Beispiel #1
0
        private Instance2D CreateInstance2D(Instance inst, IDefinition def)
        {
            //MatrixComponents mc = inst.Transformations[0].Matrix.GetMatrixComponents();
            //Instance2D result = new Instance2D(inst.Name, def.Name, mc.TranslateX, mc.TranslateY, (float)(mc.Rotation * Math.PI / 180), mc.ScaleX, mc.ScaleY);
            Instance2D result = new Instance2D(inst.Name, def.Name, 0, 0, 0, 1, 1);

            result.Depth       = inst.Depth;
            result.Transforms  = inst.Transformations;
            result.Definition  = definitions.Find(d => d.Id == inst.DefinitionId);
            result.StartFrame  = curVo.GetFrameFromMilliseconds(inst.StartTime);
            result.TotalFrames = curVo.GetFrameFromMilliseconds(inst.EndTime) - result.StartFrame - 1; // end frame is last ms of frame, so -1
            return(result);
        }
Beispiel #2
0
        public void Init()
        {
            V2DDefinition ground = new V2DDefinition();

            ground.Name       = V2D.ROOT_NAME;
            ground.FrameCount = 1;

            V2DInstance inst = new V2DInstance();

            inst.DefinitionName = ground.Name;
            inst.InstanceName   = V2D.ROOT_NAME;
            inst.Definition     = ground;
            inst.Transform      = Matrix.Identitiy.GetDrawing2DMatrix().Elements;
            inst.TotalFrames    = (int)curVo.GetFrameFromMilliseconds(curVo.Root.Duration);

            parentStack.Push(inst);
            root = inst;
        }