Beispiel #1
0
        public override void ListFactories(IRpcController controller, ListFactoriesRequest request, Action <ListFactoriesResponse> done)
        {
            GameFactoryDescription.Builder description = GameFactoryDescription.CreateBuilder().SetId(0xc5beec600d8c6273);

            var atributes = new[]
            {
                Attribute.CreateBuilder().SetName("min_players").SetValue(Variant.CreateBuilder().SetIntValue(2)).Build(),
                Attribute.CreateBuilder().SetName("max_players").SetValue(Variant.CreateBuilder().SetIntValue(4)).Build(),
                Attribute.CreateBuilder().SetName("num_teams").SetValue(Variant.CreateBuilder().SetIntValue(1)).Build(),
                Attribute.CreateBuilder().SetName("version").SetValue(Variant.CreateBuilder().SetStringValue("0.3.0")).Build()
            };

            description.AddRangeAttribute(atributes);
            description.AddStatsBucket(GameStatsBucket.CreateBuilder()
                                       .SetBucketMin(0)
                                       .SetBucketMax(4294967296F)
                                       .SetWaitMilliseconds(1354)
                                       .SetGamesPerHour(0)
                                       .SetActiveGames(1)
                                       .SetActivePlayers(1)
                                       .SetFormingGames(0)
                                       .SetWaitingPlayers(0)
                                       .Build());

            ListFactoriesResponse response = ListFactoriesResponse.CreateBuilder().AddDescription(description).SetTotalResults(1).Build();

            done(response);
        }
Beispiel #2
0
        public override void FindGame(IRpcController controller, FindGameRequest request, Action <FindGameResponse> done)
        {
            FindGameResponse.Builder findGameResponse = FindGameResponse.CreateBuilder();
            findGameResponse.SetRequestId(12526585062881647236);

            done(findGameResponse.Build());

            client.ListenerId = request.ObjectId;

            GameFoundNotification.Builder gameFoundNotification = GameFoundNotification.CreateBuilder();

            GameHandle.Builder gameHandle = GameHandle.CreateBuilder();
            gameHandle.SetFactoryId(request.FactoryId);
            gameHandle.SetGameId(EntityId.CreateBuilder().SetHigh(433661094641971304).SetLow(11017467167309309688).Build());

            ConnectInfo.Builder connectInfo = ConnectInfo.CreateBuilder();
            connectInfo.SetToonId(new EntityId.Builder
            {
                High = HighId.Toon,
                Low  = 2
            }.Build());
            connectInfo.SetHost("127.0.0.1");
            connectInfo.SetPort(6665);
            connectInfo.SetToken(ByteString.CopyFrom(new byte[] { 0x07, 0x34, 0x02, 0x60, 0x91, 0x93, 0x76, 0x46, 0x28, 0x84 }));
            connectInfo.AddAttribute(Attribute
                                     .CreateBuilder()
                                     .SetName("SGameId")
                                     .SetValue(Variant
                                               .CreateBuilder()
                                               .SetIntValue(2014314530)
                                               .Build())
                                     .Build());

            gameFoundNotification.SetRequestId(12526585062881647236);
            gameFoundNotification.SetGameHandle(gameHandle.Build());
            gameFoundNotification.AddConnectInfo(connectInfo.Build());

            GameFactorySubscriber.CreateStub(client).NotifyGameFound(controller, gameFoundNotification.Build(), r => { });
        }
Beispiel #3
0
        private void DoSet(Field field)
        {
            FieldOperation.Builder operation = FieldOperation.CreateBuilder();

            Field.Builder returnField = Field.CreateBuilder().SetKey(field.Key);

            switch ((FieldKeyHelper.Program)field.Key.Program)
            {
            case FieldKeyHelper.Program.D3:
                if (field.Key.Group == 2 && field.Key.Field == 3)     //CurrentActivity
                {
                    returnField.SetValue(field.Value);
                    Logger.Trace("{0} set CurrentActivity to {1}", this, field.Value.IntValue);
                }
                else if (field.Key.Group == 2 && field.Key.Field == 4)     //Unknown bool
                {
                    returnField.SetValue(field.Value);
                    Logger.Trace("{0} set CurrentActivity to {1}", this, field.Value.BoolValue);
                }
                else if (field.Key.Group == 4 && field.Key.Field == 1) //PartyId
                {
                    if (field.Value.HasMessageValue)                   //7727 Sends empty SET instead of a CLEAR -Egris
                    {
                        EntityId entityId = EntityId.ParseFrom(field.Value.MessageValue);
                        Channel  channel  = ChannelManager.GetChannelByEntityId(entityId);
                        if (LoggedInClient.CurrentChannel != channel)
                        {
                            LoggedInClient.CurrentChannel = channel;
                            returnField.SetValue(
                                Variant.CreateBuilder().SetMessageValue(channel.BnetEntityId.ToByteString()).Build());
                            Logger.Trace("{0} set channel to {1}", this, channel);
                        }
                    }
                    else
                    {
                        if (LoggedInClient.CurrentChannel != null)
                        {
                            returnField.SetValue(Variant.CreateBuilder().SetMessageValue(ByteString.Empty).Build());
                            Logger.Warn("Emtpy-field: {0}, {1}, {2}", field.Key.Program, field.Key.Group,
                                        field.Key.Field);
                        }
                    }
                }
                else if (field.Key.Group == 4 && field.Key.Field == 2)     //JoinPermission
                {
                    //catch to stop Logger.Warn spam on client start and exit
                    // should D3.4.2 int64 Current screen (0=in-menus, 1=in-menus, 3=in-menus); see ScreenStatus sent to ChannelService.UpdateChannelState call /raist
                    if (ScreenStatus.Screen != field.Value.IntValue)
                    {
                        ScreenStatus =
                            ScreenStatus.CreateBuilder().SetScreen((int)field.Value.IntValue).SetStatus(0).Build();
                        returnField.SetValue(Variant.CreateBuilder().SetIntValue(field.Value.IntValue).Build());
                        Logger.Trace("{0} set current screen to {1}.", this, field.Value.IntValue);
                    }
                }
                else if (field.Key.Group == 4 && field.Key.Field == 3)     //CallToArmsMessage
                {
                    returnField.SetValue(field.Value);
                }
                else if (field.Key.Group == 4 && field.Key.Field == 4)     //Party IsFull
                {
                    returnField.SetValue(field.Value);
                }
                else if (field.Key.Group == 5 && field.Key.Field == 5)     //Game IsPrivate
                {
                    returnField.SetValue(field.Value);
                }
                else
                {
                    Logger.Warn("GameAccount: Unknown set-field: {0}, {1}, {2} := {3}", field.Key.Program,
                                field.Key.Group, field.Key.Field, field.Value);
                }
                break;

            case FieldKeyHelper.Program.BNet:
                if (field.Key.Group == 2 && field.Key.Field == 2)     // SocialStatus
                {
                    AwayStatus = (AwayStatusFlag)field.Value.IntValue;
                    returnField.SetValue(Variant.CreateBuilder().SetIntValue((long)AwayStatus).Build());
                    Logger.Trace("{0} set AwayStatus to {1}.", this, AwayStatus);
                }
                else if (field.Key.Group == 2 && field.Key.Field == 8)
                {
                    returnField.SetValue((field.Value));
                }
                else if (field.Key.Group == 2 && field.Key.Field == 10)     // AFK
                {
                    returnField.SetValue(field.Value);
                    Logger.Trace("{0} set AFK to {1}.", this, field.Value.BoolValue);
                }
                else
                {
                    Logger.Warn("GameAccount: Unknown set-field: {0}, {1}, {2} := {3}", field.Key.Program,
                                field.Key.Group, field.Key.Field, field.Value);
                }
                break;
            }

            //We only update subscribers on fields that actually change values.
            if (returnField.HasValue)
            {
                operation.SetField(returnField);
                UpdateSubscribers(Subscribers, new List <FieldOperation> {
                    operation.Build()
                });
            }
        }
Beispiel #4
0
        public Field QueryField(FieldKey queryKey)
        {
            Field.Builder field = Field.CreateBuilder().SetKey(queryKey);

            switch ((FieldKeyHelper.Program)queryKey.Program)
            {
            case FieldKeyHelper.Program.D3:
                if (queryKey.Group == 2 && queryKey.Field == 1)     // Banner configuration
                {
                    field.SetValue(
                        Variant.CreateBuilder().SetMessageValue(BannerConfigurationField.Value.ToByteString()).Build
                            ());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 2)     //Hero's EntityId
                {
                    field.SetValue(Variant.CreateBuilder().SetMessageValue(LastPlayedHeroId.ToByteString()).Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 4)     //Unknown Bool
                {
                    field.SetValue(Variant.CreateBuilder().SetBoolValue(false).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 1)     // Hero's class (GbidClass)
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue(CurrentToon.ClassID).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 2)     // Hero's current level
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue(CurrentToon.Level).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 3)     // Hero's visible equipment
                {
                    field.SetValue(
                        Variant.CreateBuilder().SetMessageValue(
                            CurrentToon.HeroVisualEquipmentField.Value.ToByteString()).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 4)     // Hero's flags (gender and such)
                {
                    field.SetValue(
                        Variant.CreateBuilder().SetIntValue((uint)(CurrentToon.Flags | ToonFlags.AllUnknowns)).
                        Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 5)     // Toon name
                {
                    field.SetValue(Variant.CreateBuilder().SetStringValue(CurrentToon.Name).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 6)
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue(0).Build());
                }
                else if (queryKey.Group == 3 && queryKey.Field == 7)
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue(0).Build());
                }
                else if (queryKey.Group == 4 && queryKey.Field == 1)     // Channel ID if the client is online
                {
                    if (LoggedInClient != null && LoggedInClient.CurrentChannel != null)
                    {
                        field.SetValue(
                            Variant.CreateBuilder().SetMessageValue(
                                LoggedInClient.CurrentChannel.D3EntityId.ToByteString()).Build());
                    }
                    else
                    {
                        field.SetValue(Variant.CreateBuilder().Build());
                    }
                }
                else if (queryKey.Group == 4 && queryKey.Field == 2)
                // Current screen (all known values are just "in-menu"; also see ScreenStatuses sent in ChannelService.UpdateChannelState)
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue(ScreenStatus.Screen).Build());
                }
                else if (queryKey.Group == 4 && queryKey.Field == 4)     //Unknown Bool
                {
                    field.SetValue(Variant.CreateBuilder().SetBoolValue(false).Build());
                }
                else
                {
                    Logger.Warn("GameAccount Unknown query-key: {0}, {1}, {2}", queryKey.Program, queryKey.Group,
                                queryKey.Field);
                }
                break;

            case FieldKeyHelper.Program.BNet:
                if (queryKey.Group == 2 && queryKey.Field == 1)     //GameAccount Logged in
                {
                    field.SetValue(Variant.CreateBuilder().SetBoolValue(GameAccountStatusField.Value).Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 2)     // Away status
                {
                    field.SetValue(Variant.CreateBuilder().SetIntValue((long)AwayStatus).Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 3)     // Program - always D3
                {
                    field.SetValue(Variant.CreateBuilder().SetFourccValue("D3").Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 5)     // BattleTag
                {
                    field.SetValue(Variant.CreateBuilder().SetStringValue(Owner.BattleTag).Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 7)     // DBAccount.EntityId
                {
                    field.SetValue(Variant.CreateBuilder().SetEntityidValue(Owner.BnetEntityId).Build());
                }
                else if (queryKey.Group == 2 && queryKey.Field == 10)     // AFK
                {
                    field.SetValue(
                        Variant.CreateBuilder().SetBoolValue(AwayStatus != AwayStatusFlag.Available).Build());
                }
                else
                {
                    Logger.Warn("GameAccount Unknown query-key: {0}, {1}, {2}", queryKey.Program, queryKey.Group,
                                queryKey.Field);
                }
                break;
            }

            return(field.HasValue ? field.Build() : null);
        }
Beispiel #5
0
        public override void ListFactories(Google.ProtocolBuffers.IRpcController controller, ListFactoriesRequest request, Action <ListFactoriesResponse> done)
        {
            var response = ListFactoriesResponse.CreateBuilder();

            var description = GameFactoryDescription.CreateBuilder();

            description.SetId(14249086168335147635);
            description.AddAttribute(Attribute.CreateBuilder().SetName("min_players").SetValue(Variant.CreateBuilder().SetIntValue(2)));
            description.AddAttribute(Attribute.CreateBuilder().SetName("max_players").SetValue(Variant.CreateBuilder().SetIntValue(4)));
            description.AddAttribute(Attribute.CreateBuilder().SetName("num_teams").SetValue(Variant.CreateBuilder().SetIntValue(1)));
            description.AddAttribute(Attribute.CreateBuilder().SetName("version").SetValue(Variant.CreateBuilder().SetStringValue("0.3.0")));

            var stats_bucket = GameStatsBucket.CreateBuilder();

            stats_bucket.SetBucketMin(0)
            .SetBucketMax(4294967296)
            .SetWaitMilliseconds(1354)
            .SetGamesPerHour(0)
            .SetActiveGames(69)
            .SetActivePlayers(75)
            .SetFormingGames(0)
            .SetWaitingPlayers(0);

            description.AddStatsBucket(stats_bucket);
            response.AddDescription(description);
            response.SetTotalResults(1);

            done(response.Build());
        }