void Start()
 {
     Debug.Log("Float Range Slider " + floatRangeSlider.GetRandomValue());
     Debug.Log("Int Range Slider " + intRangeSlider.GetRandomValue());
     Debug.Log("Float Range " + floatRange.GetRandomValue());
     Debug.Log("Int Range " + intRange.GetRandomValue());
 }
 public void GetRandomValue()
 {
     Randomizer.Use(new FixedRandom(new[] { 0.4f }));
     Assert.AreEqual(0.24f, valueRange.GetRandomValue(), 0.0001f);
 }