Beispiel #1
0
 private void SetChainPositions(VertexListMatrix chains, VertexIntDictionary chain_number, VertexIntDictionary pos_in_chain)
 //	Record chain number and position in chain of each vertex in chains
 {
     if (chain_number == null)
     {
         throw new ArgumentNullException("chain_number");
     }
     if (pos_in_chain == null)
     {
         throw new ArgumentNullException("pos_in_chain");
     }
     for (int i = 0; i < chains.RowCount; i++)
     {
         for (int j = 0; j < chains[i].Count; j++)
         {
             IVertex v = (IVertex)chains[i][j];
             if (!chain_number.ContainsKey(v))
             {
                 chain_number.Add(v, i);
             }
             if (!pos_in_chain.ContainsKey(v))
             {
                 pos_in_chain.Add(v, j);
             }
         }
     }
 }
Beispiel #2
0
        /// <summary>
        /// Compute the transitive closure and store it in the supplied graph 'tc'
        /// </summary>
        /// <param name="tc">
        /// Mutable Graph instance to store the transitive closure
        /// </param>
        /// <exception cref="ArgumentNullException">
        /// <paramref name="tc"/> is a <null/>.
        /// </exception>
        public void Create(IMutableVertexAndEdgeListGraph tc)
        {
            if (tc == null)
            {
                throw new ArgumentNullException("tc");
            }
            CondensationGraphAlgorithm cgalgo = new CondensationGraphAlgorithm(VisitedGraph);

            cgalgo.Create(cg);

            ArrayList topo_order          = new ArrayList(cg.VerticesCount);
            TopologicalSortAlgorithm topo = new TopologicalSortAlgorithm(cg, topo_order);

            topo.Compute();

            VertexIntDictionary in_a_chain  = new VertexIntDictionary();
            VertexIntDictionary topo_number = new VertexIntDictionary();

            for (int order = 0; order < topo_order.Count; order++)
            {
                IVertex v = (IVertex)topo_order[order];
                topo_number.Add(v, order);
                if (!in_a_chain.Contains(v))                            // Initially no vertex is present in a chain
                {
                    in_a_chain.Add(v, 0);
                }
            }

            VertexListMatrix chains = new VertexListMatrix();

            int position = -1;

            foreach (IVertex v in topo_order)
            {
                if (in_a_chain[v] == 0)
                {
                    //	Start a new chain
                    position = chains.AddRow();
                    IVertex next = v;
                    for (;;)
                    {
                        chains[position].Add(next);
                        in_a_chain[next] = 1;
                        //	Get adjacent vertices ordered by topological number
                        //	Extend the chain by choosing the adj vertex with lowest topo#
                        ArrayList adj = TopoSortAdjVertices(next, cg, topo_number);
                        if ((next = FirstNotInChain(adj, in_a_chain)) == null)
                        {
                            break;
                        }
                    }
                }
            }

            VertexIntDictionary chain_number = new VertexIntDictionary();
            VertexIntDictionary pos_in_chain = new VertexIntDictionary();

            // Record chain positions of vertices
            SetChainPositions(chains, chain_number, pos_in_chain);

            VertexListMatrix successors = new VertexListMatrix();

            successors.CreateObjectMatrix(cg.VerticesCount, chains.RowCount, int.MaxValue);

            if (topo_order.Count > 0)
            {
                for (int rtopo = topo_order.Count - 1; rtopo > -1; rtopo--)
                {
                    IVertex u = (IVertex)topo_order[rtopo];
                    foreach (IVertex v in TopoSortAdjVertices(u, cg, topo_number))
                    {
                        if (topo_number[v] < (int)successors[u.ID][chain_number[v]])
                        {
                            //	{succ(u)} = {succ(u)} U {succ(v)}
                            LeftUnion(successors[u.ID], successors[v.ID]);
                            //	{succ(u)} = {succ(u)} U {v}
                            successors[u.ID][chain_number[v]] = topo_number[v];
                        }
                    }
                }
            }

            //	Create transitive closure of condensation graph
            //	Remove existing edges in CG & rebuild edges for TC from
            //  successor set (to avoid duplicating parallel edges)
            ArrayList edges = new ArrayList();

            foreach (IEdge e in cg.Edges)
            {
                edges.Add(e);
            }
            foreach (IEdge e in edges)
            {
                cg.RemoveEdge(e);
            }
            foreach (IVertex u in cg.Vertices)
            {
                int i = u.ID;
                for (int j = 0; j < chains.RowCount; j++)
                {
                    int tnumber = (int)successors[i][j];
                    if (tnumber < int.MaxValue)
                    {
                        IVertex v = (IVertex)topo_order[tnumber];
                        for (int k = pos_in_chain[v]; k < chains[j].Count; k++)
                        {
                            cg.AddEdge(u, (IVertex)chains[j][k]);
                        }
                    }
                }
            }

            // Maps a vertex in input graph to it's transitive closure graph
            graphTransitiveClosures = new VertexVertexDictionary();
            //	Add vertices to transitive closure graph
            foreach (IVertex v in visitedGraph.Vertices)
            {
                if (!graphTransitiveClosures.Contains(v))
                {
                    IVertex vTransform = tc.AddVertex();
                    OnInitTransitiveClosureVertex(
                        new TransitiveClosureVertexEventArgs(
                            v, vTransform)
                        );
                    // Fire the TC Vertex Event
                    graphTransitiveClosures.Add(v, vTransform);
                }
            }

            //Add edges connecting vertices within SCC & adjacent
            // SCC (strongly connected component)
            IVertexCollection scc_vertices = null;

            foreach (IVertex s_tccg in cg.Vertices)
            {
                scc_vertices = (IVertexCollection)cgalgo.SCCVerticesMap[s_tccg.ID];
                if (scc_vertices.Count > 1)
                {
                    foreach (IVertex u in scc_vertices)
                    {
                        foreach (IVertex v in scc_vertices)
                        {
                            OnExamineEdge(tc.AddEdge(graphTransitiveClosures[u], graphTransitiveClosures[v]));
                        }
                    }
                }
                foreach (IEdge adj_edge in cg.OutEdges(s_tccg))
                {
                    IVertex t_tccg = adj_edge.Target;
                    foreach (IVertex s in (IVertexCollection)cgalgo.SCCVerticesMap[s_tccg.ID])
                    {
                        foreach (IVertex t in (IVertexCollection)cgalgo.SCCVerticesMap[t_tccg.ID])
                        {
                            OnExamineEdge(tc.AddEdge(graphTransitiveClosures[s], graphTransitiveClosures[t]));
                        }
                    }
                }
            }
        }