Beispiel #1
0
    public void Initialise()
    {
        _trackEnabler = new VehicleTokenStatus[2];

        // TODO:: do this for each car, store in a more convenient 2D array or something
        _trackEnabler[0] = new VehicleTokenStatus(0, CountSliderOne);
        _trackEnabler[1] = new VehicleTokenStatus(1, CountSliderTwo);

        _trackEnabler[0].ColourChange = GameObject.FindWithTag("BarFillOne").GetComponent <Image>();
        _trackEnabler[1].ColourChange = GameObject.FindWithTag("BarFillTwo").GetComponent <Image>();

        string[] ids = VehicleManager.GetVehicleIds();

        if (_vehicleDictionary == null)
        {
            _vehicleDictionary = new Dictionary <string, VehicleTokenStatus[]>();
        }

        foreach (string id in ids)
        {
            VehicleTokenStatus[] _vehicleStatus = new VehicleTokenStatus[2];
            _vehicleStatus[0] = new VehicleTokenStatus(0);
            _vehicleStatus[1] = new VehicleTokenStatus(1);
            _vehicleDictionary.Add(id, _vehicleStatus);
        }
    }