public override void Unbound() { base.Unbound(); // If we call unbound on a leading variable, we need to unbound the // related variable too. if (Var0.IsLead && Var1.IsLead) { Var0.UnboundDirect(); Var1.UnboundDirect(); } }
public override void Unbound() { base.Unbound(); // If we call unbound on a leading variable, we need to unbound the // related variable too. if (Var0.IsLead && Var1.IsLead) { Var0.UnboundDirect(); Var1.UnboundDirect(); } }