Beispiel #1
0
        IEnumerable <Vertex2> EmitQuad(int ID, Vector2 Pos, Vector2 Size, Vector2 UV, Vector2 UVSize)
        {
            //Console.WriteLine("{0} - {1} .. {2}", ID, Pos, Pos + Size);

            Boxes.Add(new Tuple <int, AABB>(ID, new AABB(Pos, Size)));
            return(Vertex2.CreateQuad(Pos, Size, UV, UVSize, Color));
        }
Beispiel #2
0
        /*IEnumerable<Vertex2> EmitQuad(int ID, Vector2 Pos, Vector2 Size, Vector2 UV, Vector2 UVSize) {
         *      //Console.WriteLine("{0} - {1} .. {2}", ID, Pos, Pos + Size);
         *
         *      Boxes.Add(new Tuple<int, AABB>(ID, new AABB(Pos, Size)));
         *      return Vertex2.CreateQuad(Pos, Size, UV, UVSize, Color);
         * }*/

        IEnumerable <Vertex2> EmitQuad2(int ID, Vector2 Pos, Vector2 Size, Vector2 UVPos, Vector2 UVSize)
        {
            Boxes.Add(new Tuple <int, AABB>(ID, new AABB(Pos, Size)));
            return(Vertex2.CreateQuad(Pos, Size, UVPos / Texture.Size, UVSize / Texture.Size));
        }