
        public override void onCardboardTrigger()
        {
            //Log.i(TAG, "onCardboardTrigger");

            if (isLookingAtObject())
            {
                score++;
                overlayView.show3DToast("Found it! Look around for another one.\nScore = " + score);
                //hideObject();
            }
            else
            {
                overlayView.show3DToast("Look around to find the object!");
            }

            // Always give user feedback.
            vibrator.vibrate(50);
        }
Beispiel #5
0
 // Use this for initialization
 void Awake()
 {
     Vibrator.vibrate(new long[] { 20, 5 }, -1);
 }
Beispiel #6
0
 public void vibrate()
 {
     Vibrator.vibrate(new long[] { 20, 100, 50, 50, 20, 10, 20, 10 }, -1);
 }