void OnEnterSceneInfo(NetState netstate, PacketReader reader) { var p1 = Vector3ReadProxy.Read(reader); var p2 = Vector3ReadProxy.Read(reader); module.OnEnterSceneInfo(p1, p2); }
void OnSpriteMove(NetState netstate, PacketReader reader) { var p1 = reader.ReadInt32(); var p2 = Vector3ReadProxy.Read(reader); var p3 = Vector3ReadProxy.Read(reader); module.OnSpriteMove(p1, p2, p3); }
void OnMove(NetState netstate, PacketReader reader) { if (!netstate.IsVerifyLogin) { return; } var p1 = Vector3ReadProxy.Read(reader); var p2 = Vector3ReadProxy.Read(reader); module.OnMove(netstate, p1, p2); }
void OnSpriteMove(NetState netstate, PacketReader reader) { var p1 = reader.ReadInt32(); var p2 = new DateTime(reader.ReadLong64()); var p3 = Vector3ReadProxy.Read(reader); var p4 = QuaternionReadProxy.Read(reader); var p5 = reader.ReadFloat(); var p6 = reader.ReadFloat(); var p7 = (TradeAge.Client.Entity.Ship.SpeedUpTypes)reader.ReadByte(); module.OnSpriteMove(p1, p2, p3, p4, p5, p6, p7); }
public static TradeAge.Client.Entity.Character.SceneSprite Read(PacketReader reader) { TradeAge.Client.Entity.Character.SceneSprite ret = new TradeAge.Client.Entity.Character.SceneSprite(); ret.Id = reader.ReadInt32(); ret.SpriteType = (TradeAge.Client.Entity.Character.SpriteType)reader.ReadByte(); ret.Name = reader.ReadUTF8String(); ret.Postion = Vector3ReadProxy.Read(reader); ret.Rotation = QuaternionReadProxy.Read(reader); ret.Speed = reader.ReadFloat(); return(ret); }
public static TradeAge.Client.Entity.Character.SimplePlayer Read(PacketReader reader) { TradeAge.Client.Entity.Character.SimplePlayer ret = new TradeAge.Client.Entity.Character.SimplePlayer(); ret.Name = reader.ReadUTF8String(); ret.Postion = Vector3ReadProxy.Read(reader); ret.Direction = Vector3ReadProxy.Read(reader); ret.Id = reader.ReadInt32(); ret.AccountId = reader.ReadInt32(); ret.Sex = (TradeAge.Client.Entity.Character.Sex)reader.ReadByte(); return(ret); }
void OnMove(NetState netstate, PacketReader reader) { if (!netstate.IsVerifyLogin) { return; } var p1 = new DateTime(reader.ReadLong64()); var p2 = Vector3ReadProxy.Read(reader); var p3 = QuaternionReadProxy.Read(reader); var p4 = reader.ReadFloat(); var p5 = reader.ReadFloat(); var p6 = (TradeAge.Server.Entity.Ship.SpeedUpTypes)reader.ReadByte(); module.OnMove(netstate, p1, p2, p3, p4, p5, p6); }